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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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#include <r_qshader.h>
Definition at line 198 of file r_qshader.h.
float shader_t::biaspolygonfactor |
Definition at line 245 of file r_qshader.h.
Referenced by Mod_LoadQ3Shaders(), and Mod_LoadTextureFromQ3Shader().
float shader_t::biaspolygonoffset |
Definition at line 245 of file r_qshader.h.
Referenced by Mod_LoadQ3Shaders(), and Mod_LoadTextureFromQ3Shader().
q3shaderinfo_deform_t shader_t::deforms[Q3MAXDEFORMS] |
Definition at line 211 of file r_qshader.h.
Referenced by Mod_LoadQ3Shaders(), and Mod_LoadTextureFromQ3Shader().
qbool shader_t::dpmeshcollisions |
Definition at line 221 of file r_qshader.h.
Referenced by Mod_LoadQ3Shaders(), and Mod_LoadTextureFromQ3Shader().
qbool shader_t::dpnortlight |
Definition at line 216 of file r_qshader.h.
Referenced by Mod_LoadQ3Shaders(), and Mod_LoadTextureFromQ3Shader().
qbool shader_t::dpnoshadow |
Definition at line 218 of file r_qshader.h.
Referenced by Mod_LoadQ3Shaders(), and Mod_LoadTextureFromQ3Shader().
char shader_t::dpreflectcube[Q3PATHLENGTH] |
Definition at line 227 of file r_qshader.h.
Referenced by Mod_LoadQ3Shaders(), and Mod_LoadTextureFromQ3Shader().
qbool shader_t::dpshaderkill |
Definition at line 224 of file r_qshader.h.
Referenced by Mod_LoadQ3Shaders(), Mod_LoadTextureFromQ3Shader(), and Q3Shader_AddToHash().
qbool shader_t::dpshadow |
Definition at line 217 of file r_qshader.h.
Referenced by Mod_LoadQ3Shaders(), and Mod_LoadTextureFromQ3Shader().
q3shaderinfo_layer_t shader_t::layers[Q3SHADER_MAXLAYERS] |
Definition at line 209 of file r_qshader.h.
Referenced by Mod_LoadQ3Shaders(), and Mod_LoadTextureFromQ3Shader().
qbool shader_t::lighting |
Definition at line 206 of file r_qshader.h.
Referenced by Mod_LoadQ3Shaders(), and Mod_LoadTextureFromQ3Shader().
char shader_t::name[Q3PATHLENGTH] |
Definition at line 200 of file r_qshader.h.
Referenced by Mod_LoadQ3Shaders(), Mod_LookupQ3Shader(), and Q3Shader_AddToHash().
int shader_t::numlayers |
Definition at line 205 of file r_qshader.h.
Referenced by Mod_LoadQ3Shaders(), and Mod_LoadTextureFromQ3Shader().
float shader_t::offsetbias |
Definition at line 242 of file r_qshader.h.
Referenced by Mod_LoadQ3Shaders(), and Mod_LoadTextureFromQ3Shader().
dpoffsetmapping_technique_t shader_t::offsetmapping |
Definition at line 240 of file r_qshader.h.
Referenced by Mod_LoadQ3Shaders(), and Mod_LoadTextureFromQ3Shader().
float shader_t::offsetscale |
Definition at line 241 of file r_qshader.h.
Referenced by Mod_LoadQ3Shaders(), and Mod_LoadTextureFromQ3Shader().
float shader_t::r_water_wateralpha |
Definition at line 236 of file r_qshader.h.
Referenced by Mod_LoadQ3Shaders(), and Mod_LoadTextureFromQ3Shader().
float shader_t::r_water_waterscroll[2] |
Definition at line 237 of file r_qshader.h.
Referenced by Mod_LoadQ3Shaders(), and Mod_LoadTextureFromQ3Shader().
vec4_t shader_t::reflectcolor4f |
Definition at line 235 of file r_qshader.h.
Referenced by Mod_LoadQ3Shaders(), and Mod_LoadTextureFromQ3Shader().
float shader_t::reflectfactor |
Definition at line 234 of file r_qshader.h.
Referenced by Mod_LoadQ3Shaders(), and Mod_LoadTextureFromQ3Shader().
float shader_t::reflectmax |
Definition at line 231 of file r_qshader.h.
Referenced by Mod_LoadQ3Shaders(), and Mod_LoadTextureFromQ3Shader().
float shader_t::reflectmin |
Definition at line 230 of file r_qshader.h.
Referenced by Mod_LoadQ3Shaders(), and Mod_LoadTextureFromQ3Shader().
vec4_t shader_t::refractcolor4f |
Definition at line 233 of file r_qshader.h.
Referenced by Mod_LoadQ3Shaders(), and Mod_LoadTextureFromQ3Shader().
float shader_t::refractfactor |
Definition at line 232 of file r_qshader.h.
Referenced by Mod_LoadQ3Shaders(), and Mod_LoadTextureFromQ3Shader().
float shader_t::rtlightambient |
Definition at line 255 of file r_qshader.h.
Referenced by Mod_LoadQ3Shaders(), and Mod_LoadTextureFromQ3Shader().
char shader_t::skyboxname[Q3PATHLENGTH] |
Definition at line 210 of file r_qshader.h.
Referenced by Mod_LoadQ3Shaders(), and Mod_LoadTextureFromQ3Shader().
float shader_t::specularpowermod |
Definition at line 252 of file r_qshader.h.
Referenced by Mod_LoadQ3Shaders(), and Mod_LoadTextureFromQ3Shader().
float shader_t::specularscalemod |
Definition at line 251 of file r_qshader.h.
Referenced by Mod_LoadQ3Shaders(), and Mod_LoadTextureFromQ3Shader().
int shader_t::surfaceflags |
Definition at line 203 of file r_qshader.h.
Referenced by Mod_LoadQ3Shaders(), and Mod_LoadTextureFromQ3Shader().
int shader_t::surfaceparms |
Definition at line 202 of file r_qshader.h.
Referenced by Mod_LoadQ3Shaders(), and Mod_LoadTextureFromQ3Shader().
qbool shader_t::textureblendalpha |
Definition at line 208 of file r_qshader.h.
Referenced by Mod_LoadQ3Shaders().
int shader_t::textureflags |
Definition at line 204 of file r_qshader.h.
Referenced by Mod_LoadQ3Shaders(), and Mod_LoadTextureFromQ3Shader().
dptransparentsortcategory_t shader_t::transparentsort |
Definition at line 248 of file r_qshader.h.
Referenced by Mod_LoadQ3Shaders(), and Mod_LoadTextureFromQ3Shader().
qbool shader_t::vertexalpha |
Definition at line 207 of file r_qshader.h.
Referenced by Mod_LoadQ3Shaders(), and Mod_LoadTextureFromQ3Shader().