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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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#include <render.h>
int r_refdef_t::draw2dstage |
Definition at line 452 of file render.h.
Referenced by DrawQ_Finish(), DrawQ_RecalcView(), DrawQ_Start(), Mod_Mesh_Finalize(), and R_Mesh_Draw().
qbool r_refdef_t::envmap |
Definition at line 455 of file render.h.
Referenced by R_Envmap_f(), R_MotionBlurView(), and R_View_UpdateEntityVisible().
double r_refdef_t::farclip |
Definition at line 413 of file render.h.
Referenced by R_SetupView(), R_Shadow_CullFrustumSides(), R_Sky(), R_UpdateVariables(), and R_View_SetFrustum().
float r_refdef_t::fog_alpha |
Definition at line 435 of file render.h.
Referenced by CL_Fog_f(), CL_Fog_HeightTexture_f(), CL_ParseEntityLump(), FOG_clear(), R_BuildFogTexture(), R_UpdateFog(), and VM_CL_R_SetView().
float r_refdef_t::fog_blue |
Definition at line 434 of file render.h.
Referenced by CL_Fog_f(), CL_Fog_HeightTexture_f(), CL_ParseEntityLump(), FOG_clear(), R_UpdateFog(), and VM_CL_R_SetView().
float r_refdef_t::fog_density |
Definition at line 431 of file render.h.
Referenced by CL_Fog_f(), CL_Fog_HeightTexture_f(), CL_ParseEntityLump(), FOG_clear(), R_BuildFogTexture(), R_UpdateFog(), and VM_CL_R_SetView().
float r_refdef_t::fog_end |
Definition at line 437 of file render.h.
Referenced by CL_Fog_f(), CL_Fog_HeightTexture_f(), CL_ParseEntityLump(), FOG_clear(), R_UpdateFog(), and VM_CL_R_SetView().
float r_refdef_t::fog_fadedepth |
Definition at line 439 of file render.h.
Referenced by CL_Fog_f(), CL_Fog_HeightTexture_f(), CL_ParseEntityLump(), FOG_clear(), R_UpdateFog(), and VM_CL_R_SetView().
float r_refdef_t::fog_green |
Definition at line 433 of file render.h.
Referenced by CL_Fog_f(), CL_Fog_HeightTexture_f(), CL_ParseEntityLump(), FOG_clear(), R_UpdateFog(), and VM_CL_R_SetView().
float r_refdef_t::fog_height |
Definition at line 438 of file render.h.
Referenced by CL_Fog_f(), CL_Fog_HeightTexture_f(), CL_ParseEntityLump(), FOG_clear(), R_UpdateFog(), and VM_CL_R_SetView().
unsigned char* r_refdef_t::fog_height_table1d |
Definition at line 445 of file render.h.
Referenced by R_BuildFogHeightTexture().
unsigned char* r_refdef_t::fog_height_table2d |
Definition at line 446 of file render.h.
Referenced by R_BuildFogHeightTexture().
float r_refdef_t::fog_height_tablescale |
Definition at line 448 of file render.h.
Referenced by R_UpdateFog().
int r_refdef_t::fog_height_tablesize |
Definition at line 447 of file render.h.
Referenced by R_BuildFogHeightTexture(), and R_UpdateFog().
float r_refdef_t::fog_height_texcoordscale |
Definition at line 449 of file render.h.
Referenced by R_UpdateFog().
char r_refdef_t::fog_height_texturename[64] |
Definition at line 444 of file render.h.
Referenced by CL_Fog_HeightTexture_f(), CL_ParseEntityLump(), FOG_clear(), R_BuildFogHeightTexture(), and R_UpdateFog().
float r_refdef_t::fog_red |
Definition at line 432 of file render.h.
Referenced by CL_Fog_f(), CL_Fog_HeightTexture_f(), CL_ParseEntityLump(), FOG_clear(), R_UpdateFog(), and VM_CL_R_SetView().
float r_refdef_t::fog_start |
Definition at line 436 of file render.h.
Referenced by CL_Fog_f(), CL_Fog_HeightTexture_f(), CL_ParseEntityLump(), FOG_clear(), R_BuildFogTexture(), R_UpdateFog(), and VM_CL_R_SetView().
float r_refdef_t::fogcolor[3] |
Definition at line 424 of file render.h.
Referenced by R_ClearScreen(), R_DrawBBoxMesh(), R_DrawNoModel_TransparentCallback(), R_DrawParticle_TransparentCallback(), R_DrawTextureSurfaceList_Sky(), R_SetupShader_Surface(), and R_UpdateFog().
qbool r_refdef_t::fogenabled |
Definition at line 440 of file render.h.
Referenced by R_DrawBBoxMesh(), R_DrawModelDecals_Entity(), R_DrawNoModel_TransparentCallback(), R_DrawParticle_TransparentCallback(), R_RenderView(), R_SetupShader_Surface(), R_UpdateFog(), and R_Water_ProcessPlanes().
float r_refdef_t::fogheightfade |
Definition at line 423 of file render.h.
Referenced by R_UpdateFog(), RSurf_ActiveCustomEntity(), RSurf_ActiveModelEntity(), and RSurf_FogPoint().
char r_refdef_t::fogheighttexturename[64] |
Definition at line 450 of file render.h.
Referenced by R_BuildFogHeightTexture(), and R_UpdateFog().
float r_refdef_t::fogmasktable[FOGMASKTABLEWIDTH] |
Definition at line 429 of file render.h.
Referenced by R_BuildFogTexture(), RSurf_FogPoint(), and RSurf_FogVertex().
float r_refdef_t::fogmasktable_alpha |
Definition at line 430 of file render.h.
Referenced by R_BuildFogTexture(), and R_UpdateFog().
float r_refdef_t::fogmasktable_density |
Definition at line 430 of file render.h.
Referenced by gl_main_start(), R_BuildFogTexture(), and R_UpdateFog().
float r_refdef_t::fogmasktable_range |
Definition at line 430 of file render.h.
Referenced by R_BuildFogTexture(), and R_UpdateFog().
float r_refdef_t::fogmasktable_start |
Definition at line 430 of file render.h.
Referenced by R_BuildFogTexture(), and R_UpdateFog().
float r_refdef_t::fogmasktabledistmultiplier |
Definition at line 427 of file render.h.
Referenced by R_UpdateFog(), and RSurf_FogPoint().
float r_refdef_t::fogplane[4] |
Definition at line 420 of file render.h.
Referenced by R_UpdateFog(), RSurf_ActiveCustomEntity(), RSurf_ActiveModelEntity(), and RSurf_FogPoint().
qbool r_refdef_t::fogplaneviewabove |
Definition at line 422 of file render.h.
Referenced by R_SetupShader_Surface(), R_UpdateFog(), RSurf_FogPoint(), and RSurf_FogVertex().
float r_refdef_t::fogplaneviewdist |
Definition at line 421 of file render.h.
Referenced by R_UpdateFog(), RSurf_ActiveModelEntity(), and RSurf_FogPoint().
float r_refdef_t::fogrange |
Definition at line 425 of file render.h.
Referenced by R_BuildFogTexture(), and R_UpdateFog().
float r_refdef_t::fograngerecip |
Definition at line 426 of file render.h.
Referenced by R_UpdateFog(), RSurf_ActiveCustomEntity(), and RSurf_ActiveModelEntity().
float r_refdef_t::frustumscale_x |
Definition at line 403 of file render.h.
Referenced by SCR_DrawScreen(), V_CalcViewBlend(), and V_MakeViewIsometric().
float r_refdef_t::frustumscale_y |
Definition at line 403 of file render.h.
Referenced by SCR_DrawScreen(), V_CalcViewBlend(), and V_MakeViewIsometric().
double r_refdef_t::lastdrawscreentime |
Definition at line 462 of file render.h.
Referenced by CL_UpdateScreen(), and R_Bloom_StartFrame().
double r_refdef_t::nearclip |
Definition at line 410 of file render.h.
Referenced by R_SetupView(), R_Shadow_CullFrustumSides(), R_UpdateVariables(), and R_View_SetFrustum().
qbool r_refdef_t::oldgl_fogenable |
Definition at line 441 of file render.h.
Referenced by R_UpdateFog().
float r_refdef_t::polygonfactor |
Definition at line 458 of file render.h.
Referenced by R_DrawBBoxMesh(), R_DrawDebugModel(), R_DrawExplosion_TransparentCallback(), R_DrawLoc_Callback(), R_DrawPortal_Callback(), R_ResetViewRendering3D(), R_Shadow_RenderMode_Begin(), R_Shadow_RenderMode_Reset(), R_UpdateVariables(), RSurf_ActiveCustomEntity(), and RSurf_ActiveModelEntity().
float r_refdef_t::polygonoffset |
Definition at line 459 of file render.h.
Referenced by R_DrawBBoxMesh(), R_DrawDebugModel(), R_DrawExplosion_TransparentCallback(), R_DrawLoc_Callback(), R_DrawPortal_Callback(), R_ResetViewRendering3D(), R_Shadow_RenderMode_Begin(), R_Shadow_RenderMode_Reset(), R_UpdateVariables(), RSurf_ActiveCustomEntity(), and RSurf_ActiveModelEntity().
r_refdef_scene_t r_refdef_t::scene |
Definition at line 418 of file render.h.
Referenced by CL_Beam_AddPolygons(), CL_ClearTempEntities(), CL_ExpandCSQCRenderEntities(), CL_Init(), CL_LinkNetworkEntity(), CL_MeshEntities_Scene_AddRenderEntity(), CL_NewParticlesFromEffectinfo(), CL_NewTempEntity(), CL_ParticleEffect_Fallback(), CL_RelinkBeams(), CL_RelinkLightFlashes(), CL_RelinkStaticEntities(), CL_RelinkWorld(), CL_UpdateEntityShading(), CL_UpdateEntityShading_Entity(), CL_UpdateWorld(), CL_VM_UpdateView(), CSQC_AddRenderEdict(), Mod_BSP_LightPoint_RecursiveBSPNode(), MP_Draw(), R_AnimCache_CacheVisibleEntities(), R_AnimCache_ClearCache(), R_BuildLightMap(), R_CanSeeBox(), R_CompleteLightPoint(), R_DecalSystem_ApplySplatEntities(), R_DrawBBoxMesh(), R_DrawBrushModelsSky(), R_DrawDebugModel(), R_DrawModelDecals(), R_DrawModelDecals_Entity(), R_DrawModelDecals_FadeEntity(), R_DrawModels(), R_DrawModelsAddWaterPlanes(), R_DrawModelsDebug(), R_DrawModelsDepth(), R_DrawModelSurfaces(), R_DrawParticle_TransparentCallback(), R_DrawParticles(), R_DrawPortals(), R_DrawTextureSurfaceList_Sky(), R_GetScenePointer(), R_HDR_UpdateIrisAdaptation(), R_ListWorldTextures_f(), R_Main_ResizeViewCache(), R_Mod_DrawAddWaterPlanes(), R_Mod_DrawLight(), R_Mod_GetLightInfo(), R_RenderScene(), R_RenderView(), R_RenderWaterPlanes(), R_ReplaceWorldTexture_f(), R_RTLight_Compile(), R_SelectScene(), R_SetupShader_Surface(), R_Shadow_BounceGrid_AssignPhotons_Task(), R_Shadow_BounceGrid_CheckEnable(), R_Shadow_BounceGrid_UpdateSpacing(), R_Shadow_DrawCoronas(), R_Shadow_DrawLightShadowMaps(), R_Shadow_DrawPrepass(), R_Shadow_DrawWorldLight(), R_Shadow_DrawWorldShadow_ShadowMap(), R_Shadow_PrepareLight(), R_Shadow_PrepareLights(), R_Shadow_PrepareModelShadows(), R_Shadow_UpdateBounceGridTexture(), R_SkySphere(), R_SkyStartFrame(), R_SortEntities(), R_Stain(), R_TimeReport_EndFrame(), R_UpdateVariables(), R_View_UpdateEntityVisible(), R_View_WorldVisibility(), R_View_WorldVisibility_CullSurfaces(), R_Water_AddWaterPlane(), R_Water_ProcessPlanes(), RSurf_ActiveCustomEntity(), RSurf_ActiveModelEntity(), RSurf_DrawBatch(), RSurf_PrepareVerticesForBatch(), VM_CL_getlight(), VM_CL_R_AddDynamicLight(), and VM_CL_R_ClearScene().
int r_refdef_t::stats[r_stat_count] |
Definition at line 466 of file render.h.
Referenced by Collision_Cache_Lookup(), R_AnimCache_GetEntity(), R_BlendView(), R_Bloom_MakeTexture(), R_BufferData_Store(), R_BuildLightMap(), R_DrawModelDecals(), R_DrawModelDecals_Entity(), R_DrawModels(), R_DrawModelSurfaces(), R_DrawParticle_TransparentCallback(), R_FrameData_Alloc(), R_Mesh_Draw(), R_Mesh_UpdateMeshBuffer(), R_Mod_DrawShadowMap(), R_MotionBlurView(), R_RenderScene(), R_RenderTarget_Get(), R_Shadow_BounceGrid_AssignPhotons_Task(), R_Shadow_ClearStencil(), R_Shadow_DrawWorldShadow_ShadowMap(), R_Shadow_PrepareLight(), R_Shadow_ScissorForBBox(), R_TimeReport_BeginFrame(), R_TimeReport_EndFrame(), R_View_WorldVisibility(), RSurf_ActiveCustomEntity(), RSurf_ActiveModelEntity(), and RSurf_PrepareVerticesForBatch().
r_refdef_view_t r_refdef_t::view |
Definition at line 406 of file render.h.
Referenced by CL_Beam_AddPolygons(), CL_Beam_CalculatePositions(), CL_Frame(), CL_GetEntityMatrix(), CL_GetTagMatrix(), CL_Locs_RemoveNearest_f(), CL_TimeRefresh_f(), CL_UpdatePrydonCursor(), CL_UpdateScreen(), CL_UpdateWorld(), CL_VM_UpdateView(), CSQC_R_RecalcView(), DrawQ_FlushUI(), DrawQ_SetClipArea(), MP_Draw(), R_BeginCoronaQuery(), R_BlendView(), R_Bloom_StartFrame(), R_CalcBeam_Vertex3f(), R_CanSeeBox(), R_CullFrustum(), R_DebugLine(), R_DrawCorona(), R_DrawDebugModel(), R_DrawExplosion_TransparentCallback(), R_DrawLoc_Callback(), R_DrawModelDecals_Entity(), R_DrawModelTextureSurfaceList(), R_DrawNoModel_TransparentCallback(), R_DrawParticle_TransparentCallback(), R_DrawParticles(), R_DrawPortal_Callback(), R_DrawSurface_TransparentCallback(), R_DrawTextureSurfaceList_ShowSurfaces(), R_DrawTextureSurfaceList_Sky(), R_Envmap_f(), R_GetCurrentTexture(), R_HDR_UpdateIrisAdaptation(), R_MeshQueue_AddTransparent(), R_MeshQueue_BeginScene(), R_Mod_DrawDepth(), R_Mod_DrawLight(), R_Mod_DrawShadowMap(), R_Model_Sprite_Draw_TransparentCallback(), R_MotionBlurView(), R_ProcessTransparentTextureSurfaceList(), R_RenderScene(), R_RenderView(), R_RenderView_UpdateViewVectors(), R_ResetViewRendering2D_Common(), R_ResetViewRendering3D(), R_ScissorForBBox(), R_SetupShader_DeferredLight(), R_SetupShader_Surface(), R_SetupView(), R_Shadow_BounceGrid_AssignPhotons_Task(), R_Shadow_BounceGrid_UpdateSpacing(), R_Shadow_ClearShadowMapTexture(), R_Shadow_ComputeShadowCasterCullingPlanes(), R_Shadow_CullFrustumSides(), R_Shadow_DrawCoronas(), R_Shadow_DrawCursor_TransparentCallback(), R_Shadow_DrawLight(), R_Shadow_DrawLightSprite_TransparentCallback(), R_Shadow_DrawModelShadowMaps(), R_Shadow_PrepareLight(), R_Shadow_PrepareModelShadows(), R_Shadow_RenderMode_Begin(), R_Shadow_RenderMode_DrawDeferredLight(), R_Shadow_RenderMode_End(), R_Shadow_RenderMode_Lighting(), R_Shadow_RenderMode_Reset(), R_Shadow_RenderMode_ShadowMap(), R_Shadow_RenderMode_VisibleLighting(), R_Shadow_ScissorForBBox(), R_Shadow_SelectLightInView(), R_Shadow_SetCursorLocationForView(), R_Sky(), R_TimeReport_EndFrame(), R_TrackSprite(), R_UpdateFog(), R_View_SetFrustum(), R_View_Update(), R_View_UpdateEntityVisible(), R_View_WorldVisibility(), R_View_WorldVisibility_CullSurfaces(), R_Water_AddWaterPlane(), R_Water_ProcessPlanes(), RSurf_ActiveCustomEntity(), RSurf_ActiveModelEntity(), RSurf_FogPoint(), RSurf_PrepareVerticesForBatch(), RSurf_SetupDepthAndCulling(), Sbar_ShowFPS(), SCR_DrawScreen(), V_CalcIntermissionRefdef(), V_CalcRefdef(), V_CalcRefdefUsing(), V_CalcViewBlend(), V_MakeViewIsometric(), VM_CL_project(), VM_CL_R_ClearScene(), VM_CL_R_RenderScene(), VM_CL_R_SetView(), and VM_CL_unproject().
float r_refdef_t::viewblend[4] |
Definition at line 416 of file render.h.
Referenced by R_BlendView(), R_BlendView_IsTrivial(), and V_CalcViewBlend().
r_refdef_viewcache_t r_refdef_t::viewcache |
Definition at line 407 of file render.h.
Referenced by R_AnimCache_CacheVisibleEntities(), R_DrawBrushModelsSky(), R_DrawDebugModel(), R_DrawModelDecals(), R_DrawModelDecals_Entity(), R_DrawModels(), R_DrawModelsAddWaterPlanes(), R_DrawModelsDebug(), R_DrawModelsDepth(), R_DrawModelSurfaces(), R_DrawParticles(), R_DrawPortals(), R_DrawTextureSurfaceList_Sky(), R_Main_FreeViewCache(), R_Main_ResizeViewCache(), R_Mod_DrawAddWaterPlanes(), R_Mod_DrawLight(), R_Shadow_BounceGrid_AssignPhotons_Task(), R_Shadow_DrawPrepass(), R_Shadow_PrepareLight(), R_View_UpdateEntityVisible(), R_View_WorldVisibility(), R_View_WorldVisibility_CullSurfaces(), and R_Water_ProcessPlanes().