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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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#include "relay.qh"Go to the source code of this file.
Functions | |
| void | relay_use (entity this, entity actor, entity trigger) |
| spawnfunc (target_delay) | |
| spawnfunc (target_relay) | |
| spawnfunc (trigger_relay) | |
Definition at line 4 of file relay.qc.
References active, ACTIVE_ACTIVE, entity(), and SUB_UseTargets().
Referenced by spawnfunc().
| spawnfunc | ( | target_delay | ) |
| spawnfunc | ( | target_relay | ) |
| spawnfunc | ( | trigger_relay | ) |
Definition at line 15 of file relay.qc.
References active, ACTIVE_ACTIVE, relay_use(), and use.