|
Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
|
|
#include "levelwarp.qh"Go to the source code of this file.
Functions | |
| spawnfunc (target_levelwarp) | |
| void | target_levelwarp_reset (entity this) |
| void | target_levelwarp_use (entity this, entity actor, entity trigger) |
| spawnfunc | ( | target_levelwarp | ) |
Definition at line 22 of file levelwarp.qc.
References active, ACTIVE_ACTIVE, target_levelwarp_reset(), target_levelwarp_use(), and use.
Definition at line 17 of file levelwarp.qc.
References active, ACTIVE_ACTIVE, and entity().
Referenced by spawnfunc().
Definition at line 4 of file levelwarp.qc.
References active, ACTIVE_ACTIVE, autocvar_g_campaign, CampaignLevelWarp(), cnt, and entity().
Referenced by spawnfunc().