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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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Go to the source code of this file.
Macros | |
| #define | ChangeYaw builtin_ChangeYaw |
| #define | checkclient builtin_checkclient |
| #define | droptofloor builtin_droptofloor |
| #define | error builtin_error |
| #define | movetogoal builtin_movetogoal |
| #define | objerror builtin_objerror |
| #define | remove builtin_remove |
| #define | setcolor builtin_setcolor |
| #define | walkmove builtin_walkmove |
| #define checkclient builtin_checkclient |
Definition at line 4 of file pre.qh.
Referenced by SUB_NoImpactCheck(), and void().
| #define droptofloor builtin_droptofloor |
| #define error builtin_error |
Definition at line 6 of file pre.qh.
Referenced by AnimHost::addAnim(), Keyframe::addAnim(), AuditLists(), bot_dequeuecommand(), bot_readcommand(), buf_save(), CampaignBailout(), CampaignFile_Load(), CampaignLevelWarp(), CampaignSaveCvar(), CategoryOverride(), ClientCommand_minigame(), compressShortVector(), Container_addItem(), Container_moveItemAfter(), Container_removeItem(), Container_setFocus(), Draw_WaypointSprite(), FindConnectedComponent(), GameCommand_trace(), GetResourceLimit(), GetResourceType(), GotoNextMap(), GrapplingHookThink(), Handicap_SetForcedHandicap(), InstantAction_LoadMap(), m_init_delayed(), MapInfo_Get_ByName(), MapInfo_Get_ByName_NoFallbacks(), Maplist_Init(), Mutator_Add(), Mutator_Remove(), navigation_markroutes_inverted(), NET_HANDLE(), PlayerPreThink(), PlayerScore_Attach(), PlayerScore_Detach(), Portal_Think(), Portal_Touch(), ReadyRestart(), REGISTER_MUTATOR(), RegisterPlayer(), RegisterTeam(), remove_except_protected(), remove_unsafely(), AnimHost::removeAnim(), RemovePlayer(), RetrieveCategoryEnt(), SelectSpawnPoint(), spawnfunc(), spawnfunc(), STATIC_INIT(), STATIC_INIT(), STATIC_INIT(), TeamScore_AddToTeam(), TeamScore_Compare(), TeamScore_GetCompareValue(), trigger_race_checkpoint_verify(), url_fclose(), url_fgets(), url_fputs(), url_URI_Get_Callback(), void(), void(), W_CalculateSpread(), W_Crylink_CheckLinks(), W_SetupProjVelocity_Explicit(), WarpZone_InitStep_FinalizeTransform(), WarpZone_InitStep_FindOriginTarget(), WarpZone_InitStep_FindTarget(), WarpZone_InitStep_UpdateTransform(), WarpZoneCamera_InitStep_FindTarget(), WarpZonePosition_InitStep_FindTarget(), WeaponStats_LogDamage(), XonoticPlayerModelSelector_loadModels(), XonoticServerList_draw(), XonoticTabController_makeTabButton_T(), and XonoticTextSlider_saveCvars().
| #define objerror builtin_objerror |
Definition at line 8 of file pre.qh.
Referenced by assault_setenemytoobjective(), dom_controlpoint_setup(), dynlight_find_aiment(), dynlight_find_path(), dynlight_find_target(), follow_init(), func_train_find(), func_vectormamamam_findtarget(), info_autoscreenshot_findtarget(), InitMovingBrushTrigger(), jumppad_push(), ons_DelayedLinkSetup(), plat_spawn_inside_trigger(), plat_use(), relocate_nexball(), relocate_spawnpoint(), set_platmovetype(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), SUB_CalcAngleMove(), SUB_CalcMove(), SUB_CalcMove_Bezier(), teleport_findtarget(), train_next(), trigger_impulse_touch_directional(), trigger_push_test(), void(), void(), W_Porto_Fail(), and W_Porto_Success().
| #define remove builtin_remove |
Definition at line 9 of file pre.qh.
Referenced by MapVote_CheckRules_decide(), and void().
| #define setcolor builtin_setcolor |
Definition at line 11 of file pre.qh.
Referenced by bot_endgame(), bot_setnameandstuff(), FixPlayermodel(), and SetPlayerColors().