|
Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
|
|
Go to the source code of this file.
Functions | |
| void | CSQCProjectile (entity e, float clientanimate, float type, float docull) |
| void | CSQCProjectile_Check (entity e) |
| void | UpdateCSQCProjectile (entity e) |
| void | UpdateCSQCProjectileAfterTeleport (entity e) |
Variables | |
| float | csqcprojectile_clientanimate |
References entity().
Definition at line 71 of file csqcprojectile.qc.
References entity(), IS_ONGROUND, and UpdateCSQCProjectile().
Referenced by StartFrame().
Definition at line 99 of file csqcprojectile.qc.
References CSQCProjectile_SendEntity(), entity(), getSendEntity, ItemSend(), and ItemUpdate().
Referenced by CSQCProjectile_Check(), Damage(), GrapplingHookThink(), jumppad_push(), M_Mage_Attack_Spike_Think(), nade_damage(), nade_entrap_touch(), nade_touch(), napalm_fountain_think(), racer_rocket_groundhugger(), racer_rocket_tracker(), raptor_bomb_burst(), spiderbot_rocket_artillery(), spiderbot_rocket_guided(), spiderbot_rocket_unguided(), trigger_gravity_remove(), trigger_gravity_touch(), trigger_impulse_touch_accel(), trigger_impulse_touch_directional(), trigger_impulse_touch_radial(), turret_hellion_missile_think(), turret_hk_missile_think(), W_Crylink_LinkJoin(), W_Devastator_Think(), W_Mortar_Grenade_Touch1(), W_Mortar_Grenade_Touch2(), W_OverkillRocketPropelledChainsaw_Think(), W_Seeker_Missile_Think(), and WarpZone_Projectile_Touch_ImpactFilter_Callback().
Definition at line 114 of file csqcprojectile.qc.
References CSQCProjectile_SendEntity(), entity(), and getSendEntity.
Referenced by TeleportPlayer(), and WarpZone_PostTeleportPlayer_Callback().
| float csqcprojectile_clientanimate |
Definition at line 3 of file csqcprojectile.qh.
Referenced by CSQCProjectile_SendEntity(), and W_Devastator_Think().