11#pragma comment(lib, "sdl2.lib")
12#pragma comment(lib, "sdl2main.lib")
32 SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, title,
string,
NULL);
40 cliptext = SDL_GetClipboardText();
41 if (cliptext !=
NULL) {
56 Sys_Error(
"SDL_Init failed: %s\n", SDL_GetError());
66 return SDL_GetTicks();
70 SDL_Delay(milliseconds);
#define dp_strlcpy(dst, src, dsize)
GLsizeiptr const GLvoid * data
#define MAX_INPUTLINE
maximum size of console commandline, QuakeC strings, and many other text processing buffers
void Sys_Error(const char *error,...) DP_FUNC_PRINTF(1) DP_FUNC_NORETURN
Causes the entire program to exit ASAP.
int Sys_Main(int argc, char *argv[])
main() but renamed so we can wrap it in sys_sdl.c and sys_null.c to avoid needing to include SDL....
int Sys_CheckParm(const char *parm)
static qbool nocrashdialog
unsigned int Sys_SDL_GetTicks(void)
void Sys_SDL_Dialog(const char *title, const char *string)
char * Sys_SDL_GetClipboardData(void)
void Sys_SDL_Shutdown(void)
INFO: This is only called by Host_Shutdown so we dont need testing for recursion.
void Sys_SDL_Delay(unsigned int milliseconds)
qbool sys_supportsdlgetticks