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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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#include "bumblebee_weapons.qh"Go to the source code of this file.
Classes | |
| class | Bumblebee |
Functions | |
| void | CSQC_BUMBLE_GUN_HUD () |
| MODEL (VEH_BUMBLEBEE_GUNCOCKPIT, "models/vehicles/wakizashi_cockpit.dpm") | |
| REGISTER_VEHICLE (BUMBLEBEE, NEW(Bumblebee)) | |
| void CSQC_BUMBLE_GUN_HUD | ( | ) |
Definition at line 934 of file bumblebee.qc.
References autocvar_hud_progressbar_vehicles_ammo1_color, string_null, and Vehicles_drawHUD().
Referenced by HUD_Vehicle().
| MODEL | ( | VEH_BUMBLEBEE_GUNCOCKPIT | , |
| "models/vehicles/wakizashi_cockpit.dpm" | ) |
References NEW, and REGISTER_VEHICLE.