![]() |
DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
|
|
#include <ft2_fontdefs.h>
Data Fields | |
| Uchar | glyphchars [FONT_CHARS_PER_MAP] |
| glyph_slot_t | glyphs [FONT_CHARS_PER_MAP] |
| int | glyphSize |
| font_incmap_t * | incmap |
| float | intSize |
| ft2_kerning_t * | kerning |
| ft2_font_map_t * | next |
| cachepic_t * | pic |
| double | sfx |
| double | sfy |
| float | size |
| Uchar | start |
| qbool | static_tex |
Definition at line 30 of file ft2_fontdefs.h.
| Uchar ft2_font_map_t::glyphchars[FONT_CHARS_PER_MAP] |
Definition at line 44 of file ft2_fontdefs.h.
| glyph_slot_t ft2_font_map_t::glyphs[FONT_CHARS_PER_MAP] |
Definition at line 43 of file ft2_fontdefs.h.
| int ft2_font_map_t::glyphSize |
Definition at line 38 of file ft2_fontdefs.h.
| font_incmap_t* ft2_font_map_t::incmap |
Definition at line 56 of file ft2_fontdefs.h.
| float ft2_font_map_t::intSize |
Definition at line 37 of file ft2_fontdefs.h.
| ft2_kerning_t* ft2_font_map_t::kerning |
Definition at line 54 of file ft2_fontdefs.h.
| ft2_font_map_t* ft2_font_map_t::next |
Definition at line 40 of file ft2_fontdefs.h.
| cachepic_t* ft2_font_map_t::pic |
Definition at line 41 of file ft2_fontdefs.h.
| double ft2_font_map_t::sfx |
Definition at line 47 of file ft2_fontdefs.h.
| double ft2_font_map_t::sfy |
Definition at line 47 of file ft2_fontdefs.h.
| float ft2_font_map_t::size |
Definition at line 33 of file ft2_fontdefs.h.
| Uchar ft2_font_map_t::start |
Definition at line 32 of file ft2_fontdefs.h.
| qbool ft2_font_map_t::static_tex |
Definition at line 42 of file ft2_fontdefs.h.