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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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#include "inputcontainer.qh"Go to the source code of this file.
Functions | |
| bool | InputContainer__changeFocusXY (entity this, vector pos) |
| void | InputContainer_focusLeave (entity me) |
| float | InputContainer_keyDown (entity me, float scan, float ascii, float shift) |
| float | InputContainer_mouseDrag (entity me, vector pos) |
| float | InputContainer_mouseMove (entity me, vector pos) |
| float | InputContainer_mouseRelease (entity me, vector pos) |
| void | InputContainer_resizeNotify (entity me, vector relOrigin, vector relSize, vector absOrigin, vector absSize) |
Definition at line 81 of file inputcontainer.qc.
References entity(), globalToBox(), NULL, prev, and vector.
Definition at line 9 of file inputcontainer.qc.
Definition at line 15 of file inputcontainer.qc.
References entity(), K_ESCAPE, K_TAB, NULL, S_SHIFT, and SUPER.
Definition at line 99 of file inputcontainer.qc.
Definition at line 105 of file inputcontainer.qc.
Definition at line 122 of file inputcontainer.qc.