Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
dialog_welcome.qh
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1#pragma once
2
3#include "rootdialog.qh"
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
ATTRIB(Dialog, closeButton, entity)
virtual void fill()
virtual void draw()
virtual void keyDown()
virtual void mouseRelease()
virtual void readInputArgs()
virtual void destroy()
#define true
Definition csprogsdefs.qh:5
string string_null
Definition nil.qh:9
#define CLASS(...)
Definition oo.qh:145
#define ENDCLASS(cname)
Definition oo.qh:281
#define METHOD(cname, name, prototype)
Definition oo.qh:269
#define world
Definition post.qh:15
vector
Definition self.qh:92