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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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#include "screenshotimage.qh"Go to the source code of this file.
Functions | |
| entity | makeXonoticScreenshotImage () |
| void | XonoticScreenshotImage_configureXonoticScreenshotImage (entity me) |
| void | XonoticScreenshotImage_draw (entity me) |
| void | XonoticScreenshotImage_load (entity me, string theImage) |
| float | XonoticScreenshotImage_mouseDrag (entity me, vector coords) |
| float | XonoticScreenshotImage_mouseMove (entity me, vector coords) |
| void | XonoticScreenshotImage_resizeNotify (entity me, vector relOrigin, vector relSize, vector absOrigin, vector absSize) |
| entity makeXonoticScreenshotImage | ( | ) |
Definition at line 3 of file screenshotimage.qc.
Referenced by XonoticScreenshotImage::ATTRIB(), and XonoticScreenshotViewerDialog_fill().
Definition at line 11 of file screenshotimage.qc.
References entity(), and string_null.
Definition at line 43 of file screenshotimage.qc.
References draw_CenterText(), draw_Text(), entity(), floor(), ftos_decimals_percentage(), SUPER, and time.
Definition at line 18 of file screenshotimage.qc.
References entity(), strcpy, strlen, substring(), and time.
Definition at line 33 of file screenshotimage.qc.
Definition at line 38 of file screenshotimage.qc.