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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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#include "commandbutton.qh"Go to the source code of this file.
Classes | |
| class | XonoticBigCommandButton |
Functions | |
| entity | makeXonoticBigCommandButton (string theText, vector theColor, string theCommand, int theFlags) |
| entity | makeXonoticBigCommandButton_T (string theText, vector theColor, string theCommand, int theFlags, string theTooltip) |
| entity makeXonoticBigCommandButton | ( | string | theText, |
| vector | theColor, | ||
| string | theCommand, | ||
| int | theFlags ) |
Definition at line 10 of file bigcommandbutton.qc.
References entity(), makeXonoticBigCommandButton_T(), string_null, and vector.
| entity makeXonoticBigCommandButton_T | ( | string | theText, |
| vector | theColor, | ||
| string | theCommand, | ||
| int | theFlags, | ||
| string | theTooltip ) |
Definition at line 3 of file bigcommandbutton.qc.
References entity(), NEW, and vector.
Referenced by makeTeamButton_T(), and makeXonoticBigCommandButton().