Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
entries.qh
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1#pragma once
2
37float EntryList_StringFilterBox_keyDown(entity me, float key, float ascii, float shift);
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
virtual void resizeNotify()
vector origin
Definition entries.qh:6
DataSource source
Definition entries.qh:26
vector itemAbsSize
Definition entries.qh:7
XonoticEntryList(DataSource _source)
Definition entries.qh:28
float rowsPerItem
Definition entries.qh:10
virtual void refilter()
float realUpperMargin
Definition entries.qh:9
ATTRIB(XonoticEntryList, onChange, void(entity, entity))
vector realFontSize
Definition entries.qh:8
virtual void drawListBoxItem()
entity stringFilterBox
Definition entries.qh:13
virtual void keyDown()
Definition entries.qc:69
string typeToSearchString
Definition entries.qh:15
string stringFilter
Definition entries.qh:14
virtual void setSelected()
float typeToSearchTime
Definition entries.qh:16
virtual void configureXonoticListBox()
#define true
Definition csprogsdefs.qh:5
float EntryList_StringFilterBox_keyDown(entity me, float key, float ascii, float shift)
Definition entries.qc:106
void EntryList_StringFilterBox_Change(entity box, entity me)
Definition entries.qc:156
string string_null
Definition nil.qh:9
#define CLASS(...)
Definition oo.qh:145
#define ENDCLASS(cname)
Definition oo.qh:281
#define METHOD(cname, name, prototype)
Definition oo.qh:269
#define CONSTRUCTOR(cname,...)
Definition oo.qh:213
#define CONSTRUCT(cname,...)
Definition oo.qh:123
#define NULL
Definition post.qh:14
vector
Definition self.qh:92