Here is a list of all variables with links to the files they belong to:
- f -
- f : shader_glsl.h
- faketrack : cd_shared.c
- FALSE : csprogsdefs.qc, menudefs.qc, progsdefs.qc
- false : csprogsdefs.qc, menudefs.qc, makefile.inc
- far_val : glquake.h, vid_shared.c
- fc : shader_glsl.h
- FIELD_ENTITY : csprogsdefs.qc, dpextensions.qc, menudefs.qc
- FIELD_FLOAT : csprogsdefs.qc, dpextensions.qc, menudefs.qc
- FIELD_FUNCTION : csprogsdefs.qc, dpextensions.qc, menudefs.qc
- FIELD_STRING : csprogsdefs.qc, dpextensions.qc, menudefs.qc
- FIELD_VECTOR : csprogsdefs.qc, dpextensions.qc, menudefs.qc
- FILE_APPEND : csprogsdefs.qc, dpextensions.qc, menudefs.qc
- FILE_READ : csprogsdefs.qc, dpextensions.qc, menudefs.qc
- FILE_WRITE : csprogsdefs.qc, dpextensions.qc, menudefs.qc
- Filter : image_png.c
- filter : glquake.h, vid_shared.c
- first : glquake.h, vid_shared.c
- fixangle : progsdefs.qc
- FL_CLIENT : progsdefs.qc
- FL_FLY : progsdefs.qc
- FL_GODMODE : progsdefs.qc
- FL_INWATER : progsdefs.qc
- FL_ITEM : progsdefs.qc
- FL_JUMPRELEASED : progsdefs.qc
- FL_MONSTER : progsdefs.qc
- FL_NOTARGET : progsdefs.qc
- FL_ONGROUND : progsdefs.qc
- FL_PARTIALGROUND : progsdefs.qc
- FL_SWIM : progsdefs.qc
- FL_WATERJUMP : progsdefs.qc
- flags : csprogsdefs.qc, progsdefs.qc
- float : shader_glsl.h
- flush : fs.c
- FogColor : shader_glsl.h
- fogfrac : shader_glsl.h
- FogHeightFade : shader_glsl.h
- fogheightpixel : shader_glsl.h
- FogPlane : shader_glsl.h
- FogPlaneVertexDist : shader_glsl.h
- FogPlaneViewDist : shader_glsl.h
- FogRangeRecip : shader_glsl.h
- FONT_CENTERPRINT : csprogsdefs.qc, menudefs.qc
- FONT_CHAT : csprogsdefs.qc, menudefs.qc
- FONT_CONSOLE : csprogsdefs.qc, menudefs.qc
- FONT_DEFAULT : csprogsdefs.qc, menudefs.qc
- font_ft2lib : ft2.c
- FONT_INFOBAR : csprogsdefs.qc, menudefs.qc
- font_mempool : ft2.c
- FONT_MENU : csprogsdefs.qc, menudefs.qc
- FONT_NOTIFY : csprogsdefs.qc, menudefs.qc
- FONT_SBAR : csprogsdefs.qc, menudefs.qc
- FONT_USER : menudefs.qc
- FONT_USER0 : csprogsdefs.qc
- FONT_USER1 : csprogsdefs.qc
- FONT_USER2 : csprogsdefs.qc
- FONT_USER3 : csprogsdefs.qc
- FONT_USER4 : csprogsdefs.qc
- FONT_USER5 : csprogsdefs.qc
- FONT_USER6 : csprogsdefs.qc
- FONT_USER7 : csprogsdefs.qc
- fontfiles : ft2.c
- fonts_mempool : gl_draw.c
- force_retouch : progsdefs.qc
- forceqmenu : menu.c
- forcetype : dpextensions.qc
- FORCETYPE_FORCE : dpextensions.qc
- FORCETYPE_FORCEATPOS : dpextensions.qc
- FORCETYPE_NONE : dpextensions.qc
- FORCETYPE_TORQUE : dpextensions.qc
- format : glquake.h, vid_shared.c
- forward : sv_user.c
- found_secrets : progsdefs.qc
- fraglimit : server.h, sv_main.c
- frags : progsdefs.qc
- fragsort : sbar.c
- frame : csprogsdefs.qc, dpextensions.qc, progsdefs.qc
- frame1time : csprogsdefs.qc, dpextensions.qc
- frame2 : csprogsdefs.qc, dpextensions.qc
- frame2time : csprogsdefs.qc, dpextensions.qc
- frame3 : csprogsdefs.qc, dpextensions.qc
- frame3time : csprogsdefs.qc, dpextensions.qc
- frame4 : csprogsdefs.qc, dpextensions.qc
- frame4time : csprogsdefs.qc, dpextensions.qc
- framebuffer : glquake.h, vid_shared.c
- framebuffers : glquake.h, vid_shared.c
- frametime : csprogsdefs.qc, progsdefs.qc
- freelook : cl_main.c, client.h
- Fresnel : shader_glsl.h
- friction : dpextensions.qc
- FRowBytes : image_png.c
- FRowPtrs : image_png.c
- fs_all_gamedirs : fs.c, fs.h
- fs_all_gamedirs_count : fs.c, fs.h
- fs_basedir : fs.c, fs.h
- fs_checkgamedir_missing : fs.c, fs.h
- fs_empty_files_in_pack_mark_deletions : fs.c
- fs_gamedir : fs.c, fs.h
- fs_gamedirs : fs.c, fs.h
- fs_mempool : fs.c
- fs_mutex : fs.c
- fs_numgamedirs : fs.c, fs.h
- fs_searchpaths : fs.c
- fs_selfpack : fs.c
- fs_unload_dlcache : fs.c
- fs_userdir : fs.c, fs.h
- ft2_dll : ft2.c
- ft2funcs : ft2.c