9 actor.origin + actor.view_ofs,
13 for (; head; head =
next)
30 PAR(_(
"The %s buff increases your item pickup range, collecting nearby items for you while the buff is active."),
COLORED_NAME(
this));
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
#define COLORED_NAME(this)
entity WarpZone_FindRadius(vector org, float rad, bool needlineofsight)
float autocvar_g_buffs_magnet_range
#define METHOD(cname, name, prototype)
#define PAR(...)
Adds an individually translatable paragraph to PAGE_TEXT without having to deal with strcat and sprin...