Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
NormalNade Class Reference
Inheritance diagram for NormalNade:
Collaboration diagram for NormalNade:

Public Member Functions

virtual void describe ()

Public Attributes

int impulse = 1
float m_alpha = 1
vector m_color = '1 1 1'
string m_icon = "nade_normal"
int m_id = 0
string m_name = _("Grenade")
int m_projectile [2]
entity m_trail [2]
string netname = "normal"

Detailed Description

Definition at line 9 of file normal.qh.

Member Function Documentation

◆ describe()

virtual void Nade::describe ( )
inlinevirtualinherited

Definition at line 25 of file nades.qh.

26 {
27 TC(Nade, this);
28 return SUPER(Nade).describe(this);
29 }
#define TC(T, sym)
Definition _all.inc:82
#define SUPER(cname)
Definition oo.qh:231

References describe(), SUPER, and TC.

Referenced by describe().

Member Data Documentation

◆ impulse

int NormalNade::impulse = 1

Definition at line 13 of file normal.qh.

◆ m_alpha

float Nade::m_alpha = 1
inherited

Definition at line 19 of file nades.qh.

Referenced by spawn_held_nade().

◆ m_color

vector NormalNade::m_color = '1 1 1'

Definition at line 10 of file normal.qh.

◆ m_icon

string NormalNade::m_icon = "nade_normal"

Definition at line 12 of file normal.qh.

◆ m_id

int Nade::m_id = 0
inherited

◆ m_name

string NormalNade::m_name = _("Grenade")

Definition at line 11 of file normal.qh.

◆ m_projectile

int Nade::m_projectile[2]
inherited

Definition at line 22 of file nades.qh.

Referenced by spawn_held_nade().

◆ m_trail

entity Nade::m_trail[2]
inherited

Definition at line 23 of file nades.qh.

◆ netname

string NormalNade::netname = "normal"

Definition at line 14 of file normal.qh.


The documentation for this class was generated from the following file:
  • common/mutators/mutator/nades/nade/normal.qh