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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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#include "sv_offhand_blaster.qh"Go to the source code of this file.
Functions | |
| MUTATOR_HOOKFUNCTION (offhand_blaster, BuildMutatorsPrettyString) | |
| MUTATOR_HOOKFUNCTION (offhand_blaster, BuildMutatorsString) | |
| MUTATOR_HOOKFUNCTION (offhand_blaster, PlayerSpawn) | |
| REGISTER_MUTATOR (offhand_blaster, expr_evaluate(autocvar_g_offhand_blaster)) | |
Variables | |
| string | autocvar_g_offhand_blaster = "0" |
| MUTATOR_HOOKFUNCTION | ( | offhand_blaster | , |
| BuildMutatorsPrettyString | ) |
Definition at line 12 of file sv_offhand_blaster.qc.
| MUTATOR_HOOKFUNCTION | ( | offhand_blaster | , |
| BuildMutatorsString | ) |
| MUTATOR_HOOKFUNCTION | ( | offhand_blaster | , |
| PlayerSpawn | ) |
Definition at line 17 of file sv_offhand_blaster.qc.
References entity(), M_ARGV, and OFFHAND_BLASTER.
| REGISTER_MUTATOR | ( | offhand_blaster | , |
| expr_evaluate(autocvar_g_offhand_blaster) | ) |
References autocvar_g_offhand_blaster.
| string autocvar_g_offhand_blaster = "0" |
Definition at line 3 of file sv_offhand_blaster.qc.
Referenced by REGISTER_MUTATOR().