|
Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
|
|
#include "checkpoint.qh"Go to the source code of this file.
Functions | |
| spawnfunc (turret_checkpoint) | |
| spawnfunc (walker_checkpoint) | |
| void | turret_checkpoint_init (entity this) |
| spawnfunc | ( | turret_checkpoint | ) |
Definition at line 27 of file checkpoint.qc.
References InitializeEntity(), INITPRIO_FINDTARGET, origin, and turret_checkpoint_init().
| spawnfunc | ( | walker_checkpoint | ) |
Definition at line 34 of file checkpoint.qc.
Definition at line 14 of file checkpoint.qc.
References enemy, entity(), find(), LOG_TRACE, MOVE_WORLDONLY, NULL, origin, target, targetname, and trace_endpos.
Referenced by spawnfunc().