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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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#include "dialog_settings_game_weapons.qh"#include "weaponslist.qh"#include "commandbutton.qh"#include "textlabel.qh"#include "slider.qh"#include "mixedslider.qh"#include "checkbox.qh"#include "button.qh"#include "radiobutton.qh"Go to the source code of this file.
Functions | |
| entity | makeXonoticGameWeaponsSettingsTab () |
| void | XonoticGameWeaponsSettingsTab_fill (entity me) |
| void | XonoticGameWeaponsSettingsTab_showNotify (entity me) |
| entity makeXonoticGameWeaponsSettingsTab | ( | ) |
Definition at line 16 of file dialog_settings_game_weapons.qc.
Referenced by XonoticGameWeaponsSettingsTab::ATTRIB().
Definition at line 24 of file dialog_settings_game_weapons.qc.
References COMMANDBUTTON_APPLY, entity(), makeMulti(), makeXonoticButton(), makeXonoticCheckBox(), makeXonoticCheckBox_T(), makeXonoticCommandButton(), makeXonoticHeaderLabel(), makeXonoticMixedSlider(), makeXonoticRadioButton(), makeXonoticRadioButton_T(), makeXonoticSlider(), makeXonoticTextLabel(), makeXonoticWeaponsList(), setDependent(), setDependentAND(), setDependentNOT(), WeaponsList_MoveDown_Click(), and WeaponsList_MoveUp_Click().
Definition at line 12 of file dialog_settings_game_weapons.qc.
References entity(), and loadAllCvars().