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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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Go to the source code of this file.
Functions | |
| void | counter_reset (entity this) |
| STATIC_INIT (g_counters) | |
Variables | |
| float | counter_cnt |
| const int | COUNTER_FIRE_AT_COUNT = BIT(2) |
| const int | COUNTER_PER_PLAYER = BIT(3) |
| IntrusiveList | g_counters |
Definition at line 66 of file counter.qc.
References active, ACTIVE_ACTIVE, counter_cnt, entity(), func_null(), g_counters, IL_EACH, nextthink, and setthink.
Referenced by counter_use(), and spawnfunc().
| STATIC_INIT | ( | g_counters | ) |
| float counter_cnt |
Definition at line 6 of file counter.qh.
Referenced by counter_reset(), PutPlayerInServer(), and spawnfunc().
Definition at line 12 of file counter.qh.
Referenced by counter_use().
Definition at line 13 of file counter.qh.
Referenced by counter_use().
| IntrusiveList g_counters |
Definition at line 8 of file counter.qh.
Referenced by ClientDisconnect(), counter_reset(), counter_use(), PutPlayerInServer(), and STATIC_INIT().