10{
12 string panelname = "itemstime";
13
14 me.TR(me);
16 e.setValueSpace(e, e.valueSpace * 1.5);
17 e.addText(e, _("Disable"), 0);
18 e.addText(e, _("Enable spectating"), 1);
19 e.addText(e, _("Enable even playing in warmup"), 2);
20 e.configureXonoticMixedSliderValues(e);
21
23
24 me.TR(me);
27 me.TR(me);
31
32 me.TR(me);
33 me.TD(me, 1, 2, e =
makeXonoticCheckBox(0,
"hud_panel_itemstime_progressbar", _(
"Enable status bar")));
34 me.TD(me, 1, 2, e =
makeXonoticCheckBox(0,
"hud_panel_itemstime_progressbar_reduced", _(
"Reduced")));
35 setDependent(e,
"hud_panel_itemstime_progressbar", 1, 1);
36
37 me.TR(me);
38 me.TD(me, 1, 4, e =
makeXonoticCheckBox(0,
"hud_panel_itemstime_hidespawned", _(
"Hide spawned items")));
39 me.TR(me);
40 me.TD(me, 1, 4, e =
makeXonoticCheckBox(0,
"hud_panel_itemstime_hidebig", _(
"Hide big armor and health")));
41 me.TR(me);
42 me.TD(me, 1, 4, e =
makeXonoticCheckBox(0,
"hud_panel_itemstime_dynamicsize", _(
"Dynamic size")));
43}
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
entity makeXonoticTextLabel(float theAlign, string theText)
entity makeXonoticCheckBox(float isInverted, string theCvar, string theText)
entity makeXonoticMixedSlider(string theCvar)
entity makeXonoticSlider(float theValueMin, float theValueMax, float theValueStep, string theCvar)