Posted by C.Brutail on January 17, 2012
Welcome! You’re reading the third installment of WoX-BloX, the “World of Xonotic Blogs”! Development carries on at a crazy pace, and we barely have enough time outside of cleaning and polishing new maps, media, and code for the upcoming 0.6 release…
That’s right folks, you’ve read it correctly - Xonotic version 0.6 is on its way! We originally wanted to give it all to you for Christmas, but unfortunately Samual got very ill in the middle of November and was unable to contribute to the project at full scale. He’s now back at 100% and is currently crushing nasty bugs. With development back on pace we expect Xonotic 0.6 to arrive in late January or mid-February.
Okay, now that I have made you excited enough, let’s have a look at what our lovely community is up to! We have news, new and ongoing tournaments, exciting challanges and many more!
The Nexball mapping contest initiated by Cortez was fruitful, and once again proved that the community has a lot talented mappers. There were a total of 10 ball-bouncing maps submitted for judgement, and here are the results along with their download links:
CONGRATULATIONS TO ALL CONTESTANTS!
For more detailed rankings and the reviews of the judges, take a look at the forum thread of the Nexball mapping contest! If you’d like to check out the maps online, feel free to hop in to Pink Robot’s Lovely Nexball Server" (IP: 126.96.36.199:26000) and kick some balls! I’m pretty sure you’ll need a little exercise of virtual soccer and basketball in preparation for the announced…
The [BOT] clan is at it again, organising a very promising and fun team challenge, the first ever 2 vs 2 Nexball tourney of Xonotic!
The map list will consist of the submitted maps from the Nexball mapping contest, with Mayanball being the first map of the finals. You can sign in to http://xoneu.tourney.cc/ to find more information about the tournament and its rules. In case you don’t have a team but you’re willing to participate, or would like to discuss the tourney settings, hop in to the **[Tourney] 2v2 Nexball** thread on the Xonotic forums and put your name in the hat!
Cortez continues his monthly race challanges, for January it’s Capture the Flag race. Your goal is to do a capture on the map_ Tripzone_ (a CTF conversion of the classical DM map Darkzone) by divVerent as fast as possible. Beware - there is more to this map than meets the eye. This challenge is not an easy one, so good luck and have fun!
Post your times, videos or demos at the Xonotic forum: The Race Challange - January! The winners for the multi-mapped December challange were Justin,** Sless and Mirio**. Congratulations! You can check out their time and the total rankings here.
We’re more than happy to inform you about a new Xonotic Deathmatch server hosted by ++ The Beer Garden ++ (server IP address: 188.8.131.52:26000)! Located in Dallas, the server adds another North American place to frag on, so players from the EU might have a bit higher ping around~150 (it’s in the red zone, but still playable when I tested it). The server runs Xonotic version 0.5, and unfortunately doesn’t gather statistics yet.
You can find additional information on the official site of the server at The Beer Garden, or at the Real-time Xonotic server list. Original announcement can be found here.
After a small downtime, the Amazon EC2 0.5.0 CTS Server (us-west-2) is back again to provide online defrag action for CTS fans in the US (the server is located in Oregon)! Very big thank you for liberty who paid another year for the EC2 cloud computation server. Have fun playing there!
Not a week goes by without somebody showing up with an awesome map, soundtrack, or model. December was no exception. Cortez finished his Bleach retexturing project you could read about in the previous blog, Nestel released a surreal DM map with vehicles named Modern West Town, and forseti brought us some new Assault action with Safe-District. CTF fans can rejoice too, as kuniu the frogg released his Xoylent CTF remake based on the infamous Soylent CTF from Nexuiz. You can grab all the maps on the following links, though I suggest to keep an eye on those forum threads, as all maps might have future versions.
Better late than never, D_W fulfilled an old promise of his and provided us with alternate sound effects. His first mini pack has various sounds, but mostly ones involving item pickups. Included are armour and general item pickup sounds, item respawn, jump pad, gib, and gib splat sounds. You can download his work here. For sources and feedback please visit his thread of “D_W’s Sound Effect Extravaganza (and Brainstorming) Thread” on the forum. Thanks D_W!
“Erebus got fed up with having to fight in the arenas all the time. He wanted a little peace and a fun place to relax, to take a break from Xonotic and all the shooting. After some searching, he decided that a good place would be the Second Life virtual world, especially the open-source grids. So he took himself a vacation from all the fighting, and went to try out the experience of being a SL avatar.”
A while ago, Second Life implemented mesh support for avatars, allowing meshes to get rigged to the avatar skeleton and worn. Since the models in Xonotic are GPL, MirceaKitsune ported Erebus and his Xonotic Pony and Vixen models from Vore tournament (Warning: slightly NSFW) as a test.
If you’d like to find out more about getting the models as your avatar in Second Life (or you’d just like to add some comments about it), you’re more than welcome to do so here in the Xonotic forum.
That’s all for the 3rd issue of Wox-BloX, folks! I hope you enjoyed all the community related news and got excited about the new upcoming release of Xonotic 0.6. Good luck/have fun fragging and racing, and don’t forget to sign up for the tournaments and challenges. See you next time!
Xonotic is a fast paced first person shooter where
crisp movement, nuanced weapons, and in-your-face action
combine to create addictive arena-style gameplay.
Xonotic is free to play and modify under the copyleft GPLv3+ license. Download it today!