Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
Here is a list of all macros with links to the files they belong to:
- e -
EFFECT :
all.qh
EFMASK_CHEAP :
constants.qh
EIGHT_VARS_TO_VARARGS_VARLIST :
all.qh
emit :
lib.qh
EMPTY :
macro.qh
END_CHEAT_FUNCTION :
cheats.qc
ENDCLASS :
oo.qh
endsWith :
string.qh
ENGINE_EVENT :
self.qh
entcs_is_self :
ent_cs.qh
entcs_IsSpectating :
ent_cs.qh
ENTCS_PROP :
ent_cs.qc
ENTCS_PROP_CODED :
ent_cs.qc
ENTCS_PROP_RESOURCE :
ent_cs.qc
entcs_receiver :
ent_cs.qh
entcs_receiver_1 :
ent_cs.qh
entcs_receiver_2 :
ent_cs.qh
ENTCS_SET_MUTABLE_STRING :
ent_cs.qc
ENTCS_SET_NORMAL :
ent_cs.qc
entityclass :
oo.qh
entityclass_1 :
oo.qh
entityclass_2 :
oo.qh
ENUMCAST :
enumclass.qh
ENUMCLASS :
enumclass.qh
ENUMCLASS_END :
enumclass.qh
ERASEABLE :
_all.inc
error :
pre.qh
,
self.qh
etof :
misc.qh
EV_NO_ARGS :
base.qh
EVAL :
misc.qh
EVAL1 :
misc.qh
EVAL2 :
misc.qh
EVAL3 :
misc.qh
EVAL4 :
misc.qh
EVAL5 :
misc.qh
EVAL__AUTOCVAR :
cvar.qh
EVAL_ATTRIB :
oo.qh
EVAL_CLASS :
oo.qh
EVAL_entcs_receiver :
ent_cs.qh
EVAL_entityclass :
oo.qh
EVAL_LL_CLEAR :
linkedlist.qh
EVAL_LL_DELETE :
linkedlist.qh
EVAL_MUTATOR_HOOKFUNCTION :
base.qh
EVAL_PAR :
string.qh
EVAL_REGISTER :
registry.qh
EVAL_REGISTER_STAT :
stats.qh
EVAL_REGISTRY_SORT :
registry.qh
EVAL_REPLICATE :
replicate.qh
EVAL_STAT :
stats.qh
EVENT :
lib.qh
EXACTTRIGGER_INIT :
common.qh
EXACTTRIGGER_TOUCH :
common.qh
EXPECT_EQ :
test.qh
EXPECT_FALSE :
test.qh
EXPECT_GE :
test.qh
EXPECT_GT :
test.qh
EXPECT_LE :
test.qh
EXPECT_LT :
test.qh
EXPECT_NE :
test.qh
EXPECT_NO_FATAL_FAILURE :
test.qh
EXPECT_NO_FATAL_FAILURE_ :
test.qh
EXPECT_NO_FATAL_FAILURE__ :
test.qh
EXPECT_TRUE :
test.qh
extensions :
items.qc
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for Xonotic QuakeC by
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