|
Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
|
|
#include "bash.qh"Go to the source code of this file.
Functions | |
| vector | buff_Bash_AttackerCalculateForce (vector frag_force, entity frag_target, entity frag_attacker) |
| vector | buff_Bash_TargetCalculateForce (vector frag_force, entity frag_target, entity frag_attacker) |
| vector buff_Bash_AttackerCalculateForce | ( | vector | frag_force, |
| entity | frag_target, | ||
| entity | frag_attacker ) |
Definition at line 10 of file bash.qc.
References autocvar_g_buffs_bash_force, autocvar_g_buffs_bash_force_self, entity(), frag_force, frag_target, and vector.
Referenced by MUTATOR_HOOKFUNCTION().
| vector buff_Bash_TargetCalculateForce | ( | vector | frag_force, |
| entity | frag_target, | ||
| entity | frag_attacker ) |
Definition at line 4 of file bash.qc.
References entity(), frag_force, frag_target, and vector.
Referenced by MUTATOR_HOOKFUNCTION().