Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
inputbox.qc File Reference
#include "inputbox.qh"
Include dependency graph for inputbox.qc:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Functions

void InputBox_configureInputBox (entity me, string theText, float theCursorPos, float theFontSize, string gfx)
void InputBox_draw (entity me)
void InputBox_enterText (entity me, string ch)
float InputBox_keyDown (entity me, float key, float ascii, float shift)
float InputBox_mouseDrag (entity me, vector pos)
float InputBox_mouseMove (entity me, vector pos)
float InputBox_mouseRelease (entity me, vector pos)
void InputBox_resizeNotify (entity me, vector relOrigin, vector relSize, vector absOrigin, vector absSize)
void InputBox_setText (entity me, string txt)
void InputBox_showNotify (entity me)
float over_ClearButton (entity me, vector pos)

Variables

float cb_offset
string cb_src

Function Documentation

◆ InputBox_configureInputBox()

void InputBox_configureInputBox ( entity me,
string theText,
float theCursorPos,
float theFontSize,
string gfx )

Definition at line 6 of file inputbox.qc.

7 {
8 SUPER(InputBox).configureLabel(me, theText, theFontSize, 0.0);
9 me.src = gfx;
10 me.cursorPos = theCursorPos;
11 }
#define SUPER(cname)
Definition oo.qh:236

References entity(), and SUPER.

◆ InputBox_draw()

void InputBox_draw ( entity me)

Definition at line 187 of file inputbox.qc.

188 {
189 string CURSOR = "_";
190 float cursorPosInWidths, totalSizeInWidths;
191
192 if (me.pressed)
193 me.mouseDrag(me, me.dragScrollPos); // simulate mouseDrag event
194
195 if (me.recalcPos)
196 me.recalcPositionWithText(me, me.text);
197
198 me.focusable = !me.disabled;
199 if (me.disabled)
200 draw_alpha *= me.disabledAlpha;
201
202 if (me.src)
203 {
204 if (me.focused && !me.disabled)
205 draw_ButtonPicture('0 0 0', strcat(me.src, "_f"), '1 1 0', me.colorF, 1);
206 else
207 draw_ButtonPicture('0 0 0', strcat(me.src, "_n"), '1 1 0', me.color, 1);
208 }
209
210 me.cursorPos = bound(0, me.cursorPos, strlen(me.text));
211 cursorPosInWidths = draw_TextWidth(substring(me.text, 0, me.cursorPos), 0, me.realFontSize);
212 totalSizeInWidths = draw_TextWidth(strcat(me.text, CURSOR), 0, me.realFontSize);
213
214 if (me.dragScrollTimer < time)
215 {
216 float save = me.scrollPos;
217 me.scrollPos = bound(cursorPosInWidths - (0.875 - me.keepspaceLeft - me.keepspaceRight), me.scrollPos, cursorPosInWidths - 0.125);
218 if (me.scrollPos != save)
219 me.dragScrollTimer = time + 0.2;
220 }
221 me.scrollPos = min(me.scrollPos, totalSizeInWidths - (1 - me.keepspaceRight - me.keepspaceLeft));
222 me.scrollPos = max(0, me.scrollPos);
223
224 draw_SetClipRect(eX * me.keepspaceLeft, eX * (1 - me.keepspaceLeft - me.keepspaceRight) + eY);
225 if (me.editColorCodes)
226 {
227 vector p = me.realOrigin - eX * me.scrollPos;
228 vector theColor = '1 1 1';
229 float theAlpha = 1;
230
231 for (int i = 0, n = strlen(me.text); i < n; ++i)
232 {
233 string ch = substring(me.text, i, 1);
234 if (ch == "^")
235 {
236 float w;
237 string ch2 = substring(me.text, i + 1, 1);
238 w = draw_TextWidth(strcat(ch, ch2), 0, me.realFontSize);
239 float fill_alpha = 0.4;
240 if (ch2 == "^")
241 {
242 if (me.cursorPos > i && me.cursorPos <= i + 2)
243 fill_alpha = 0.6;
244 draw_Fill(p, eX * w + eY * me.realFontSize.y, '1 1 1', fill_alpha);
245 draw_Text(p + eX * 0.25 * w, "^", me.realFontSize, theColor, theAlpha, 0);
246 }
247 else if (IS_DIGIT(ch2))
248 {
249 theAlpha = 1;
250 switch (stof(ch2))
251 {
252 case 0: theColor = '0 0 0'; break;
253 case 1: theColor = '1 0 0'; break;
254 case 2: theColor = '0 1 0'; break;
255 case 3: theColor = '1 1 0'; break;
256 case 4: theColor = '0 0 1'; break;
257 case 5: theColor = '0 1 1'; break;
258 case 6: theColor = '1 0 1'; break;
259 case 7: theColor = '1 1 1'; break;
260 case 8: theColor = '1 1 1'; theAlpha = 0.5; break;
261 case 9: theColor = '0.5 0.5 0.5'; break;
262 }
263 if (me.cursorPos > i && me.cursorPos <= i + 2)
264 fill_alpha = 0.6;
265 draw_Fill(p, eX * w + eY * me.realFontSize.y, '1 1 1', fill_alpha);
266 draw_Text(p, strcat(ch, ch2), me.realFontSize, theColor, theAlpha, 0);
267 }
268 else if (ch2 == "x") // ^x found
269 {
270 vector theTempColor;
271 theColor = '1 1 1';
272 float component = HEXDIGIT_TO_DEC(substring(me.text, i + 2, 1));
273 if (component >= 0) // ^xr found
274 {
275 theTempColor.x = component / 15;
276
277 component = HEXDIGIT_TO_DEC(substring(me.text, i + 3, 1));
278 if (component >= 0) // ^xrg found
279 {
280 theTempColor.y = component / 15;
281
282 component = HEXDIGIT_TO_DEC(substring(me.text, i + 4, 1));
283 if (component >= 0) // ^xrgb found
284 {
285 theTempColor.z = component / 15;
286 theColor = theTempColor;
287 w = draw_TextWidth(substring(me.text, i, 5), 0, me.realFontSize);
288
289 if (me.cursorPos > i && me.cursorPos <= i + 5)
290 fill_alpha = 0.8;
291 draw_Fill(p, eX * w + eY * me.realFontSize.y, '1 1 1', fill_alpha);
292 draw_Text(p, substring(me.text, i, 5), me.realFontSize, theColor, 1, 0);
293 i += 3;
294 }
295 else
296 {
297 // blue missing
298 w = draw_TextWidth(substring(me.text, i, 4), 0, me.realFontSize);
299 draw_Fill(p, eX * w + eY * me.realFontSize.y, eZ, fill_alpha);
300 draw_Text(p, substring(me.text, i, 4), me.realFontSize, '1 1 1', theAlpha, 0);
301 i += 2;
302 }
303 }
304 else
305 {
306 // green missing
307 w = draw_TextWidth(substring(me.text, i, 3), 0, me.realFontSize);
308 draw_Fill(p, eX * w + eY * me.realFontSize.y, eY, fill_alpha);
309 draw_Text(p, substring(me.text, i, 3), me.realFontSize, '1 1 1', theAlpha, 0);
310 ++i;
311 }
312 }
313 else
314 {
315 // red missing
316 // w = draw_TextWidth(substring(me.text, i, 2), 0, me.realFontSize);
317 draw_Fill(p, eX * w + eY * me.realFontSize.y, eX, fill_alpha);
318 draw_Text(p, substring(me.text, i, 2), me.realFontSize, '1 1 1', theAlpha, 0);
319 }
320 }
321 else
322 {
323 draw_Fill(p, eX * w + eY * me.realFontSize.y, '1 1 1', fill_alpha);
324 draw_Text(p, strcat(ch, ch2), me.realFontSize, theColor, theAlpha, 0);
325 }
326 p += w * eX;
327 ++i;
328 continue;
329 }
330 draw_Text(p, ch, me.realFontSize, theColor, theAlpha, 0);
331 p += eX * draw_TextWidth(ch, 0, me.realFontSize);
332 }
333 }
334 else
335 draw_Text(me.realOrigin - eX * me.scrollPos, me.text, me.realFontSize, '1 1 1', 1, 0);
336
337 if (!me.focused || (time - me.lastChangeTime) < floor(time - me.lastChangeTime) + 0.5)
338 draw_Text(me.realOrigin + eX * (cursorPosInWidths - me.scrollPos), CURSOR, me.realFontSize, '1 1 1', 1, 0);
339
341
342 if (me.enableClearButton && me.text != "")
343 {
344 if (me.focused && me.cb_pressed)
345 draw_Picture(eX * (1 + me.cb_offset - me.cb_width), strcat(me.cb_src, "_c"), eX * me.cb_width + eY, me.cb_colorC, 1);
346 else if (me.focused && me.cb_focused)
347 draw_Picture(eX * (1 + me.cb_offset - me.cb_width), strcat(me.cb_src, "_f"), eX * me.cb_width + eY, me.cb_colorF, 1);
348 else
349 draw_Picture(eX * (1 + me.cb_offset - me.cb_width), strcat(me.cb_src, "_n"), eX * me.cb_width + eY, me.cb_color, 1);
350 }
351
352 // skipping SUPER(InputBox).draw(me);
353 MenuItem_draw(me);
354 }
float time
#define strlen
void draw_Picture(vector theOrigin, string pic, vector theSize, vector theColor, float theAlpha)
Definition draw.qc:72
void draw_ButtonPicture(vector theOrigin, string pic, vector theSize, vector theColor, float theAlpha)
Definition draw.qc:108
float draw_TextWidth(string theText, bool allowColorCodes, vector SizeThxBye)
Definition draw.qc:302
void draw_Text(vector theOrigin, string theText, vector theSize, vector theColor, float theAlpha, bool allowColorCodes)
Definition draw.qc:281
void draw_Fill(vector theOrigin, vector theSize, vector theColor, float theAlpha)
Definition draw.qc:97
void draw_ClearClip()
Definition draw.qc:355
void draw_SetClipRect(vector theOrigin, vector theScale)
Definition draw.qc:350
float draw_alpha
Definition draw.qh:9
float stof(string val,...)
float bound(float min, float value, float max)
string substring(string s, float start, float length)
float min(float f,...)
float floor(float f)
float max(float f,...)
strcat(_("^F4Countdown stopped!"), "\n^BG", _("Teams are too unbalanced."))
vector
Definition self.qh:96
#define IS_DIGIT(d)
Definition string.qh:584
#define HEXDIGIT_TO_DEC(d)
Definition string.qh:579
const vector eY
Definition vector.qh:44
const vector eZ
Definition vector.qh:45
const vector eX
Definition vector.qh:43

References bound(), draw_alpha, draw_ButtonPicture(), draw_ClearClip(), draw_Fill(), draw_Picture(), draw_SetClipRect(), draw_Text(), draw_TextWidth(), entity(), eX, eY, eZ, floor(), HEXDIGIT_TO_DEC, IS_DIGIT, max(), min(), stof(), strcat(), strlen, substring(), time, and vector.

◆ InputBox_enterText()

void InputBox_enterText ( entity me,
string ch )

Definition at line 105 of file inputbox.qc.

106 {
107 int len = strlen(ch);
108 for (int i = 0; i < len; ++i)
109 {
110 // if there is a list of allowed characters, forbid all other
111 if (me.allowedCharacters != string_null
112 && strstrofs(me.allowedCharacters, substring(ch, i, 1), 0) == -1)
113 return;
114
115 // don't allow forbidden characters
116 if (strstrofs(me.forbiddenCharacters, substring(ch, i, 1), 0) > -1)
117 return;
118 }
119 if (me.maxLength > 0)
120 {
121 if (len + strlen(me.text) > me.maxLength)
122 return;
123 }
124 else if (me.maxLength < 0)
125 {
126 if (u8_strsize(ch) + u8_strsize(me.text) > -me.maxLength)
127 return;
128 }
129 me.setText(me, strcat(substring(me.text, 0, me.cursorPos), ch, substring(me.text, me.cursorPos, strlen(me.text) - me.cursorPos)));
130 me.cursorPos += len;
131 }
#define strstrofs
string string_null
Definition nil.qh:9
ERASEABLE int u8_strsize(string s)
Definition string.qh:378

References entity(), strcat(), string_null, strlen, strstrofs, substring(), and u8_strsize().

◆ InputBox_keyDown()

float InputBox_keyDown ( entity me,
float key,
float ascii,
float shift )

Definition at line 133 of file inputbox.qc.

134 {
135 me.lastChangeTime = time;
136 me.dragScrollTimer = time;
137 if (ascii >= 32 && ascii != 127)
138 {
139 me.enterText(me, chr(ascii));
140 if (me.applyButton)
141 me.applyButton.disabled = false;
142 return 1;
143 }
144 switch (key)
145 {
146 case K_KP_LEFTARROW:
147 case K_LEFTARROW:
148 --me.cursorPos;
149 return 1;
150 case K_KP_RIGHTARROW:
151 case K_RIGHTARROW:
152 ++me.cursorPos;
153 return 1;
154 case K_KP_HOME:
155 case K_HOME:
156 me.cursorPos = 0;
157 return 1;
158 case K_KP_END:
159 case K_END:
160 me.cursorPos = strlen(me.text);
161 return 1;
162 case K_BACKSPACE:
163 if (me.cursorPos > 0)
164 {
165 --me.cursorPos;
166 me.setText(me, strcat(substring(me.text, 0, me.cursorPos), substring(me.text, me.cursorPos + 1, strlen(me.text) - me.cursorPos - 1)));
167 if (me.applyButton)
168 me.applyButton.disabled = false;
169 }
170 return 1;
171 case K_KP_DEL:
172 case K_DEL:
173 if (shift & S_CTRL)
174 {
176 me.setText(me, "");
177 }
178 else
179 me.setText(me, strcat(substring(me.text, 0, me.cursorPos), substring(me.text, me.cursorPos + 1, strlen(me.text) - me.cursorPos - 1)));
180 if (me.applyButton)
181 me.applyButton.disabled = false;
182 return 1;
183 }
184 return 0;
185 }
const int S_CTRL
Definition hud.qh:130
float K_KP_RIGHTARROW
Definition keycodes.qc:60
float K_BACKSPACE
Definition keycodes.qc:14
float K_RIGHTARROW
Definition keycodes.qc:18
float K_DEL
Definition keycodes.qc:38
float K_KP_LEFTARROW
Definition keycodes.qc:57
float K_KP_DEL
Definition keycodes.qc:68
float K_KP_HOME
Definition keycodes.qc:62
float K_LEFTARROW
Definition keycodes.qc:17
float K_HOME
Definition keycodes.qc:41
float K_END
Definition keycodes.qc:42
float K_KP_END
Definition keycodes.qc:51
void m_play_click_sound(string soundfile)
Definition menu.qc:1111
const string MENU_SOUND_CLEAR
Definition menu.qh:49
string chr(float ascii)

References chr(), entity(), K_BACKSPACE, K_DEL, K_END, K_HOME, K_KP_DEL, K_KP_END, K_KP_HOME, K_KP_LEFTARROW, K_KP_RIGHTARROW, K_LEFTARROW, K_RIGHTARROW, m_play_click_sound(), MENU_SOUND_CLEAR, S_CTRL, strcat(), strlen, substring(), and time.

◆ InputBox_mouseDrag()

float InputBox_mouseDrag ( entity me,
vector pos )

Definition at line 52 of file inputbox.qc.

53 {
54 float p;
55 if (me.pressed)
56 {
57 me.dragScrollPos = pos;
58 p = me.scrollPos + pos.x - me.keepspaceLeft;
59 me.cursorPos = draw_TextLengthUpToWidth(me.text, p, 0, me.realFontSize);
60 me.lastChangeTime = time;
61 }
62 else if (me.enableClearButton)
63 {
64 if (over_ClearButton(me, pos))
65 {
66 me.cb_pressed = true;
67 return 1;
68 }
69 }
70 me.cb_pressed = false;
71 return 1;
72 }
float over_ClearButton(entity me, vector pos)
Definition inputbox.qc:29
float draw_TextLengthUpToWidth(string theText, float maxWidth, bool allowColorCodes, vector theFontSize)
Definition draw.qc:387

References draw_TextLengthUpToWidth(), entity(), over_ClearButton(), time, and vector.

Referenced by InputBox_mouseRelease(), and InputBox::mousePress().

◆ InputBox_mouseMove()

float InputBox_mouseMove ( entity me,
vector pos )

Definition at line 38 of file inputbox.qc.

39 {
40 if (me.enableClearButton)
41 {
42 if (over_ClearButton(me, pos))
43 {
44 me.cb_focused = true;
45 return 1;
46 }
47 me.cb_focused = false;
48 }
49 return 1;
50 }

References entity(), over_ClearButton(), and vector.

◆ InputBox_mouseRelease()

float InputBox_mouseRelease ( entity me,
vector pos )

Definition at line 86 of file inputbox.qc.

87 {
88 if (me.cb_pressed && over_ClearButton(me, pos))
89 {
91 me.setText(me, "");
92 if (me.applyButton)
93 me.applyButton.disabled = false;
94 me.cb_pressed = false;
95 return 1;
96 }
97 float r = InputBox_mouseDrag(me, pos);
98 // reset cb_pressed after mouseDrag, mouseDrag could set cb_pressed in this case:
99 // mouse press out of the clear button, drag and then mouse release over the clear button
100 me.cb_pressed = false;
101 me.pressed = 0;
102 return r;
103 }
float InputBox_mouseDrag(entity me, vector pos)
Definition inputbox.qc:52

References entity(), InputBox_mouseDrag(), m_play_click_sound(), MENU_SOUND_CLEAR, over_ClearButton(), and vector.

◆ InputBox_resizeNotify()

void InputBox_resizeNotify ( entity me,
vector relOrigin,
vector relSize,
vector absOrigin,
vector absSize )

Definition at line 12 of file inputbox.qc.

13 {
14 SUPER(InputBox).resizeNotify(me, relOrigin, relSize, absOrigin, absSize);
15 if (me.enableClearButton)
16 {
17 me.cb_width = absSize.y / absSize.x;
18 me.cb_offset = bound(-1, me.cb_offset, 0) * me.cb_width; // bound to range -1, 0
19 me.keepspaceRight -= me.cb_offset - me.cb_width;
20 }
21 }

References bound(), entity(), SUPER, and vector.

◆ InputBox_setText()

void InputBox_setText ( entity me,
string txt )

Definition at line 23 of file inputbox.qc.

24 {
25 strfree(me.text);
26 SUPER(InputBox).setText(me, strzone(txt));
27 }
string strzone(string s)
#define strfree(this)
Definition string.qh:57

References entity(), strfree, strzone(), and SUPER.

◆ InputBox_showNotify()

void InputBox_showNotify ( entity me)

Definition at line 356 of file inputbox.qc.

357 {
358 me.focusable = !me.disabled;
359 }

References entity().

◆ over_ClearButton()

float over_ClearButton ( entity me,
vector pos )

Definition at line 29 of file inputbox.qc.

30 {
31 if (me.text == "")
32 return 0;
33 if (pos.x >= 1 + me.cb_offset - me.cb_width && pos.x < 1 + me.cb_offset && pos.y >= 0 && pos.y < 1)
34 return 1;
35 return 0;
36 }

References entity(), and vector.

Referenced by InputBox_mouseDrag(), InputBox_mouseMove(), InputBox_mouseRelease(), and InputBox::mousePress().

Variable Documentation

◆ cb_offset

float cb_offset

Definition at line 3 of file inputbox.qc.

◆ cb_src

string cb_src

Definition at line 4 of file inputbox.qc.