![]() |
DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
|
|
#include <client.h>
int entity_render_t::allowdecals |
Definition at line 437 of file client.h.
Referenced by CL_ClearState(), CL_ParseStatic(), CL_RelinkStaticEntities(), CL_RelinkWorld(), CL_SpawnDecalParticleForSurface(), CL_UpdateNetworkEntity(), CSQC_AddRenderEdict(), R_DecalSystem_SplatEntity(), and VM_CL_makestatic().
float entity_render_t::alpha |
Definition at line 336 of file client.h.
Referenced by CL_AddQWCTFFlagModel(), CL_ClearState(), CL_LinkNetworkEntity(), CL_MeshEntities_Init(), CL_NewTempEntity(), CL_ParseStatic(), CL_PrintEntities_f(), CL_RelinkEffects(), CL_RelinkQWNails(), CL_RelinkStaticEntities(), CL_SelectTraceLine(), CL_UpdateNetworkEntity(), CL_UpdateNetworkEntityTrail(), CSQC_AddRenderEdict(), R_DecalSystem_SplatEntity(), R_DrawModelDecals_Entity(), R_DrawModelDecals_FadeEntity(), R_DrawNoModel(), R_DrawNoModel_TransparentCallback(), R_GetCurrentTexture(), R_Model_Sprite_Draw_TransparentCallback(), RSurf_ActiveCustomEntity(), VM_CL_GetEntity(), and VM_CL_makestatic().
float* entity_render_t::animcache_normal3f |
Definition at line 382 of file client.h.
Referenced by R_AnimCache_ClearCache(), R_AnimCache_GetEntity(), and RSurf_ActiveModelEntity().
int entity_render_t::animcache_normal3f_bufferoffset |
Definition at line 384 of file client.h.
Referenced by R_AnimCache_ClearCache(), and RSurf_ActiveModelEntity().
r_meshbuffer_t* entity_render_t::animcache_normal3f_vertexbuffer |
Definition at line 383 of file client.h.
Referenced by R_AnimCache_ClearCache(), and RSurf_ActiveModelEntity().
float* entity_render_t::animcache_skeletaltransform3x4 |
Definition at line 395 of file client.h.
Referenced by R_AnimCache_ClearCache(), R_AnimCache_GetEntity(), and RSurf_ActiveModelEntity().
r_meshbuffer_t* entity_render_t::animcache_skeletaltransform3x4buffer |
Definition at line 396 of file client.h.
Referenced by R_AnimCache_ClearCache(), R_AnimCache_GetEntity(), and RSurf_ActiveModelEntity().
int entity_render_t::animcache_skeletaltransform3x4offset |
Definition at line 397 of file client.h.
Referenced by R_AnimCache_ClearCache(), R_AnimCache_GetEntity(), and RSurf_ActiveModelEntity().
int entity_render_t::animcache_skeletaltransform3x4size |
Definition at line 398 of file client.h.
Referenced by R_AnimCache_ClearCache(), R_AnimCache_GetEntity(), and RSurf_ActiveModelEntity().
float* entity_render_t::animcache_svector3f |
Definition at line 385 of file client.h.
Referenced by R_AnimCache_ClearCache(), R_AnimCache_GetEntity(), and RSurf_ActiveModelEntity().
int entity_render_t::animcache_svector3f_bufferoffset |
Definition at line 387 of file client.h.
Referenced by R_AnimCache_ClearCache(), and RSurf_ActiveModelEntity().
r_meshbuffer_t* entity_render_t::animcache_svector3f_vertexbuffer |
Definition at line 386 of file client.h.
Referenced by R_AnimCache_ClearCache(), and RSurf_ActiveModelEntity().
float* entity_render_t::animcache_tvector3f |
Definition at line 388 of file client.h.
Referenced by R_AnimCache_ClearCache(), R_AnimCache_GetEntity(), and RSurf_ActiveModelEntity().
int entity_render_t::animcache_tvector3f_bufferoffset |
Definition at line 390 of file client.h.
Referenced by R_AnimCache_ClearCache(), and RSurf_ActiveModelEntity().
r_meshbuffer_t* entity_render_t::animcache_tvector3f_vertexbuffer |
Definition at line 389 of file client.h.
Referenced by R_AnimCache_ClearCache(), and RSurf_ActiveModelEntity().
float* entity_render_t::animcache_vertex3f |
Definition at line 379 of file client.h.
Referenced by R_AnimCache_ClearCache(), R_AnimCache_GetEntity(), and RSurf_ActiveModelEntity().
int entity_render_t::animcache_vertex3f_bufferoffset |
Definition at line 381 of file client.h.
Referenced by R_AnimCache_ClearCache(), and RSurf_ActiveModelEntity().
r_meshbuffer_t* entity_render_t::animcache_vertex3f_vertexbuffer |
Definition at line 380 of file client.h.
Referenced by R_AnimCache_ClearCache(), and RSurf_ActiveModelEntity().
vec3_t entity_render_t::colormap_pantscolor |
Definition at line 347 of file client.h.
Referenced by CL_SetEntityColormapColors(), R_GetCurrentTexture(), and VM_CL_GetEntity().
vec3_t entity_render_t::colormap_shirtcolor |
Definition at line 348 of file client.h.
Referenced by CL_SetEntityColormapColors(), R_GetCurrentTexture(), and VM_CL_GetEntity().
float entity_render_t::colormod[3] |
Definition at line 359 of file client.h.
Referenced by CL_AddQWCTFFlagModel(), CL_MeshEntities_Init(), CL_NewTempEntity(), CL_RelinkEffects(), CL_RelinkQWNails(), CL_RelinkStaticEntities(), CL_RelinkWorld(), CL_UpdateEntityShading_Entity(), CL_UpdateNetworkEntity(), CSQC_AddRenderEdict(), R_DrawNoModel_TransparentCallback(), R_Model_Sprite_Draw_TransparentCallback(), VM_CL_GetEntity(), and VM_CL_makestatic().
vec3_t entity_render_t::custommodellight_ambient |
Definition at line 402 of file client.h.
Referenced by CL_MeshEntities_Init(), CL_UpdateEntityShading_Entity(), and CSQC_AddRenderEdict().
vec3_t entity_render_t::custommodellight_diffuse |
Definition at line 403 of file client.h.
Referenced by CL_MeshEntities_Init(), CL_UpdateEntityShading_Entity(), and CSQC_AddRenderEdict().
vec3_t entity_render_t::custommodellight_lightdir |
Definition at line 404 of file client.h.
Referenced by CL_MeshEntities_Init(), CL_UpdateEntityShading_Entity(), and CSQC_AddRenderEdict().
float entity_render_t::custommodellight_origin[3] |
Definition at line 406 of file client.h.
Referenced by CL_UpdateEntityShading_Entity(), and CSQC_AddRenderEdict().
decalsystem_t entity_render_t::decalsystem |
Definition at line 438 of file client.h.
Referenced by CL_UpdateNetworkEntities(), CLVM_free_edict(), R_DecalSystem_SplatEntity(), R_DrawModelDecals(), R_DrawModelDecals_Entity(), and R_DrawModelDecals_FadeEntity().
int entity_render_t::effects |
Definition at line 350 of file client.h.
Referenced by CL_LinkNetworkEntity(), CL_ParseStatic(), CL_RelinkStaticEntities(), CL_SelectTraceLine(), CL_UpdateNetworkEntity(), CL_UpdateNetworkEntityTrail(), CSQC_AddRenderEdict(), and VM_CL_makestatic().
int entity_render_t::entitynumber |
Definition at line 345 of file client.h.
Referenced by CL_LinkNetworkEntity(), CL_UpdateEntityShading_Entity(), CL_UpdateNetworkEntity(), CSQC_AddRenderEdict(), R_GetCurrentTexture(), R_Mod_DrawAddWaterPlanes(), RSurf_ActiveModelEntity(), and VM_CL_R_AddEntities().
int entity_render_t::flags |
Definition at line 356 of file client.h.
Referenced by CL_ClearState(), CL_LinkNetworkEntity(), CL_MeshEntities_Init(), CL_RelinkStaticEntities(), CL_RelinkWorld(), CL_SelectTraceLine(), CL_UpdateEntityShading_Entity(), CL_UpdateNetworkEntities(), CL_UpdateNetworkEntity(), CL_UpdateNetworkEntityTrail(), CL_UpdateViewEntities(), CSQC_AddRenderEdict(), R_DecalSystem_SplatEntity(), R_DrawModelDecals_Entity(), R_DrawModelDecals_FadeEntity(), R_DrawNoModel(), R_DrawNoModel_TransparentCallback(), R_Mod_DrawLight(), R_Model_Sprite_Draw(), R_Model_Sprite_Draw_TransparentCallback(), R_ProcessTransparentTextureSurfaceList(), R_Q1BSP_DrawLight_TransparentCallback(), R_Shadow_PrepareLight(), R_Shadow_PrepareModelShadows(), R_View_UpdateEntityVisible(), RSurf_ActiveModelEntity(), and VM_CL_makestatic().
frameblend_t entity_render_t::frameblend[MAX_FRAMEBLENDS] |
Definition at line 373 of file client.h.
Referenced by CL_MeshEntities_Init(), CL_RelinkStaticEntities(), CL_SelectTraceLine(), CL_TraceBox(), CL_TraceLine(), CL_TracePoint(), CL_UpdateRenderEntity(), CSQC_AddRenderEdict(), R_AnimCache_GetEntity(), R_Model_Sprite_Draw(), R_Model_Sprite_Draw_TransparentCallback(), and RSurf_ActiveModelEntity().
framegroupblend_t entity_render_t::framegroupblend[MAX_FRAMEGROUPBLENDS] |
Definition at line 363 of file client.h.
Referenced by CL_AddQWCTFFlagModel(), CL_MeshEntities_Init(), CL_MoveLerpEntityStates(), CL_ParseStatic(), CL_PrintEntities_f(), CL_RelinkEffects(), CL_RelinkStaticEntities(), CL_RelinkWorld(), CL_UpdateNetworkEntity(), CL_UpdateRenderEntity(), CL_UpdateViewModel(), CSQC_AddRenderEdict(), R_GetCurrentTexture(), RSurf_ActiveModelEntity(), and VM_CL_makestatic().
float entity_render_t::glowmod[3] |
Definition at line 360 of file client.h.
Referenced by CL_AddQWCTFFlagModel(), CL_MeshEntities_Init(), CL_NewTempEntity(), CL_RelinkEffects(), CL_RelinkQWNails(), CL_RelinkStaticEntities(), CL_RelinkWorld(), CL_UpdateEntityShading_Entity(), CL_UpdateNetworkEntity(), CSQC_AddRenderEdict(), R_GetCurrentTexture(), and VM_CL_makestatic().
int entity_render_t::internaleffects |
Definition at line 352 of file client.h.
Referenced by CL_UpdateNetworkEntityTrail().
matrix4x4_t entity_render_t::inversematrix |
Definition at line 334 of file client.h.
Referenced by CL_Cache_TraceLineSurfaces(), CL_SelectTraceLine(), CL_TraceBox(), CL_TraceLine(), CL_TracePoint(), CL_UpdateEntityShading_Entity(), CL_UpdateRenderEntity(), R_DrawNoModel_TransparentCallback(), R_Shadow_DrawEntityShadow(), R_Shadow_DrawModelShadowMaps(), R_Shadow_SetupEntityLight(), R_Stain(), RSurf_ActiveModelEntity(), and V_ParseDamage().
double entity_render_t::last_trace_visibility |
Definition at line 442 of file client.h.
Referenced by R_View_UpdateEntityVisible().
matrix4x4_t entity_render_t::matrix |
Definition at line 332 of file client.h.
Referenced by CL_AddQWCTFFlagModel(), CL_Beam_CalculatePositions(), CL_Cache_TraceLineSurfaces(), CL_ClearState(), CL_EntityParticles(), CL_LinkNetworkEntity(), CL_MeshEntities_Init(), CL_ParseStatic(), CL_RelinkBeams(), CL_RelinkEffects(), CL_RelinkQWNails(), CL_RelinkWorld(), CL_SelectTraceLine(), CL_TraceBox(), CL_TraceLine(), CL_TracePoint(), CL_UpdateEntityShading_Entity(), CL_UpdateNetworkEntity(), CL_UpdateNetworkEntityTrail(), CL_UpdateRenderEntity(), CSQC_AddRenderEdict(), CSQC_SetGlobals(), R_DrawNoModel(), R_DrawNoModel_TransparentCallback(), R_Model_Sprite_Draw(), R_Model_Sprite_Draw_TransparentCallback(), R_Shadow_PrepareLight(), R_Shadow_SetupEntityLight(), RSurf_ActiveModelEntity(), SND_Spatialize_WithSfx(), V_CalcRefdef(), VM_CL_GetEntity(), and VM_CL_makestatic().
vec3_t entity_render_t::maxs |
Definition at line 371 of file client.h.
Referenced by CL_Cache_TraceLineSurfaces(), CL_MeshEntities_Scene_FinalizeRenderEntity(), CL_SelectTraceLine(), CL_TraceBox(), CL_TraceLine(), CL_TracePoint(), CL_UpdateRenderEntity(), R_DecalSystem_ApplySplatEntities(), R_Shadow_PrepareLight(), R_Shadow_PrepareModelShadows(), R_View_UpdateEntityVisible(), SND_Spatialize_WithSfx(), and VM_CL_GetEntity().
vec3_t entity_render_t::mins |
Definition at line 371 of file client.h.
Referenced by CL_Cache_TraceLineSurfaces(), CL_MeshEntities_Scene_FinalizeRenderEntity(), CL_SelectTraceLine(), CL_TraceBox(), CL_TraceLine(), CL_TracePoint(), CL_UpdateRenderEntity(), R_DecalSystem_ApplySplatEntities(), R_Shadow_PrepareLight(), R_Shadow_PrepareModelShadows(), R_View_UpdateEntityVisible(), SND_Spatialize_WithSfx(), and VM_CL_GetEntity().
model_t* entity_render_t::model |
Definition at line 343 of file client.h.
Referenced by CL_AddQWCTFFlagModel(), CL_Cache_TraceLineSurfaces(), CL_ClearState(), CL_LinkNetworkEntity(), CL_MeshEntities_Init(), CL_MeshEntities_Restart(), CL_MeshEntities_Scene_FinalizeRenderEntity(), CL_MeshEntities_Shutdown(), CL_MeshEntities_Start(), CL_ParseStatic(), CL_PrintEntities_f(), CL_RelinkBeams(), CL_RelinkEffects(), CL_RelinkQWNails(), CL_RelinkStaticEntities(), CL_RelinkWorld(), CL_SelectTraceLine(), CL_SetupWorldModel(), CL_TraceBox(), CL_TraceLine(), CL_TracePoint(), CL_UpdateEntityShading_Entity(), CL_UpdateNetworkCollisionEntities(), CL_UpdateNetworkEntity(), CL_UpdateNetworkEntityTrail(), CL_UpdateRenderEntity(), CSQC_AddRenderEdict(), R_AnimCache_GetEntity(), R_BuildLightMap(), R_DecalSystem_SplatEntity(), R_DrawBrushModelsSky(), R_DrawDebugModel(), R_DrawModelDecals_Entity(), R_DrawModelDecals_FadeEntity(), R_DrawModels(), R_DrawModelsAddWaterPlanes(), R_DrawModelsDebug(), R_DrawModelsDepth(), R_DrawModelSurfaces(), R_GetCurrentTexture(), R_Mod_CompileShadowMap(), R_Mod_Draw(), R_Mod_DrawAddWaterPlanes(), R_Mod_DrawDebug(), R_Mod_DrawDepth(), R_Mod_DrawLight(), R_Mod_DrawPrepass(), R_Mod_DrawShadowMap(), R_Mod_DrawSky(), R_Mod_GetLightInfo(), R_Model_Sprite_Draw_TransparentCallback(), R_Shadow_DrawEntityLight(), R_Shadow_DrawEntityShadow(), R_Shadow_DrawModelShadowMaps(), R_Shadow_DrawPrepass(), R_Shadow_DrawWorldShadow_ShadowMap(), R_Shadow_PrepareLight(), R_Shadow_PrepareModelShadows(), R_Stain(), R_View_UpdateEntityVisible(), RSurf_ActiveModelEntity(), RSurf_DrawBatch(), and VM_CL_makestatic().
float entity_render_t::render_fullbright[3] |
Definition at line 412 of file client.h.
Referenced by CL_MeshEntities_Init(), CL_UpdateEntityShading_Entity(), R_DrawNoModel_TransparentCallback(), R_GetCurrentTexture(), and RSurf_ActiveCustomEntity().
float entity_render_t::render_glowmod[3] |
Definition at line 414 of file client.h.
Referenced by CL_MeshEntities_Init(), CL_UpdateEntityShading_Entity(), and R_GetCurrentTexture().
qbool entity_render_t::render_lightgrid |
Definition at line 433 of file client.h.
Referenced by CL_UpdateEntityShading_Entity(), and R_GetCurrentTexture().
float entity_render_t::render_lightmap_ambient[3] |
Definition at line 422 of file client.h.
Referenced by CL_MeshEntities_Init(), CL_UpdateEntityShading_Entity(), R_GetCurrentTexture(), and RSurf_ActiveCustomEntity().
float entity_render_t::render_lightmap_diffuse[3] |
Definition at line 423 of file client.h.
Referenced by CL_MeshEntities_Init(), CL_UpdateEntityShading_Entity(), R_GetCurrentTexture(), and RSurf_ActiveCustomEntity().
float entity_render_t::render_lightmap_specular[3] |
Definition at line 424 of file client.h.
Referenced by CL_MeshEntities_Init(), CL_UpdateEntityShading_Entity(), and R_GetCurrentTexture().
float entity_render_t::render_modellight_ambient[3] |
Definition at line 416 of file client.h.
Referenced by CL_MeshEntities_Init(), CL_UpdateEntityShading_Entity(), R_GetCurrentTexture(), RSurf_ActiveCustomEntity(), and VM_CL_GetEntity().
float entity_render_t::render_modellight_diffuse[3] |
Definition at line 417 of file client.h.
Referenced by CL_MeshEntities_Init(), CL_UpdateEntityShading_Entity(), R_GetCurrentTexture(), RSurf_ActiveCustomEntity(), and VM_CL_GetEntity().
qbool entity_render_t::render_modellight_forced |
Definition at line 429 of file client.h.
Referenced by CL_UpdateEntityShading_Entity(), and R_GetCurrentTexture().
float entity_render_t::render_modellight_lightdir_local[3] |
Definition at line 419 of file client.h.
Referenced by CL_MeshEntities_Init(), CL_UpdateEntityShading_Entity(), and R_GetCurrentTexture().
float entity_render_t::render_modellight_lightdir_world[3] |
Definition at line 418 of file client.h.
Referenced by CL_MeshEntities_Init(), CL_UpdateEntityShading_Entity(), and R_GetCurrentTexture().
float entity_render_t::render_modellight_specular[3] |
Definition at line 420 of file client.h.
Referenced by CL_MeshEntities_Init(), CL_UpdateEntityShading_Entity(), and R_GetCurrentTexture().
float entity_render_t::render_rtlight_diffuse[3] |
Definition at line 426 of file client.h.
Referenced by CL_MeshEntities_Init(), CL_UpdateEntityShading_Entity(), R_GetCurrentTexture(), and RSurf_ActiveCustomEntity().
qbool entity_render_t::render_rtlight_disabled |
Definition at line 431 of file client.h.
Referenced by CL_UpdateEntityShading_Entity(), and R_GetCurrentTexture().
float entity_render_t::render_rtlight_specular[3] |
Definition at line 427 of file client.h.
Referenced by CL_MeshEntities_Init(), CL_UpdateEntityShading_Entity(), and R_GetCurrentTexture().
float entity_render_t::scale |
Definition at line 338 of file client.h.
Referenced by CL_PrintEntities_f(), CL_UpdateNetworkEntity(), CL_UpdateRenderEntity(), CSQC_AddRenderEdict(), R_Model_Sprite_Draw_TransparentCallback(), R_Shadow_DrawEntityShadow(), and VM_CL_makestatic().
double entity_render_t::shadertime |
Definition at line 366 of file client.h.
Referenced by CL_AddQWCTFFlagModel(), CL_MoveLerpEntityStates(), CL_NewTempEntity(), CLVM_init_edict(), CSQC_AddRenderEdict(), R_DrawModelDecals_Entity(), R_DrawNoModel_TransparentCallback(), and RSurf_ActiveModelEntity().
skeleton_t* entity_render_t::skeleton |
Definition at line 375 of file client.h.
Referenced by CL_SelectTraceLine(), CL_TraceBox(), CL_TraceLine(), CL_TracePoint(), CL_UpdateNetworkEntity(), CSQC_AddRenderEdict(), R_AnimCache_GetEntity(), and RSurf_ActiveModelEntity().
int entity_render_t::skinnum |
Definition at line 354 of file client.h.
Referenced by CL_AddQWCTFFlagModel(), CL_ParseStatic(), CL_UpdateNetworkEntity(), CSQC_AddRenderEdict(), RSurf_ActiveModelEntity(), VM_CL_GetEntity(), and VM_CL_makestatic().
float entity_render_t::transparent_offset |
Definition at line 340 of file client.h.
Referenced by CSQC_AddRenderEdict(), R_Mod_DrawLight(), and R_ProcessTransparentTextureSurfaceList().
vec_t entity_render_t::userwavefunc_param[Q3WAVEFUNC_USER_COUNT] |
Definition at line 445 of file client.h.
Referenced by CSQC_AddRenderEdict(), and RSurf_ActiveModelEntity().