13 PAGE_TEXT = strcat(PAGE_TEXT,
"\n* ", COLORED_NAME(it));
15 const string nname = this.
netname ==
"bullets" ?
"nails" : this.
netname;
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
#define COLORED_NAME(this)
#define FOREACH(list, cond, body)
strcat(_("^F4Countdown stopped!"), "\n^BG", _("Teams are too unbalanced."))
#define METHOD(cname, name, prototype)
#define PAR(...)
Adds an individually translatable paragraph to PAGE_TEXT without having to deal with strcat and sprin...
entity GetAmmoResource(Ammo ammotype)