Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
sv_offhand_blaster.qc
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7MUTATOR_HOOKFUNCTION(offhand_blaster, BuildMutatorsString)
8{
9 M_ARGV(0, string) = strcat(M_ARGV(0, string), ":offhand_blaster");
10}
11
12MUTATOR_HOOKFUNCTION(offhand_blaster, BuildMutatorsPrettyString)
13{
14 M_ARGV(0, string) = strcat(M_ARGV(0, string), ", Offhand blaster");
15}
16
17MUTATOR_HOOKFUNCTION(offhand_blaster, PlayerSpawn)
18{
19 entity player = M_ARGV(0, entity);
20 player.offhand = OFFHAND_BLASTER;
21}
#define REGISTER_MUTATOR(...)
Definition base.qh:295
#define MUTATOR_HOOKFUNCTION(...)
Definition base.qh:335
OffhandBlaster OFFHAND_BLASTER
Definition blaster.qh:63
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
#define M_ARGV(x, type)
Definition events.qh:17
ERASEABLE bool expr_evaluate(string s)
Evaluate an expression of the form: [+ | -]?
Definition cvar.qh:48
strcat(_("^F4Countdown stopped!"), "\n^BG", _("Teams are too unbalanced."))
string autocvar_g_offhand_blaster