Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
survival.qh File Reference
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Classes

class  Survival

Functions

 REGISTER_GAMETYPE (SURVIVAL, NEW(Survival))

Variables

const int SURV_COLOR_HUNTER = 68
const int SURV_COLOR_PREY = 51
const int SURV_STATUS_HUNTER = 2
const int SURV_STATUS_PREY = 1
int survival_status

Function Documentation

◆ REGISTER_GAMETYPE()

REGISTER_GAMETYPE ( SURVIVAL ,
NEW(Survival)  )

References NEW, and REGISTER_GAMETYPE.

Variable Documentation

◆ SURV_COLOR_HUNTER

const int SURV_COLOR_HUNTER = 68

Definition at line 42 of file survival.qh.

Referenced by NET_HANDLE().

◆ SURV_COLOR_PREY

const int SURV_COLOR_PREY = 51

Definition at line 41 of file survival.qh.

Referenced by MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), and NET_HANDLE().

◆ SURV_STATUS_HUNTER

◆ SURV_STATUS_PREY

const int SURV_STATUS_PREY = 1

◆ survival_status

int survival_status

Definition at line 36 of file survival.qh.