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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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#include <common/mutators/mutator/buffs/buffs.qh>Go to the source code of this file.
Classes | |
| class | DisabilityBuff |
Functions | |
| void | buff_Disability_ApplyStunned (entity frag_target, entity frag_attacker) |
| REGISTER_BUFF (DISABILITY, NEW(DisabilityBuff)) | |
Variables | |
| float | autocvar_g_buffs_disability_attack_time_multiplier |
| float | autocvar_g_buffs_disability_slowtime |
| float | autocvar_g_buffs_disability_speed |
| float | autocvar_g_buffs_disability_weaponspeed |
Definition at line 4 of file disability.qc.
References autocvar_g_buffs_disability_slowtime, entity(), frag_target, StatusEffects_apply(), and time.
Referenced by MUTATOR_HOOKFUNCTION().
| REGISTER_BUFF | ( | DISABILITY | , |
| NEW(DisabilityBuff) | ) |
References BUFF_SPAWNFUNCS, NEW, and REGISTER_BUFF.
| float autocvar_g_buffs_disability_attack_time_multiplier |
Definition at line 8 of file disability.qh.
Referenced by MUTATOR_HOOKFUNCTION().
| float autocvar_g_buffs_disability_slowtime |
Definition at line 6 of file disability.qh.
Referenced by buff_Disability_ApplyStunned().
| float autocvar_g_buffs_disability_speed |
Definition at line 7 of file disability.qh.
Referenced by MUTATOR_HOOKFUNCTION(), and MUTATOR_HOOKFUNCTION().
| float autocvar_g_buffs_disability_weaponspeed |
Definition at line 9 of file disability.qh.
Referenced by MUTATOR_HOOKFUNCTION().