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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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#include "disablerelay.qh"Go to the source code of this file.
Functions | |
| spawnfunc (trigger_disablerelay) | |
| void | trigger_disablerelay_use (entity this, entity actor, entity trigger) |
| spawnfunc | ( | trigger_disablerelay | ) |
Definition at line 28 of file disablerelay.qc.
References active, ACTIVE_ACTIVE, trigger_disablerelay_use(), and use.
Definition at line 3 of file disablerelay.qc.
References active, ACTIVE_ACTIVE, ACTIVE_NOT, entity(), find(), ftos(), LOG_INFO, NULL, target, and targetname.
Referenced by spawnfunc().