9typedef enum unstickresult_e
GLuint GLuint GLintptr offset
unstickresult_t PHYS_UnstickEntityReturnOffset(prvm_prog_t *prog, prvm_edict_t *ent, vec3_t offset)
@ UNSTICK_GOOD
didn't need to be unstuck
cvar_t cl_gameplayfix_nudgeoutofsolid_separation
unstickresult_t PHYS_NudgeOutOfSolid(prvm_prog_t *prog, prvm_edict_t *ent)
qbool PHYS_TestEntityPosition(prvm_prog_t *prog, prvm_edict_t *ent, vec3_t offset)