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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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#include <common/effects/all.qh>Go to the source code of this file.
Functions | |
| entity | EFFECT_NADE_TRAIL (int teamid) |
| entity | EFFECT_NADE_TRAIL_BURN (int teamid) |
Definition at line 23 of file effects.inc.
References EFFECT_NADE_TRAIL(), entity(), NUM_TEAM_1, NUM_TEAM_2, NUM_TEAM_3, and NUM_TEAM_4.
Referenced by EFFECT_NADE_TRAIL(), and Nade_TrailEffect().
Definition at line 41 of file effects.inc.
References EFFECT_NADE_TRAIL_BURN(), entity(), NUM_TEAM_1, NUM_TEAM_2, NUM_TEAM_3, and NUM_TEAM_4.
Referenced by EFFECT_NADE_TRAIL_BURN(), and Nade_TrailEffect().