Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- i -
- i : prvm_execprogram.h
- i16 : qtypes.h
- i32 : qtypes.h
- i64 : qtypes.h
- i8 : qtypes.h
- id : glquake.h, vid_shared.c
- ideal_yaw : progsdefs.qc
- idealpitch : dpextensions.qc, progsdefs.qc
- identitymatrix : matrixlib.c, matrixlib.h
- IDI_ICON1 : resource.h
- ids : glquake.h, vid_shared.c
- iff_chunk_len : snd_wav.c
- iff_data : snd_wav.c
- iff_end : snd_wav.c
- ignorecase : crypto-keygen-standalone.c
- Image_Compress() : jpeg.c, jpeg.h
- Image_Copy8bitBGRA() : image.c, image.h
- Image_CopyAlphaFromBlueBGRA() : image.c
- Image_CopyMux() : image.c, image.h
- Image_FixTransparentPixels_f() : image.c, image.h
- Image_GammaRemapRGB() : image.c, image.h
- Image_GenerateConChars() : image.c
- Image_GenerateDitherPattern() : image.c
- Image_GenerateNoTexture() : image.c, image.h
- Image_GenerateWhite() : image.c
- Image_GetEmbeddedPicBGRA() : image.c
- Image_GetStockPicSize() : image.c, image.h
- image_height : image.c, image.h
- Image_HeightmapToNormalmap_BGRA() : image.c, image.h
- Image_LinearFloatFromsRGB : image.h
- Image_LinearFloatFromsRGBFloat : image.h
- image_linearfromsrgb : image.c
- Image_MakeLinearColorsFromsRGB() : image.c, image.h
- Image_MakesRGBColorsFromLinear_Lightmap() : image.c, image.h
- Image_MipReduce32() : image.c, image.h
- Image_Resample32() : image.c, image.h
- Image_Resample32Lerp() : image.c
- Image_Resample32LerpLine() : image.c
- Image_Resample32Nolerp() : image.c
- Image_sRGBFloatFromLinear : image.h
- Image_sRGBFloatFromLinear_Lightmap : image.h
- Image_sRGBFloatFromLinearFloat : image.h
- image_srgbfromlinear_lightmap : image.c
- Image_StripImageExtension() : image.c, image.h
- image_width : image.c, image.h
- Image_WriteTGABGR_preflipped() : image.c, image.h
- Image_WriteTGABGRA() : image.c, image.h
- imageformats_dq : image.c
- imageformats_gfx : image.c
- imageformats_nopath : image.c
- imageformats_other : image.c
- imageformats_tenebrae : image.c
- imageformats_textures : image.c
- imageSize : glquake.h, vid_shared.c
- img : glquake.h, vid_shared.c
- img_fontmap : ft2.c
- impulse : progsdefs.qc
- in_attack : cl_input.c
- IN_AttackDown() : cl_input.c
- IN_AttackUp() : cl_input.c
- in_back : cl_input.c
- IN_BackDown() : cl_input.c
- IN_BackUp() : cl_input.c
- IN_BestWeapon_f() : cl_input.c
- in_bestweapon_info : cl_input.c, input.h
- IN_BESTWEAPON_MAX : input.h
- IN_BestWeapon_Register() : cl_input.c
- IN_BestWeapon_Register_f() : cl_input.c
- IN_BestWeapon_ResetData() : cl_input.c, input.h
- in_button10 : cl_input.c
- IN_Button10Down() : cl_input.c
- IN_Button10Up() : cl_input.c
- in_button11 : cl_input.c
- IN_Button11Down() : cl_input.c
- IN_Button11Up() : cl_input.c
- in_button12 : cl_input.c
- IN_Button12Down() : cl_input.c
- IN_Button12Up() : cl_input.c
- in_button13 : cl_input.c
- IN_Button13Down() : cl_input.c
- IN_Button13Up() : cl_input.c
- in_button14 : cl_input.c
- IN_Button14Down() : cl_input.c
- IN_Button14Up() : cl_input.c
- in_button15 : cl_input.c
- IN_Button15Down() : cl_input.c
- IN_Button15Up() : cl_input.c
- in_button16 : cl_input.c
- IN_Button16Down() : cl_input.c
- IN_Button16Up() : cl_input.c
- in_button3 : cl_input.c
- IN_Button3Down() : cl_input.c
- IN_Button3Up() : cl_input.c
- in_button4 : cl_input.c
- IN_Button4Down() : cl_input.c
- IN_Button4Up() : cl_input.c
- in_button5 : cl_input.c
- IN_Button5Down() : cl_input.c
- IN_Button5Up() : cl_input.c
- in_button6 : cl_input.c
- IN_Button6Down() : cl_input.c
- IN_Button6Up() : cl_input.c
- in_button7 : cl_input.c
- IN_Button7Down() : cl_input.c
- IN_Button7Up() : cl_input.c
- in_button8 : cl_input.c
- IN_Button8Down() : cl_input.c
- IN_Button8Up() : cl_input.c
- in_button9 : cl_input.c
- IN_Button9Down() : cl_input.c
- IN_Button9Up() : cl_input.c
- in_client_mouse : input.h, vid_shared.c
- in_down : cl_input.c
- IN_DownDown() : cl_input.c
- IN_DownUp() : cl_input.c
- in_forward : cl_input.c
- IN_ForwardDown() : cl_input.c
- IN_ForwardUp() : cl_input.c
- IN_Impulse() : cl_input.c
- in_impulse : cl_input.c
- in_jump : cl_input.c
- IN_JumpDown() : cl_input.c
- IN_JumpUp() : cl_input.c
- in_klook : cl_input.c, client.h
- IN_KLookDown() : cl_input.c
- IN_KLookUp() : cl_input.c
- in_left : cl_input.c
- IN_LeftDown() : cl_input.c
- IN_LeftUp() : cl_input.c
- in_lookdown : cl_input.c
- IN_LookdownDown() : cl_input.c
- IN_LookdownUp() : cl_input.c
- in_lookup : cl_input.c
- IN_LookupDown() : cl_input.c
- IN_LookupUp() : cl_input.c
- in_mlook : cl_input.c, client.h
- IN_MLookDown() : cl_input.c
- IN_MLookUp() : cl_input.c
- in_mouse_x : input.h, vid_shared.c
- in_mouse_y : input.h, vid_shared.c
- IN_Move() : input.h, vid_null.c, vid_sdl.c
- IN_Move_TouchScreen_Quake() : vid_sdl.c
- IN_Move_TouchScreen_SteelStorm() : vid_sdl.c
- in_moveleft : cl_input.c
- IN_MoveleftDown() : cl_input.c
- IN_MoveleftUp() : cl_input.c
- in_moveright : cl_input.c
- IN_MoverightDown() : cl_input.c
- IN_MoverightUp() : cl_input.c
- in_pitch_max : cl_input.c, input.h
- in_pitch_min : cl_input.c, input.h
- in_right : cl_input.c
- IN_RightDown() : cl_input.c
- IN_RightUp() : cl_input.c
- in_speed : cl_input.c, client.h
- IN_SpeedDown() : cl_input.c
- IN_SpeedUp() : cl_input.c
- in_strafe : cl_input.c, client.h
- IN_StrafeDown() : cl_input.c
- IN_StrafeUp() : cl_input.c
- in_up : cl_input.c
- IN_UpDown() : cl_input.c
- IN_UpUp() : cl_input.c
- in_use : cl_input.c
- IN_UseDown() : cl_input.c
- IN_UseUp() : cl_input.c
- in_windowmouse_x : input.h, vid_shared.c
- in_windowmouse_y : input.h, vid_shared.c
- incmap_lookup_cache_t : ft2.h
- incmap_post_process() : ft2.c
- INCMAP_START : ft2_fontdefs.h
- index : glquake.h, vid_shared.c
- indices : glquake.h, vid_shared.c
- infix : crypto-keygen-standalone.c
- infoLog : glquake.h, vid_shared.c
- InfoString_GetValue() : com_infostring.c, com_infostring.h
- InfoString_Print() : com_infostring.c, com_infostring.h
- InfoString_SetValue() : com_infostring.c, com_infostring.h
- initialized : cd_shared.c
- input_angles : csprogsdefs.qc
- input_buttons : csprogsdefs.qc
- input_movevalues : csprogsdefs.qc
- input_timelength : csprogsdefs.qc
- int() : fs.c
- INT_LOSSLESS_FORMAT_CONVERT_S : qdefs.h
- INT_LOSSLESS_FORMAT_CONVERT_U : qdefs.h
- INT_LOSSLESS_FORMAT_SIZE : qdefs.h
- INTEF_FLAG1QW : protocol.h
- INTEF_FLAG2QW : protocol.h
- intensity : snd_mix.c
- Interlace : image_png.c
- intermission : csprogsdefs.qc
- internalFormat : glquake.h, vid_shared.c
- internalformat : glquake.h, vid_shared.c
- INTOVERFLOW_ADD : qdefs.h
- INTOVERFLOW_DIV : qdefs.h
- INTOVERFLOW_MAX : qdefs.h
- INTOVERFLOW_MUL : qdefs.h
- INTOVERFLOW_NORMALIZE : qdefs.h
- INTOVERFLOW_SUB : qdefs.h
- invert : glquake.h, vid_shared.c
- invpow : mathlib.h
- ioctlsocket : lhnet.c
- iptr : qtypes.h
- IQM_BLENDINDEXES : model_iqm.h
- IQM_BLENDWEIGHTS : model_iqm.h
- IQM_BYTE : model_iqm.h
- IQM_COLOR : model_iqm.h
- IQM_CUSTOM : model_iqm.h
- IQM_DOUBLE : model_iqm.h
- IQM_FLOAT : model_iqm.h
- IQM_HALF : model_iqm.h
- IQM_INT : model_iqm.h
- IQM_LOOP : model_iqm.h
- IQM_NORMAL : model_iqm.h
- IQM_POSITION : model_iqm.h
- IQM_SHORT : model_iqm.h
- IQM_TANGENT : model_iqm.h
- IQM_TEXCOORD : model_iqm.h
- IQM_UBYTE : model_iqm.h
- IQM_UINT : model_iqm.h
- IQM_USHORT : model_iqm.h
- irisvecs : gl_rmain.c
- IS_CHAN : sound.h
- IS_CHAN_AUTO : sound.h
- IS_CHAN_SINGLE : sound.h
- IS_NEXUIZ_DERIVED : com_game.h
- IS_OLDNEXUIZ_DERIVED : com_game.h
- iscachedpic() : menudefs.qc
- ISCOMMENT : qdefs.h
- isdemo() : menudefs.qc
- isfunction() : menudefs.qc
- isserver() : menudefs.qc
- ISWHITESPACE : qdefs.h
- ISWHITESPACEORCONTROL : qdefs.h
- IT_ARMOR1 : quakedef.h, progsdefs.qc
- IT_ARMOR2 : quakedef.h, progsdefs.qc
- IT_ARMOR3 : quakedef.h, progsdefs.qc
- IT_AXE : quakedef.h, progsdefs.qc
- IT_CELLS : quakedef.h, progsdefs.qc
- IT_EXTRA_WEAPON : progsdefs.qc
- IT_GRENADE_LAUNCHER : quakedef.h, progsdefs.qc
- IT_INVISIBILITY : quakedef.h, progsdefs.qc
- IT_INVULNERABILITY : quakedef.h, progsdefs.qc
- IT_KEY1 : quakedef.h, progsdefs.qc
- IT_KEY2 : quakedef.h, progsdefs.qc
- IT_LIGHTNING : quakedef.h, progsdefs.qc
- IT_NAILGUN : quakedef.h, progsdefs.qc
- IT_NAILS : quakedef.h, progsdefs.qc
- IT_QUAD : quakedef.h, progsdefs.qc
- IT_ROCKET_LAUNCHER : quakedef.h, progsdefs.qc
- IT_ROCKETS : quakedef.h, progsdefs.qc
- IT_SHELLS : quakedef.h, progsdefs.qc
- IT_SHOTGUN : quakedef.h, progsdefs.qc
- IT_SIGIL1 : quakedef.h
- IT_SIGIL2 : quakedef.h
- IT_SIGIL3 : quakedef.h
- IT_SIGIL4 : quakedef.h
- IT_SUIT : quakedef.h, progsdefs.qc
- IT_SUPER_LIGHTNING : quakedef.h
- IT_SUPER_NAILGUN : quakedef.h, progsdefs.qc
- IT_SUPER_SHOTGUN : quakedef.h, progsdefs.qc
- IT_SUPERHEALTH : quakedef.h, progsdefs.qc
- items : progsdefs.qc
- ixtable : mathlib.c, render.h