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◆ HUD_Mod_Dom()
Definition at line 64 of file cl_domination.qc.
65{
67
69 int rows, columns;
70 float aspect_ratio;
71 aspect_ratio = (layout) ? 3 : 1;
74
75 int i;
76 float row = 0, column = 0;
78 itemSize =
vec2(mySize.x / columns, mySize.y / rows);
80 {
81 pos = myPos +
vec2(column * itemSize.x, row * itemSize.y);
82
83 DrawDomItem(pos, itemSize, aspect_ratio, layout, i);
84
85 ++row;
86 if(row >= rows)
87 {
88 row = 0;
89 ++column;
90 }
91 }
92}
int autocvar_hud_panel_modicons_dom_layout
void DrawDomItem(vector myPos, vector mySize, float aspect_ratio, int layout, int i)
float HUD_GetRowCount(int item_count, vector size, float item_aspect)
◆ HUD_Mod_Dom_Export()