DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
vid_null.c File Reference
#include "quakedef.h"
#include <signal.h>
+ Include dependency graph for vid_null.c:

Go to the source code of this file.

Functions

qbool GL_ExtensionSupported (const char *name)
 
voidGL_GetProcAddress (const char *name)
 
void IN_Move (void)
 
void Sys_SDL_HandleEvents (void)
 Perform Key_Event () callbacks until the input que is empty.
 
void VID_BuildJoyState (vid_joystate_t *joystate)
 
void VID_Finish (void)
 
void VID_Init (void)
 Called at startup.
 
qbool VID_InitMode (const viddef_mode_t *mode)
 allocates and opens an appropriate OpenGL context (and its window)
 
size_t VID_ListModes (vid_mode_t *modes, size_t maxcount)
 
void VID_Shutdown (void)
 Called at shutdown.
 

Variables

int cl_available = false
 
qbool vid_supportrefreshrate = false
 

Function Documentation

◆ GL_ExtensionSupported()

qbool GL_ExtensionSupported ( const char * name)

Definition at line 67 of file vid_null.c.

68{
69 return false;
70}

◆ GL_GetProcAddress()

void * GL_GetProcAddress ( const char * name)

Definition at line 45 of file vid_null.c.

46{
47 return NULL;
48}
#define NULL
Definition qtypes.h:12

◆ IN_Move()

void IN_Move ( void )

Definition at line 58 of file vid_null.c.

59{
60}

◆ Sys_SDL_HandleEvents()

void Sys_SDL_HandleEvents ( void )

Perform Key_Event () callbacks until the input que is empty.

Definition at line 50 of file vid_null.c.

51{
52}

◆ VID_BuildJoyState()

void VID_BuildJoyState ( vid_joystate_t * joystate)

Definition at line 54 of file vid_null.c.

55{
56}

◆ VID_Finish()

void VID_Finish ( void )

Definition at line 32 of file vid_null.c.

33{
34}

◆ VID_Init()

void VID_Init ( void )

Called at startup.

Definition at line 36 of file vid_null.c.

37{
38}

◆ VID_InitMode()

qbool VID_InitMode ( const viddef_mode_t * mode)

allocates and opens an appropriate OpenGL context (and its window)

Definition at line 40 of file vid_null.c.

41{
42 return false;
43}

◆ VID_ListModes()

size_t VID_ListModes ( vid_mode_t * modes,
size_t maxcount )

Definition at line 62 of file vid_null.c.

63{
64 return 0;
65}

◆ VID_Shutdown()

void VID_Shutdown ( void )

Called at shutdown.

Definition at line 28 of file vid_null.c.

29{
30}

Variable Documentation

◆ cl_available

int cl_available = false

Definition at line 24 of file vid_null.c.

◆ vid_supportrefreshrate

qbool vid_supportrefreshrate = false

Definition at line 26 of file vid_null.c.