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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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Go to the source code of this file.
Functions | |
| void | DrawDomItem (vector myPos, vector mySize, float aspect_ratio, int layout, int i) |
| void | HUD_Mod_Dom (vector myPos, vector mySize) |
| void | HUD_Mod_Dom_Export (int fh) |
Variables | |
| int | autocvar_hud_panel_modicons_dom_layout |
Definition at line 13 of file cl_domination.qc.
References color, DRAWFLAG_NORMAL, drawpic_aspect_skin, drawresetcliparea(), drawsetcliparea, drawstring_aspect(), eX, floor(), ftos(), ftos_decimals(), panel_fg_alpha, STAT, strcat(), TC, vec2, and vector.
Referenced by HUD_Mod_Dom().
Definition at line 64 of file cl_domination.qc.
References autocvar_hud_panel_modicons_dom_layout, ceil(), DrawDomItem(), HUD_GetRowCount(), mod_active, team_count, vec2, and vector.
Referenced by Domination::void().
Definition at line 6 of file cl_domination.qc.
References HUD_Write_Cvar.
Referenced by Domination::void().
| int autocvar_hud_panel_modicons_dom_layout |
Definition at line 11 of file cl_domination.qc.
Referenced by HUD_Mod_Dom().