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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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#include <render.h>
Data Fields | |
| float | ambientintensity |
| entity_render_t ** | entities |
| renderable entities (excluding world) | |
| qbool | expandtempentities |
| float | lightmapintensity |
| rtlight_t * | lights [MAX_DLIGHTS] |
| unsigned short | lightstylevalue [MAX_LIGHTSTYLES] |
| 8.8 fraction of base light value | |
| int | maxentities |
| int | maxtempentities |
| int | numentities |
| int | numlights |
| int | numtempentities |
| qbool | rtdlight |
| qbool | rtdlightshadows |
| float | rtlightstylevalue [MAX_LIGHTSTYLES] |
| float fraction of base light value | |
| qbool | rtworld |
| qbool | rtworldshadows |
| entity_render_t * | tempentities |
| field of temporary entities that is reset each (client) frame | |
| rtlight_t | templights [MAX_DLIGHTS] |
| double | time |
| (client gameworld) time for rendering time based effects | |
| entity_render_t * | worldentity |
| the world | |
| model_t * | worldmodel |
| same as worldentity->model | |
| float r_refdef_scene_t::ambientintensity |
Definition at line 384 of file render.h.
Referenced by MVM_init_cmd().
| entity_render_t** r_refdef_scene_t::entities |
renderable entities (excluding world)
Definition at line 361 of file render.h.
Referenced by MVM_init_cmd().
| rtlight_t* r_refdef_scene_t::lights[MAX_DLIGHTS] |
| unsigned short r_refdef_scene_t::lightstylevalue[MAX_LIGHTSTYLES] |
| int r_refdef_scene_t::maxentities |
Definition at line 363 of file render.h.
Referenced by MVM_init_cmd().
| int r_refdef_scene_t::maxtempentities |
Definition at line 368 of file render.h.
Referenced by MVM_init_cmd().
| float r_refdef_scene_t::rtlightstylevalue[MAX_LIGHTSTYLES] |
| entity_render_t* r_refdef_scene_t::tempentities |
field of temporary entities that is reset each (client) frame
Definition at line 366 of file render.h.
Referenced by MVM_init_cmd().
| rtlight_t r_refdef_scene_t::templights[MAX_DLIGHTS] |
| double r_refdef_scene_t::time |
| entity_render_t* r_refdef_scene_t::worldentity |
| model_t* r_refdef_scene_t::worldmodel |