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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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Public Member Functions | |
| virtual void | describe () |
Public Attributes | |
| int | impulse = 7 |
| float | m_alpha = 1 |
| vector | m_color = '0.1 0.65 0' |
| string | m_icon = "nade_monster" |
| int | m_id = 0 |
| string | m_name = _("Monster grenade") |
| int | m_projectile [2] |
| entity | m_trail [2] |
| string | netname = "pokenade" |
Definition at line 17 of file monster.qh.
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inlinevirtualinherited |
Definition at line 25 of file nades.qh.
References describe(), SUPER, and TC.
Referenced by describe().
| int MonsterNade::impulse = 7 |
Definition at line 22 of file monster.qh.
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inherited |
Definition at line 19 of file nades.qh.
Referenced by spawn_held_nade().
| vector MonsterNade::m_color = '0.1 0.65 0' |
Definition at line 18 of file monster.qh.
| string MonsterNade::m_icon = "nade_monster" |
Definition at line 20 of file monster.qh.
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inherited |
Definition at line 15 of file nades.qh.
Referenced by MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), nades_CheckTypes(), and spawn_held_nade().
| string MonsterNade::m_name = _("Monster grenade") |
Definition at line 19 of file monster.qh.
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inherited |
Definition at line 22 of file nades.qh.
Referenced by spawn_held_nade().
| string MonsterNade::netname = "pokenade" |
Definition at line 21 of file monster.qh.