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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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#include "stardust.qh"Go to the source code of this file.
Functions | |
| void | func_stardust_think (entity this) |
| spawnfunc (func_stardust) | |
Definition at line 3 of file stardust.qc.
References CSQCMODEL_AUTOUPDATE, entity(), nextthink, and time.
Referenced by spawnfunc().
| spawnfunc | ( | func_stardust | ) |
Definition at line 8 of file stardust.qc.
References CSQCMODEL_AUTOINIT, EF_STARDUST, effects, func_stardust_think(), model, nextthink, setthink, and time.