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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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#include <collision.h>
Data Fields | |
| colbrushf_t | brush |
| colpointf_t | edgedirs [6] |
| colplanef_t | planes [6] |
| colpointf_t | points [8] |
Definition at line 134 of file collision.h.
| colbrushf_t colboxbrushf_t::brush |
Definition at line 139 of file collision.h.
Referenced by Collision_BrushForBox(), Collision_ClipToGenericEntity(), Collision_TraceLineBrushFloat(), Mod_CollisionBIH_TraceBox(), and Mod_MDLMD2MD3_TraceBox().
| colpointf_t colboxbrushf_t::edgedirs[6] |
Definition at line 137 of file collision.h.
Referenced by Collision_BrushForBox().
| colplanef_t colboxbrushf_t::planes[6] |
Definition at line 138 of file collision.h.
Referenced by Collision_BrushForBox().
| colpointf_t colboxbrushf_t::points[8] |
Definition at line 136 of file collision.h.
Referenced by Collision_BrushForBox().