Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
ui_nix.qh File Reference
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Classes

class  XonoticMutatorNIXTab

Functions

entity makeXonoticMutatorNIXTab ()

Variables

const string MENU_NIX_DESCRIPTION = _("No items Xonotic - instead of pickup items, everyone plays with the same weapon. After some time a countdown will start, after which everyone will switch to another weapon.")
const string MENU_NIX_NAME = _("NIX")

Function Documentation

◆ makeXonoticMutatorNIXTab()

entity makeXonoticMutatorNIXTab ( )

Definition at line 6 of file ui_nix.qc.

7{
9 me.configureDialog(me);
10 return me;
11}
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
#define NEW(cname,...)
Definition oo.qh:120

References entity(), and NEW.

Variable Documentation

◆ MENU_NIX_DESCRIPTION

const string MENU_NIX_DESCRIPTION = _("No items Xonotic - instead of pickup items, everyone plays with the same weapon. After some time a countdown will start, after which everyone will switch to another weapon.")

Definition at line 4 of file ui_nix.qh.

◆ MENU_NIX_NAME

const string MENU_NIX_NAME = _("NIX")

Definition at line 3 of file ui_nix.qh.