DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
collision_cachedtrace_parameters_t Struct Reference
+ Collaboration diagram for collision_cachedtrace_parameters_t:

Data Fields

vec3_t end
 
int hitsupercontentsmask
 
matrix4x4_t matrix
 
model_tmodel
 
int skipmaterialflagsmask
 
int skipsupercontentsmask
 
vec3_t start
 

Detailed Description

Definition at line 1446 of file collision.c.

Field Documentation

◆ end

vec3_t collision_cachedtrace_parameters_t::end

Definition at line 1449 of file collision.c.

Referenced by Collision_Cache_Lookup().

◆ hitsupercontentsmask

int collision_cachedtrace_parameters_t::hitsupercontentsmask

Definition at line 1451 of file collision.c.

Referenced by Collision_Cache_Lookup().

◆ matrix

matrix4x4_t collision_cachedtrace_parameters_t::matrix

Definition at line 1454 of file collision.c.

Referenced by Collision_Cache_Lookup().

◆ model

model_t* collision_cachedtrace_parameters_t::model

Definition at line 1448 of file collision.c.

Referenced by Collision_Cache_Lookup().

◆ skipmaterialflagsmask

int collision_cachedtrace_parameters_t::skipmaterialflagsmask

Definition at line 1453 of file collision.c.

Referenced by Collision_Cache_Lookup().

◆ skipsupercontentsmask

int collision_cachedtrace_parameters_t::skipsupercontentsmask

Definition at line 1452 of file collision.c.

Referenced by Collision_Cache_Lookup().

◆ start

vec3_t collision_cachedtrace_parameters_t::start

Definition at line 1450 of file collision.c.

Referenced by Collision_Cache_Lookup().


The documentation for this struct was generated from the following file: