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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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Go to the source code of this file.
Macros | |
| #define | angleofs(from, to) |
Functions | |
| ERASEABLE float | anglemods (float v) |
| ERASEABLE vector | angleofs3 (vector from, vector ang, vector to) |
| ERASEABLE float | shortangle_f (float ang1, float ang2) |
| ERASEABLE vector | shortangle_v (vector ang1, vector ang2) |
| ERASEABLE vector | shortangle_vxy (vector ang1, vector ang2) |
Variables | |
| vector | angles |
| vector | origin |
| #define angleofs | ( | from, | |
| to ) |
Definition at line 90 of file angle.qc.
Referenced by turret_findtarget(), and turret_validate_target().
Definition at line 13 of file angle.qc.
References floor().
Referenced by bumblebee_pilot_frame(), Monster_Move_2D(), racer_frame(), raptor_frame(), raptor_rotor_anglefix(), spiderbot_frame(), and turret_track().
Definition at line 73 of file angle.qc.
References ang, normalize(), vectoangles(), and vector.
Referenced by turret_validate_target().
Definition at line 29 of file angle.qc.
Referenced by bumblebee_pilot_frame(), Monster_Move(), racer_frame(), raptor_frame(), shortangle_v(), and shortangle_vxy().
Definition at line 46 of file angle.qc.
References shortangle_f(), and vector.
Definition at line 58 of file angle.qc.
References shortangle_f(), and vector.
Referenced by turret_track(), and turret_validate_target().