DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
mod_skeletal_animatevertices_generic.h
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#ifndef MOD_SKELETAL_ANIMATEVERTICES_GENERIC_H
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#define MOD_H
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#include "
quakedef.h
"
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void
Mod_Skeletal_AnimateVertices_Generic
(
const
model_t
*
RESTRICT
model
,
const
frameblend_t
*
RESTRICT
frameblend,
const
skeleton_t
*skeleton,
float
*
RESTRICT
vertex3f,
float
*
RESTRICT
normal3f,
float
*
RESTRICT
svector3f,
float
*
RESTRICT
tvector3f);
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#endif
model
string model
Definition
csprogsdefs.qc:112
Mod_Skeletal_AnimateVertices_Generic
void Mod_Skeletal_AnimateVertices_Generic(const model_t *RESTRICT model, const frameblend_t *RESTRICT frameblend, const skeleton_t *skeleton, float *RESTRICT vertex3f, float *RESTRICT normal3f, float *RESTRICT svector3f, float *RESTRICT tvector3f)
Definition
mod_skeletal_animatevertices_generic.c:3
RESTRICT
#define RESTRICT
Definition
qtypes.h:27
quakedef.h
frameblend_t
Definition
client.h:311
model_t
Definition
model_shared.h:429
skeleton_t
Definition
protocol.h:424
mod_skeletal_animatevertices_generic.h
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