![]() |
DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
|
|
Definition at line 6110 of file prvm_cmds.c.
float* animatemodel_cache::buf_normal3f |
Definition at line 6124 of file prvm_cmds.c.
Referenced by animatemodel(), and animatemodel_reset().
float* animatemodel_cache::buf_svector3f |
Definition at line 6122 of file prvm_cmds.c.
Referenced by animatemodel(), and animatemodel_reset().
float* animatemodel_cache::buf_tvector3f |
Definition at line 6123 of file prvm_cmds.c.
Referenced by animatemodel(), and animatemodel_reset().
float* animatemodel_cache::buf_vertex3f |
Definition at line 6121 of file prvm_cmds.c.
Referenced by animatemodel(), and animatemodel_reset().
float* animatemodel_cache::data_normal3f |
Definition at line 6119 of file prvm_cmds.c.
Referenced by animatemodel(), and VM_getsurfacepointattribute().
float* animatemodel_cache::data_svector3f |
Definition at line 6117 of file prvm_cmds.c.
Referenced by animatemodel(), and VM_getsurfacepointattribute().
float* animatemodel_cache::data_tvector3f |
Definition at line 6118 of file prvm_cmds.c.
Referenced by animatemodel(), and VM_getsurfacepointattribute().
float* animatemodel_cache::data_vertex3f |
Definition at line 6116 of file prvm_cmds.c.
Referenced by animatemodel(), clippointtosurface(), VM_getsurfacenormal(), VM_getsurfacepoint(), and VM_getsurfacepointattribute().
frameblend_t animatemodel_cache::frameblend[MAX_FRAMEBLENDS] |
Definition at line 6113 of file prvm_cmds.c.
Referenced by animatemodel().
int animatemodel_cache::max_vertices |
Definition at line 6120 of file prvm_cmds.c.
Referenced by animatemodel().
model_t* animatemodel_cache::model |
Definition at line 6112 of file prvm_cmds.c.
Referenced by animatemodel().
skeleton_t animatemodel_cache::skeleton |
Definition at line 6115 of file prvm_cmds.c.
Referenced by animatemodel().
skeleton_t* animatemodel_cache::skeleton_p |
Definition at line 6114 of file prvm_cmds.c.
Referenced by animatemodel().