27 PAR(_(
"The %s buff increases the knockback force you deal, and makes you immune to knockback while the buff is active."),
COLORED_NAME(
this));
28 PAR(_(
"It also slightly increases the knockback you deal to yourself."));
vector buff_Bash_AttackerCalculateForce(vector frag_force, entity frag_target, entity frag_attacker)
vector buff_Bash_TargetCalculateForce(vector frag_force, entity frag_target, entity frag_attacker)
float autocvar_g_buffs_bash_force
float autocvar_g_buffs_bash_force_self
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
#define COLORED_NAME(this)
#define METHOD(cname, name, prototype)
#define PAR(...)
Adds an individually translatable paragraph to PAGE_TEXT without having to deal with strcat and sprin...