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◆ makeXonoticMutatorNIXTab()
| entity makeXonoticMutatorNIXTab |
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Definition at line 6 of file ui_nix.qc.
7{
9 me.configureDialog(me);
10 return me;
11}
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
References entity(), and NEW.
◆ MENU_NIX_DESCRIPTION
| const string MENU_NIX_DESCRIPTION = _("No items Xonotic - instead of pickup items, everyone plays with the same weapon. After some time a countdown will start, after which everyone will switch to another weapon.") |
◆ MENU_NIX_NAME
| const string MENU_NIX_NAME = _("NIX") |