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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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#include "relay_if.qh"Go to the source code of this file.
Functions | |
| spawnfunc (trigger_relay_if) | |
| void | trigger_relay_if_use (entity this, entity actor, entity trigger) |
| spawnfunc | ( | trigger_relay_if | ) |
Definition at line 20 of file relay_if.qc.
References active, ACTIVE_ACTIVE, trigger_relay_if_use(), and use.
Definition at line 4 of file relay_if.qc.
References active, ACTIVE_ACTIVE, count, cvar_string(), entity(), message, netname, RELAYIF_NEGATE, spawnflags, and SUB_UseTargets().
Referenced by spawnfunc().