DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
zone.h File Reference
#include <stddef.h>
#include <stdalign.h>
#include "qtypes.h"
#include "qdefs.h"
#include "com_list.h"
+ Include dependency graph for zone.h:
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Go to the source code of this file.

Data Structures

struct  memexpandablearray_array_t
 
struct  memexpandablearray_t
 
struct  memheader_t
 
struct  mempool_t
 

Macros

#define Mem_Alloc(pool, size)
 
#define Mem_AllocPool(name, flags, parent)
 
#define Mem_AllocType(pool, type, size)
 
#define Mem_CheckSentinels(data)
 
#define Mem_CheckSentinelsGlobal()
 
#define Mem_EmptyPool(pool)
 
#define Mem_Free(mem)
 
#define Mem_FreePool(pool)
 
#define Mem_Realloc(pool, data, size)
 
#define Mem_ReallocType(pool, data, type, size)
 
#define Mem_strdup(pool, s)
 
#define MEMPARANOIA   0
 
#define POOLFLAG_TEMP   1
 
#define POOLNAMESIZE   128
 
#define Z_Free(data)
 
#define Z_Malloc(size)
 
#define Z_Realloc(data, size)
 
#define Z_strdup(s)
 

Functions

void_Mem_Alloc (mempool_t *pool, void *data, size_t size, size_t alignment, const char *filename, int fileline)
 
mempool_t_Mem_AllocPool (const char *name, unsigned flags, mempool_t *parent, const char *filename, int fileline)
 
void _Mem_CheckSentinels (void *data, const char *filename, int fileline)
 
void _Mem_CheckSentinelsGlobal (const char *filename, int fileline)
 
void _Mem_EmptyPool (mempool_t *pool, const char *filename, int fileline)
 
void _Mem_Free (void *data, const char *filename, int fileline)
 
void _Mem_FreePool (mempool_t **pool, const char *filename, int fileline)
 
char * _Mem_strdup (mempool_t *pool, const char *s, const char *filename, int fileline)
 
voidMem_ExpandableArray_AllocRecord (memexpandablearray_t *l)
 
void Mem_ExpandableArray_FreeArray (memexpandablearray_t *l)
 
void Mem_ExpandableArray_FreeRecord (memexpandablearray_t *l, void *record)
 
size_t Mem_ExpandableArray_IndexRange (const memexpandablearray_t *l) DP_FUNC_PURE
 
void Mem_ExpandableArray_NewArray (memexpandablearray_t *l, mempool_t *mempool, size_t recordsize, int numrecordsperarray)
 
voidMem_ExpandableArray_RecordAtIndex (const memexpandablearray_t *l, size_t index) DP_FUNC_PURE
 
qbool Mem_IsAllocated (mempool_t *pool, const void *data)
 
static size_t Mem_Size (void *data)
 Returns the current size of an allocation.
 
void Memory_Init (void)
 
void Memory_Init_Commands (void)
 
void Memory_Shutdown (void)
 

Variables

struct cvar_s developer_memory
 
struct cvar_s developer_memorydebug
 
struct cvar_s developer_memoryreportlargerthanmb
 
qbool mem_bigendian
 
mempool_ttempmempool
 
mempool_tzonemempool
 

Macro Definition Documentation

◆ Mem_Alloc

#define Mem_Alloc ( pool,
size )
Value:
_Mem_Alloc(pool, NULL, size, alignof(max_align_t), __FILE__, __LINE__)
vector size
#define NULL
Definition qtypes.h:12
void * _Mem_Alloc(mempool_t *pool, void *data, size_t size, size_t alignment, const char *filename, int fileline)
Definition zone.c:369

Definition at line 92 of file zone.h.

Referenced by animatemodel(), AssertBufsize(), BufStr_Expand(), BufStr_Set(), Cbuf_NodeGet(), CheckPendingDownloads(), CL_Beams_SetupBuiltinTexture(), CL_ClearState(), CL_DownloadBegin_f(), CL_ExpandCSQCRenderEntities(), CL_ExpandEntities(), CL_Init(), CL_IPLog_Add(), CL_Locs_AddNode(), CL_ParseServerInfo(), CL_StopDownload(), Cmd_AddCommand(), Cmd_AddInterpreter(), Cmd_CompleteAliasBuildList(), Cmd_CompleteBuildList(), Cmd_Init(), Collision_Cache_Reset(), Collision_NewBrushFromPlanes(), COM_InsertFlags(), Con_ConDump_f(), Con_Init(), ConBuffer_Init(), Crypto_d0_malloc(), Cvar_CompleteBuildList(), EntityFrame4_AddCommitEntity(), EntityFrame4_AllocDatabase(), EntityFrame4_GetReferenceEntity(), EntityFrame5_AllocDatabase(), EntityFrame5_ExpandEdicts(), EntityFrame_AllocDatabase(), EntityFrameQW_AllocDatabase(), EntityState5_ReadUpdate(), fixtransparentpixels(), Font_Alloc(), Font_Attach(), Font_LoadMap(), Font_LoadSize(), Font_Postprocess_Update(), fractalnoise(), FS_AddGameDirectory(), FS_AddPack_Fullpath(), FS_AddSelfPack(), FS_Deflate(), FS_FileFromData(), FS_Inflate(), FS_ListGameDirs(), FS_LoadAndCloseQFile(), FS_LoadPackPAK(), FS_LoadPackPK3FromFD(), FS_LoadPackVirtual(), FS_OpenPackedFile(), FS_Search(), FS_Seek(), FS_SysOpen(), FS_VPrintf(), GL_Draw_Init(), GrowBuf(), hmac(), Image_Compress(), Image_GenerateDitherPattern(), Image_GenerateNoTexture(), Image_GenerateWhite(), Image_GetEmbeddedPicBGRA(), Image_Resample32Lerp(), Image_WriteTGABGRA(), incmap_post_process(), JPEG_LoadImage_BGRA(), JPEG_SaveImage_to_Buffer(), LoadConChars_BGRA(), LoadLMP_BGRA(), LoadPCX_BGRA(), LoadSubtitles(), LoadTGA_BGRA(), LoadWAL_BGRA(), Log_ConPrint(), M_Setup_Draw(), Mem_ExpandableArray_AllocRecord(), Mod_Alias_CalculateBoundingBox(), Mod_Alias_MorphMesh_CompileFrames(), Mod_AllocLightmap_Init(), Mod_AllocSurfMesh(), Mod_BSP_FinalizePortals(), Mod_BSP_LoadSubmodels(), Mod_BSP_MakePortals(), Mod_BuildBaseBonePoses(), Mod_BuildVBOs(), Mod_BuildVertexRemapTableFromElements(), Mod_CreateShaderPass(), Mod_CreateShaderPassFromQ3ShaderLayer(), Mod_DARKPLACESMODEL_Load(), Mod_FrameGroupify(), Mod_GenerateLightmaps_CreateLightmaps(), Mod_GenerateLightmaps_CreateLights(), Mod_GenerateLightmaps_CreateLights_ComputeSVBSP(), Mod_GenerateLightmaps_CreateTriangleInformation(), Mod_GenerateLightmaps_UnweldTriangles(), Mod_IDP0_Load(), Mod_IDP2_Load(), Mod_IDP3_Load(), Mod_IDS2_Load(), Mod_INTERQUAKEMODEL_Load(), Mod_LoadQ3Shaders(), Mod_LoadSkinFiles(), Mod_MakeCollisionBIH(), Mod_MakeSortedSurfaces(), Mod_MDLMD2MD3_TraceBox(), Mod_MDLMD2MD3_TraceLine(), Mod_OBJ_Load(), Mod_PSKMODEL_Load(), Mod_Q1BSP_Load(), Mod_Q1BSP_LoadClipnodes(), Mod_Q1BSP_LoadEdges(), Mod_Q1BSP_LoadEntities(), Mod_Q1BSP_LoadFaces(), Mod_Q1BSP_LoadLeaffaces(), Mod_Q1BSP_LoadLeafs(), Mod_Q1BSP_LoadLighting(), Mod_Q1BSP_LoadMapBrushes(), Mod_Q1BSP_LoadNodes(), Mod_Q1BSP_LoadPlanes(), Mod_Q1BSP_LoadSplitSky(), Mod_Q1BSP_LoadSurfedges(), Mod_Q1BSP_LoadTexinfo(), Mod_Q1BSP_LoadTextures(), Mod_Q1BSP_LoadVertexes(), Mod_Q1BSP_LoadVisibility(), Mod_Q1BSP_MakeHull0(), Mod_Q2BSP_Load(), Mod_Q2BSP_LoadBrushes(), Mod_Q2BSP_LoadBrushSides(), Mod_Q2BSP_LoadLeafBrushes(), Mod_Q2BSP_LoadLeafs(), Mod_Q2BSP_LoadLighting(), Mod_Q2BSP_LoadNodes(), Mod_Q2BSP_LoadTexinfo(), Mod_Q2BSP_LoadVisibility(), Mod_Q3BSP_Load(), Mod_Q3BSP_LoadBrushes(), Mod_Q3BSP_LoadBrushSides(), Mod_Q3BSP_LoadBrushSides_IG(), Mod_Q3BSP_LoadEffects(), Mod_Q3BSP_LoadEntities(), Mod_Q3BSP_LoadFaces(), Mod_Q3BSP_LoadLeafBrushes(), Mod_Q3BSP_LoadLeafFaces(), Mod_Q3BSP_LoadLeafs(), Mod_Q3BSP_LoadLightGrid(), Mod_Q3BSP_LoadLightmaps(), Mod_Q3BSP_LoadModels(), Mod_Q3BSP_LoadNodes(), Mod_Q3BSP_LoadPlanes(), Mod_Q3BSP_LoadPVS(), Mod_Q3BSP_LoadTextures(), Mod_Q3BSP_LoadTriangles(), Mod_Q3BSP_LoadVertices(), Mod_ShadowMesh_Alloc(), Mod_ShadowMesh_Finish(), Mod_Sprite_SharedSetup(), Mod_VBSP_LoadEdges(), Mod_VBSP_LoadEntities(), Mod_VBSP_LoadFaces(), Mod_VBSP_LoadPlanes(), Mod_VBSP_LoadSurfedges(), Mod_VBSP_LoadTexinfo(), Mod_VBSP_LoadVertexes(), Mod_ZYMOTICMODEL_Load(), MR_Init(), MVM_init_cmd(), NetConn_Open(), Nicks_CompleteBuildList(), OGG_GetSamplesFloat(), OGG_LoadVorbisFile(), OpenVideo(), PK3_BuildFileList(), PK3_GetEndOfCentralDir(), PNG_LoadImage_BGRA(), PRVM_Fields_f(), PRVM_LoadLNO(), PRVM_MEM_Alloc(), PRVM_PO_Load(), PRVM_Prog_Load(), PRVM_SetTempString(), QW_CL_ParseDownload(), QW_CL_StartUpload(), R_AllocTexturePool(), R_BufferData_Resize(), R_BuildFogHeightTexture(), R_BuildLightMap(), R_BuildNormalizationCube(), R_DecalSystem_SpawnTriangle(), R_DrawModelSurfaces(), R_DrawParticles(), R_Envmap_f(), R_FrameData_Resize(), R_GetCubemap(), R_GetCurrentTexture(), R_InitBloodTextures(), R_InitParticleTexture(), R_LoadCubemap(), R_LoadSkyBox(), R_LoadTextureDDSFile(), R_Main_ResizeViewCache(), R_MakeResizeBufferBigger(), R_MeshQueue_AddTransparent(), R_MeshQueue_RenderTransparent(), R_RTLight_Compile(), R_SaveTextureDDSFile(), R_SetupTexture(), R_ShaderStrCat(), R_Shadow_BounceGrid_ConvertPixelsAndUpload(), R_Shadow_EnlargeLeafSurfaceTrisBuffer(), R_Shadow_MakeTextures(), R_Shadow_PrepareShadowMark(), R_Shadow_PrepareShadowSides(), R_Shadow_ResizeShadowArrays(), R_Shadow_SaveWorldLights(), R_Shadow_UpdateBounceGridTexture(), R_SkinFrame_GenerateTexturesFromQPixels(), R_SkinFrame_LoadExternal_SkinFrame(), R_SkinFrame_LoadInternalBGRA(), R_SkinFrame_LoadInternalQuake(), R_TimeReport_EndFrame(), S_FindName(), S_LoadWavFile(), SCR_CaptureVideo_Avi_BeginVideo(), SCR_CaptureVideo_Ogg_BeginVideo(), SCR_DrawScreen(), SCR_ScreenShot_f(), SHOWLMP_decodeshow(), Snd_CreateRingBuffer(), SV_Map_f(), SV_ReadClientMessage(), SV_ServerOptions(), VM_buf_copy(), VM_buf_cvarlist(), VM_buf_loadfile(), VM_bufstr_add(), VM_CL_ReadPicture(), VM_CL_skel_create(), VM_InitParticleSpawner(), VM_SV_skel_create(), VM_UpdateEdictSkeleton(), W_ConvertWAD3TextureBGRA(), W_GetTextureBGRA(), W_LoadTextureWadFile(), WakeVideo(), XMP_GetSamplesFloat(), and XMP_LoadModFile().

◆ Mem_AllocPool

#define Mem_AllocPool ( name,
flags,
parent )
Value:
_Mem_AllocPool(name, flags, parent, __FILE__, __LINE__)
float flags
const GLchar * name
Definition glquake.h:601
mempool_t * _Mem_AllocPool(const char *name, unsigned flags, mempool_t *parent, const char *filename, int fileline)
Definition zone.c:500

Definition at line 104 of file zone.h.

Referenced by CL_Init(), CL_VM_Init(), Cmd_AddInterpreter(), Cmd_Init(), Collision_Init(), Crypto_Init(), font_start(), FS_Init(), GL_Draw_Init(), GL_Main_Init(), Memory_Init(), Mod_Init(), Mod_LoadModel(), Mod_LoadQ3Shaders(), Mod_Mesh_Create(), MP_Init(), NetConn_Init(), r_textures_start(), S_Init(), SV_Init(), SV_VM_Setup(), and VM_InitParticleSpawner().

◆ Mem_AllocType

#define Mem_AllocType ( pool,
type,
size )
Value:
(type *)_Mem_Alloc(pool, NULL, size, alignof(type), __FILE__, __LINE__)
GLenum type
Definition glquake.h:656

Definition at line 93 of file zone.h.

Referenced by Mod_BSP_FatPVS(), Mod_DARKPLACESMODEL_Load(), Mod_IDP3_Load(), Mod_INTERQUAKEMODEL_Load(), Mod_PSKMODEL_Load(), Mod_Q1BSP_Load(), Mod_Q2BSP_Load(), and Mod_ZYMOTICMODEL_Load().

◆ Mem_CheckSentinels

#define Mem_CheckSentinels ( data)
Value:
_Mem_CheckSentinels(data, __FILE__, __LINE__)
GLsizeiptr const GLvoid * data
Definition glquake.h:639
void _Mem_CheckSentinels(void *data, const char *filename, int fileline)
Definition zone.c:599

Definition at line 98 of file zone.h.

◆ Mem_CheckSentinelsGlobal

#define Mem_CheckSentinelsGlobal ( )
Value:
if(developer_memorydebug.integer) { _Mem_CheckSentinelsGlobal(__FILE__, __LINE__); }
void _Mem_CheckSentinelsGlobal(const char *filename, int fileline)
Definition zone.c:628
struct cvar_s developer_memorydebug
Definition zone.c:91

Definition at line 102 of file zone.h.

Referenced by CL_BeginDownloads(), CL_ParseServerInfo(), CL_SetupWorldModel(), Host_Frame(), Mem_PrintList(), Mem_PrintStats(), MemStats_f(), and QW_CL_RequestNextDownload().

◆ Mem_EmptyPool

#define Mem_EmptyPool ( pool)
Value:
_Mem_EmptyPool(pool, __FILE__, __LINE__)
void _Mem_EmptyPool(mempool_t *pool, const char *filename, int fileline)
Definition zone.c:567

Definition at line 106 of file zone.h.

Referenced by CL_ClearState().

◆ Mem_Free

#define Mem_Free ( mem)
Value:
_Mem_Free(mem, __FILE__, __LINE__)
void _Mem_Free(void *data, const char *filename, int fileline)
Definition zone.c:482

Definition at line 96 of file zone.h.

Referenced by animatemodel(), animatemodel_reset(), AssertBufsize(), BufStr_Del(), BufStr_Expand(), BufStr_Set(), BufStr_Shrink(), CL_Beams_SetupBuiltinTexture(), CL_ExpandCSQCRenderEntities(), CL_ExpandEntities(), CL_IPLog_Add(), CL_Locs_FreeNode(), CL_Particles_LoadEffectInfo(), CL_PasteDemo(), CL_ReadPointFile_f(), CL_StopDownload(), CL_VM_Init(), Cmd_Exec(), Collision_Cache_Reset(), Con_CompleteCommandLine(), Con_ConDump_f(), ConBuffer_Shutdown(), Crypto_d0_free(), decode_image(), EntityFrame4_AddCommitEntity(), EntityFrame4_FreeDatabase(), EntityFrame4_GetReferenceEntity(), EntityFrame5_ExpandEdicts(), EntityFrame5_FreeDatabase(), EntityFrame_FreeDatabase(), EntityFrameQW_FreeDatabase(), Font_Attach(), Font_LoadFont(), Font_LoadMap(), Font_Postprocess_Update(), Font_UnloadFont(), fontfilecache_Free(), fontfilecache_FreeAll(), fractalnoise(), FS_ClearSearchPath(), FS_Close(), FS_CRCFile(), FS_Deflate(), FS_Inflate(), FS_Init_SelfPack(), FS_ListGameDirs(), FS_LoadPackPAK(), FS_LoadPackPK3FromFD(), FS_OpenPackedFile(), FS_Search(), FS_Seek(), FS_SysOpen(), FS_UnloadPacks_dlcache(), FS_VPrintf(), gl_backend_shutdown(), gl_main_newmap(), gl_main_shutdown(), GrowBuf(), hmac(), Image_Compress(), Image_FixTransparentPixels_f(), Image_GetStockPicSize(), Image_Resample32Lerp(), Image_WriteTGABGRA(), incmap_post_process(), JPEG_LoadImage_BGRA(), JPEG_SaveImage_to_Buffer(), listdirectory(), LoadFont(), loadimagepixelsbgra(), loadtextureimage(), Log_ConPrint(), Log_Start(), M_Setup_Draw(), Mem_ExpandableArray_AllocRecord(), Mem_ExpandableArray_FreeArray(), Mod_Alias_CalculateBoundingBox(), Mod_AllocLightmap_Free(), Mod_BSP_FatPVS(), Mod_BSP_MakePortals(), Mod_BuildBaseBonePoses(), Mod_BuildVBOs(), Mod_BuildVertexRemapTableFromElements(), Mod_FreeSkinFiles(), Mod_GenerateLightmaps_CreateLightmaps(), Mod_GenerateLightmaps_CreateLights_ComputeSVBSP(), Mod_GenerateLightmaps_DestroyLightmaps(), Mod_GenerateLightmaps_DestroyLights(), Mod_GenerateLightmaps_DestroyTriangleInformation(), Mod_IDP0_Load(), Mod_IDP2_Load(), Mod_INTERQUAKEMODEL_Load(), Mod_LoadModel(), Mod_LoadQ3Shaders(), Mod_LoadSkinFiles(), Mod_MakeCollisionBIH(), Mod_MakeSortedSurfaces(), Mod_MDLMD2MD3_TraceBox(), Mod_MDLMD2MD3_TraceLine(), Mod_OBJ_Load(), Mod_PSKMODEL_Load(), Mod_Q1BSP_Load(), Mod_Q1BSP_LoadLighting(), Mod_Q1BSP_LoadSplitSky(), Mod_Q1BSP_LoadTextures(), Mod_Q2BSP_Load(), Mod_Q2BSP_LoadBrushes(), Mod_Q2BSP_LoadTexinfo(), Mod_Q3BSP_LoadBrushes(), Mod_Q3BSP_LoadFaces(), Mod_Q3BSP_LoadLightGrid(), Mod_Q3BSP_LoadLightmaps(), Mod_ShadowMesh_Finish(), Mod_ShadowMesh_Free(), Mod_Skeletal_AnimateVertices_AllocBuffers(), Mod_Skeletal_FreeBuffers(), Mod_Sprite_SharedSetup(), Mod_UnloadCustomMaterial(), Mod_ZYMOTICMODEL_Load(), NetConn_Close(), OGG_FreeSfx(), OGG_GetSamplesFloat(), OGG_LoadVorbisFile(), OGG_StopChannel(), Palette_Load(), Palette_LoadQ2Colormap(), Palette_SetupSpecialPalettes(), PK3_BuildFileList(), PK3_GetEndOfCentralDir(), PNG_LoadImage_BGRA(), PRVM_ED_ClearEdict(), PRVM_ED_Free(), PRVM_Fields_f(), PRVM_GarbageCollection(), PRVM_LoadLNO(), PRVM_PO_Destroy(), PRVM_PO_Load(), PRVM_Prog_Load(), PRVM_Prog_Reset(), PRVM_SetTempString(), QW_CL_ParseDownload(), QW_CL_RequestNextDownload(), QW_CL_StopUpload_f(), R_BufferData_NewFrame(), R_BufferData_Reset(), R_BuildFogHeightTexture(), R_BuildLightMap(), R_BuildNormalizationCube(), R_DecalSystem_Reset(), R_DecalSystem_SpawnTriangle(), R_DrawModelSurfaces(), R_DrawParticles(), R_Envmap_f(), R_FrameData_NewFrame(), R_FrameData_Reset(), R_FreeTexture(), R_FreeTexturePool(), R_GetCurrentTexture(), R_GLSL_CompilePermutation(), R_InitBloodTextures(), R_InitParticleTexture(), R_LoadCubemap(), R_LoadQWSkin(), R_LoadSkyBox(), R_LoadTextureDDSFile(), R_Main_FreeViewCache(), R_Main_ResizeViewCache(), R_MakeResizeBufferBigger(), R_MeshQueue_AddTransparent(), R_MeshQueue_RenderTransparent(), R_RTLight_Uncompile(), R_SaveTextureDDSFile(), R_SetupTexture(), R_Shadow_BounceGrid_FreeHighPixels(), R_Shadow_EnlargeLeafSurfaceTrisBuffer(), R_Shadow_LoadLightsFile(), R_Shadow_LoadWorldLights(), R_Shadow_LoadWorldLightsFromMap_LightArghliteTyrlite(), R_Shadow_MakeTextures(), R_Shadow_PrepareShadowMark(), R_Shadow_PrepareShadowSides(), R_Shadow_ResizeShadowArrays(), R_Shadow_SaveWorldLights(), r_shadow_shutdown(), R_SkinFrame_GenerateTexturesFromQPixels(), R_SkinFrame_LoadExternal_SkinFrame(), R_SkinFrame_LoadInternalBGRA(), R_Textures_Frame(), R_TimeReport_EndFrame(), S_FreeSfx(), S_LoadWavFile(), S_Shutdown(), S_Update(), SCR_CaptureVideo_Avi_EndVideo(), SCR_CaptureVideo_Ogg_EndVideo(), SCR_DrawScreen(), SCR_ScreenShot_f(), SHOWLMP_decodeshow(), SndSys_Shutdown(), SV_Loadgame_f(), SV_Map_f(), SV_ParticleEffectIndex(), SV_Prepare_CSQC(), SV_ReadClientMessage(), SV_SpawnServer(), UnlinkVideoTexture(), UnloadMapChain(), VM_buf_copy(), VM_buf_cvarlist(), VM_bufstr_free(), VM_CL_ReadPicture(), VM_CL_skel_delete(), VM_loadfromfile(), VM_RemoveEdictSkeleton(), VM_SV_skel_delete(), VM_UpdateEdictSkeleton(), W_GetLumpName(), W_GetTextureBGRA(), W_LoadTextureWadFile(), W_UnloadAll(), WAV_FreeSfx(), XMP_FreeSfx(), XMP_GetSamplesFloat(), XMP_LoadModFile(), and XMP_StopChannel().

◆ Mem_FreePool

#define Mem_FreePool ( pool)
Value:
_Mem_FreePool(pool, __FILE__, __LINE__)
void _Mem_FreePool(mempool_t **pool, const char *filename, int fileline)
Definition zone.c:530

Definition at line 105 of file zone.h.

Referenced by CL_Shutdown(), Cmd_Shutdown(), Crypto_Shutdown(), Font_CloseLibrary(), FS_Shutdown(), Mod_FreeQ3Shaders(), Mod_UnloadModel(), PRVM_Prog_Reset(), r_textures_shutdown(), S_Terminate(), and VM_InitParticleSpawner().

◆ Mem_Realloc

◆ Mem_ReallocType

#define Mem_ReallocType ( pool,
data,
type,
size )
Value:
(type *)_Mem_Alloc(pool, data, size, alignof(type), __FILE__, __LINE__)

Definition at line 95 of file zone.h.

Referenced by Mod_DARKPLACESMODEL_Load(), and Mod_PSKMODEL_Load().

◆ Mem_strdup

#define Mem_strdup ( pool,
s )
Value:
_Mem_strdup(pool, s, __FILE__, __LINE__)
char * _Mem_strdup(mempool_t *pool, const char *s, const char *filename, int fileline)
Definition zone.c:865

Definition at line 97 of file zone.h.

Referenced by Cmd_RestoreInitState(), Cmd_SaveInitState(), FS_SysOpen(), Mod_LoadQ3Shaders(), R_InitShaderModeInfo(), and ShaderModeInfo_GetShaderText().

◆ MEMPARANOIA

#define MEMPARANOIA   0

Definition at line 39 of file zone.h.

◆ POOLFLAG_TEMP

#define POOLFLAG_TEMP   1

Definition at line 43 of file zone.h.

Referenced by Mem_PrintList(), Mem_PrintStats(), and Memory_Init().

◆ POOLNAMESIZE

#define POOLNAMESIZE   128

Definition at line 41 of file zone.h.

◆ Z_Free

◆ Z_Malloc

◆ Z_Realloc

#define Z_Realloc ( data,
size )
Value:
#define Mem_Realloc(pool, data, size)
Definition zone.h:94

Definition at line 162 of file zone.h.

Referenced by Cvar_RegisterVirtual().

◆ Z_strdup

#define Z_strdup ( s)
Value:
#define Mem_strdup(pool, s)
Definition zone.h:97

Definition at line 163 of file zone.h.

Referenced by Cvar_Get(), Cvar_RegisterVariable(), Cvar_RegisterVirtual(), and Cvar_SaveInitState().

Function Documentation

◆ _Mem_Alloc()

void * _Mem_Alloc ( mempool_t * pool,
void * data,
size_t size,
size_t alignment,
const char * filename,
int fileline )

Definition at line 369 of file zone.c.

370{
371 unsigned int sentinel1;
372 unsigned int sentinel2;
373 size_t realsize;
374 size_t sharedsize;
375 size_t remainsize;
376 memheader_t *mem;
377 memheader_t *oldmem;
378 unsigned char *base;
379
380 if (size <= 0)
381 {
382 if (olddata)
383 _Mem_Free(olddata, filename, fileline);
384 return NULL;
385 }
386 if (pool == NULL)
387 {
388 if(olddata)
389 pool = ((memheader_t *)((unsigned char *) olddata - sizeof(memheader_t)))->pool;
390 else
391 Sys_Error("Mem_Alloc: pool == NULL (alloc at %s:%i)", filename, fileline);
392 }
393 if (mem_mutex)
396 Con_DPrintf("Mem_Alloc: pool %s, file %s:%i, size %f bytes (%f MB)\n", pool->name, filename, fileline, (double)size, (double)size / 1048576.0f);
397 //if (developer.integer > 0 && developer_memorydebug.integer)
398 // _Mem_CheckSentinelsGlobal(filename, fileline);
399 pool->totalsize += size;
400 realsize = alignment + sizeof(memheader_t) + size + sizeof(sentinel2);
401 pool->realsize += realsize;
402 base = (unsigned char *)Clump_AllocBlock(realsize);
403 if (base == NULL)
404 {
405 Mem_PrintList(0);
407 Mem_PrintList(1<<30);
409 Sys_Error("Mem_Alloc: out of memory (alloc of size %f (%.3fMB) at %s:%i)", (double)realsize, (double)realsize / (1 << 20), filename, fileline);
410 }
411 // calculate address that aligns the end of the memheader_t to the specified alignment
412 mem = (memheader_t*)((((size_t)base + sizeof(memheader_t) + (alignment-1)) & ~(alignment-1)) - sizeof(memheader_t));
413 mem->baseaddress = (void*)base;
414 mem->filename = filename;
415 mem->fileline = fileline;
416 mem->size = size;
417 mem->pool = pool;
418
419 // calculate sentinels (detects buffer overruns, in a way that is hard to exploit)
420 sentinel1 = MEMHEADER_SENTINEL_FOR_ADDRESS(&mem->sentinel);
421 sentinel2 = MEMHEADER_SENTINEL_FOR_ADDRESS((unsigned char *) mem + sizeof(memheader_t) + mem->size);
422 mem->sentinel = sentinel1;
423 memcpy((unsigned char *) mem + sizeof(memheader_t) + mem->size, &sentinel2, sizeof(sentinel2));
424
425 // append to head of list
426 List_Add(&mem->list, &pool->chain);
427
428 if (mem_mutex)
430
431 // copy the shared portion in the case of a realloc, then memset the rest
432 sharedsize = 0;
433 remainsize = size;
434 if (olddata)
435 {
436 oldmem = (memheader_t*)olddata - 1;
437 sharedsize = min(oldmem->size, size);
438 memcpy((void *)((unsigned char *) mem + sizeof(memheader_t)), olddata, sharedsize);
439 remainsize -= sharedsize;
440 _Mem_Free(olddata, filename, fileline);
441 }
442 memset((void *)((unsigned char *) mem + sizeof(memheader_t) + sharedsize), 0, remainsize);
443 return (void *)((unsigned char *) mem + sizeof(memheader_t));
444}
static unsigned char olddata[NET_MAXMESSAGE]
Definition cl_parse.c:313
static void List_Add(llist_t *node, llist_t *head)
Definition com_list.h:241
void Con_DPrintf(const char *fmt,...)
A Con_Printf that only shows up if the "developer" cvar is set.
Definition console.c:1544
#define min(A, B)
Definition mathlib.h:37
float value
Definition cvar.h:74
int integer
Definition cvar.h:73
size_t size
Definition zone.h:54
struct llist_s list
Definition zone.h:50
struct mempool_s * pool
Definition zone.h:52
int fileline
Definition zone.h:57
const char * filename
Definition zone.h:56
unsigned int sentinel
Definition zone.h:59
void * baseaddress
Definition zone.h:48
char name[POOLNAMESIZE]
Definition zone.h:86
struct llist_s chain
Definition zone.h:69
size_t realsize
Definition zone.h:75
size_t totalsize
Definition zone.h:73
void Sys_Error(const char *error,...) DP_FUNC_PRINTF(1) DP_FUNC_NORETURN
Causes the entire program to exit ASAP.
Definition sys_shared.c:724
#define Thread_LockMutex(m)
Definition thread.h:17
#define Thread_UnlockMutex(m)
Definition thread.h:18
static void * Clump_AllocBlock(size_t size)
Definition zone.c:202
cvar_t developer_memory
Definition zone.c:90
void _Mem_Free(void *data, const char *filename, int fileline)
Definition zone.c:482
void Mem_PrintList(size_t minallocationsize)
Definition zone.c:823
cvar_t developer_memoryreportlargerthanmb
Definition zone.c:92
void Mem_PrintStats(void)
Definition zone.c:798
void * mem_mutex
Definition zone.c:35
#define MEMHEADER_SENTINEL_FOR_ADDRESS(p)
Definition zone.c:31

References _Mem_Free(), memheader_t::baseaddress, mempool_t::chain, Clump_AllocBlock(), Con_DPrintf(), developer_memory, developer_memoryreportlargerthanmb, memheader_t::fileline, memheader_t::filename, cvar_t::integer, memheader_t::list, List_Add(), mem_mutex, Mem_PrintList(), Mem_PrintStats(), MEMHEADER_SENTINEL_FOR_ADDRESS, min, mempool_t::name, NULL, olddata, memheader_t::pool, mempool_t::realsize, memheader_t::sentinel, memheader_t::size, size, Sys_Error(), Thread_LockMutex, Thread_UnlockMutex, mempool_t::totalsize, and cvar_t::value.

Referenced by _Mem_strdup().

◆ _Mem_AllocPool()

mempool_t * _Mem_AllocPool ( const char * name,
unsigned flags,
mempool_t * parent,
const char * filename,
int fileline )

Definition at line 500 of file zone.c.

501{
502 mempool_t *pool;
504 _Mem_CheckSentinelsGlobal(filename, fileline);
505 pool = (mempool_t *)Clump_AllocBlock(sizeof(mempool_t));
506 if (pool == NULL)
507 {
508 Mem_PrintList(0);
510 Mem_PrintList(1<<30);
512 Sys_Error("Mem_AllocPool: out of memory (allocpool at %s:%i)", filename, fileline);
513 }
514 memset(pool, 0, sizeof(mempool_t));
517 pool->filename = filename;
518 pool->fileline = fileline;
519 pool->flags = flags;
520 List_Create(&pool->chain);
521 pool->totalsize = 0;
522 pool->realsize = sizeof(mempool_t);
523 dp_strlcpy (pool->name, name, sizeof (pool->name));
524 pool->parent = parent;
525 pool->next = poolchain;
526 poolchain = pool;
527 return pool;
528}
static void List_Create(llist_t *list)
Definition com_list.h:220
#define dp_strlcpy(dst, src, dsize)
Definition common.h:303
unsigned int sentinel2
Definition zone.h:88
struct mempool_s * parent
Definition zone.h:81
unsigned flags
Definition zone.h:71
unsigned int sentinel1
Definition zone.h:67
const char * filename
Definition zone.h:83
struct mempool_s * next
Definition zone.h:79
int fileline
Definition zone.h:84
cvar_t developer_memorydebug
Definition zone.c:91
void _Mem_CheckSentinelsGlobal(const char *filename, int fileline)
Definition zone.c:628
static mempool_t * poolchain
Definition zone.c:96

References _Mem_CheckSentinelsGlobal(), mempool_t::chain, Clump_AllocBlock(), developer_memorydebug, dp_strlcpy, mempool_t::fileline, mempool_t::filename, flags, mempool_t::flags, cvar_t::integer, List_Create(), Mem_PrintList(), Mem_PrintStats(), MEMHEADER_SENTINEL_FOR_ADDRESS, mempool_t::name, name, mempool_t::next, NULL, mempool_t::parent, poolchain, mempool_t::realsize, mempool_t::sentinel1, mempool_t::sentinel2, Sys_Error(), and mempool_t::totalsize.

◆ _Mem_CheckSentinels()

void _Mem_CheckSentinels ( void * data,
const char * filename,
int fileline )

Definition at line 599 of file zone.c.

600{
601 memheader_t *mem;
602 unsigned int sentinel1;
603 unsigned int sentinel2;
604
605 if (data == NULL)
606 Sys_Error("Mem_CheckSentinels: data == NULL (sentinel check at %s:%i)", filename, fileline);
607
608 mem = (memheader_t *)((unsigned char *) data - sizeof(memheader_t));
609 sentinel1 = MEMHEADER_SENTINEL_FOR_ADDRESS(&mem->sentinel);
610 sentinel2 = MEMHEADER_SENTINEL_FOR_ADDRESS((unsigned char *) mem + sizeof(memheader_t) + mem->size);
611 if (mem->sentinel != sentinel1)
612 Sys_Error("Mem_Free: trashed head sentinel (alloc at %s:%i, sentinel check at %s:%i)", mem->filename, mem->fileline, filename, fileline);
613 if (memcmp((unsigned char *) mem + sizeof(memheader_t) + mem->size, &sentinel2, sizeof(sentinel2)))
614 Sys_Error("Mem_Free: trashed tail sentinel (alloc at %s:%i, sentinel check at %s:%i)", mem->filename, mem->fileline, filename, fileline);
615}

References data, memheader_t::fileline, memheader_t::filename, MEMHEADER_SENTINEL_FOR_ADDRESS, NULL, memheader_t::sentinel, memheader_t::size, and Sys_Error().

Referenced by _Mem_CheckSentinelsGlobal().

◆ _Mem_CheckSentinelsGlobal()

void _Mem_CheckSentinelsGlobal ( const char * filename,
int fileline )

Definition at line 628 of file zone.c.

629{
630 memheader_t *mem;
631#if MEMCLUMPING
632 memclump_t *clump;
633#endif
634 mempool_t *pool;
635 for (pool = poolchain;pool;pool = pool->next)
636 {
638 Sys_Error("Mem_CheckSentinelsGlobal: trashed pool sentinel 1 (allocpool at %s:%i, sentinel check at %s:%i)", pool->filename, pool->fileline, filename, fileline);
640 Sys_Error("Mem_CheckSentinelsGlobal: trashed pool sentinel 2 (allocpool at %s:%i, sentinel check at %s:%i)", pool->filename, pool->fileline, filename, fileline);
641 }
642 for (pool = poolchain;pool;pool = pool->next)
643 List_For_Each_Entry(mem, &pool->chain, memheader_t, list)
644 _Mem_CheckSentinels((void *)((unsigned char *) mem + sizeof(memheader_t)), filename, fileline);
645#if MEMCLUMPING
646 for (pool = poolchain;pool;pool = pool->next)
647 for (clump = clumpchain;clump;clump = clump->chain)
648 _Mem_CheckClumpSentinels(clump, filename, fileline);
649#endif
650}
#define List_For_Each_Entry(pos, head, type, member)
Definition com_list.h:121
void _Mem_CheckSentinels(void *data, const char *filename, int fileline)
Definition zone.c:599

References _Mem_CheckSentinels(), mempool_t::chain, mempool_t::fileline, mempool_t::filename, List_For_Each_Entry, MEMHEADER_SENTINEL_FOR_ADDRESS, mempool_t::next, poolchain, mempool_t::sentinel1, mempool_t::sentinel2, and Sys_Error().

Referenced by _Mem_AllocPool(), and _Mem_FreePool().

◆ _Mem_EmptyPool()

void _Mem_EmptyPool ( mempool_t * pool,
const char * filename,
int fileline )

Definition at line 567 of file zone.c.

568{
569 mempool_t *chainaddress;
570
572 {
573 //_Mem_CheckSentinelsGlobal(filename, fileline);
574 // check if this pool is in the poolchain
575 for (chainaddress = poolchain;chainaddress;chainaddress = chainaddress->next)
576 if (chainaddress == pool)
577 break;
578 if (!chainaddress)
579 Sys_Error("Mem_EmptyPool: pool is already free (emptypool at %s:%i)", filename, fileline);
580 }
581 if (pool == NULL)
582 Sys_Error("Mem_EmptyPool: pool == NULL (emptypool at %s:%i)", filename, fileline);
584 Sys_Error("Mem_EmptyPool: trashed pool sentinel 1 (allocpool at %s:%i, emptypool at %s:%i)", pool->filename, pool->fileline, filename, fileline);
586 Sys_Error("Mem_EmptyPool: trashed pool sentinel 2 (allocpool at %s:%i, emptypool at %s:%i)", pool->filename, pool->fileline, filename, fileline);
587
588 // free memory owned by the pool
589 while (!List_Is_Empty(&pool->chain))
590 _Mem_FreeBlock(List_First_Entry(&pool->chain, memheader_t, list), filename, fileline);
591
592 // empty child pools, too
593 for(chainaddress = poolchain; chainaddress; chainaddress = chainaddress->next)
594 if(chainaddress->parent == pool)
595 _Mem_EmptyPool(chainaddress, filename, fileline);
596
597}
#define List_First_Entry(ptr, type, member)
Definition com_list.h:50
static qbool List_Is_Empty(const llist_t *list)
Definition com_list.h:211
static void _Mem_FreeBlock(memheader_t *mem, const char *filename, int fileline)
Definition zone.c:447
void _Mem_EmptyPool(mempool_t *pool, const char *filename, int fileline)
Definition zone.c:567

References _Mem_EmptyPool(), _Mem_FreeBlock(), mempool_t::chain, developer_memorydebug, mempool_t::fileline, mempool_t::filename, cvar_t::integer, List_First_Entry, List_Is_Empty(), MEMHEADER_SENTINEL_FOR_ADDRESS, mempool_t::next, NULL, mempool_t::parent, poolchain, mempool_t::sentinel1, mempool_t::sentinel2, and Sys_Error().

Referenced by _Mem_EmptyPool().

◆ _Mem_Free()

void _Mem_Free ( void * data,
const char * filename,
int fileline )

Definition at line 482 of file zone.c.

483{
484 if (data == NULL)
485 {
486 Con_DPrintf("Mem_Free: data == NULL (called at %s:%i)\n", filename, fileline);
487 return;
488 }
489
491 {
492 //_Mem_CheckSentinelsGlobal(filename, fileline);
494 Sys_Error("Mem_Free: data is not allocated (called at %s:%i)", filename, fileline);
495 }
496
497 _Mem_FreeBlock((memheader_t *)((unsigned char *) data - sizeof(memheader_t)), filename, fileline);
498}
qbool Mem_IsAllocated(mempool_t *pool, const void *data)
Definition zone.c:652

References _Mem_FreeBlock(), Con_DPrintf(), data, developer_memorydebug, cvar_t::integer, Mem_IsAllocated(), NULL, and Sys_Error().

Referenced by _Mem_Alloc().

◆ _Mem_FreePool()

void _Mem_FreePool ( mempool_t ** pool,
const char * filename,
int fileline )

Definition at line 530 of file zone.c.

531{
532 mempool_t *pool = *poolpointer;
533 mempool_t **chainaddress, *iter, *temp;
534
536 _Mem_CheckSentinelsGlobal(filename, fileline);
537 if (pool)
538 {
539 // unlink pool from chain
540 for (chainaddress = &poolchain;*chainaddress && *chainaddress != pool;chainaddress = &((*chainaddress)->next));
541 if (*chainaddress != pool)
542 Sys_Error("Mem_FreePool: pool already free (freepool at %s:%i)", filename, fileline);
544 Sys_Error("Mem_FreePool: trashed pool sentinel 1 (allocpool at %s:%i, freepool at %s:%i)", pool->filename, pool->fileline, filename, fileline);
546 Sys_Error("Mem_FreePool: trashed pool sentinel 2 (allocpool at %s:%i, freepool at %s:%i)", pool->filename, pool->fileline, filename, fileline);
547 *chainaddress = pool->next;
548
549 // free memory owned by the pool
550 while (!List_Is_Empty(&pool->chain))
551 _Mem_FreeBlock(List_First_Entry(&pool->chain, memheader_t, list), filename, fileline);
552
553 // free child pools, too
554 for(iter = poolchain; iter; iter = temp) {
555 temp = iter->next;
556 if(iter->parent == pool)
557 _Mem_FreePool(&temp, filename, fileline);
558 }
559
560 // free the pool itself
561 Clump_FreeBlock(pool, sizeof(*pool));
562
563 *poolpointer = NULL;
564 }
565}
static void Clump_FreeBlock(void *base, size_t size)
Definition zone.c:316
void _Mem_FreePool(mempool_t **poolpointer, const char *filename, int fileline)
Definition zone.c:530

References _Mem_CheckSentinelsGlobal(), _Mem_FreeBlock(), _Mem_FreePool(), mempool_t::chain, Clump_FreeBlock(), developer_memorydebug, mempool_t::fileline, mempool_t::filename, cvar_t::integer, List_First_Entry, List_Is_Empty(), MEMHEADER_SENTINEL_FOR_ADDRESS, mempool_t::next, NULL, mempool_t::parent, poolchain, mempool_t::sentinel1, mempool_t::sentinel2, and Sys_Error().

Referenced by _Mem_FreePool().

◆ _Mem_strdup()

char * _Mem_strdup ( mempool_t * pool,
const char * s,
const char * filename,
int fileline )

Definition at line 865 of file zone.c.

866{
867 char* p;
868 size_t sz;
869 if (s == NULL)
870 return NULL;
871 sz = strlen (s) + 1;
872 p = (char*)_Mem_Alloc (pool, NULL, sz, alignof(char), filename, fileline);
873 dp_strlcpy (p, s, sz);
874 return p;
875}
float strlen(string s)
void * _Mem_Alloc(mempool_t *pool, void *olddata, size_t size, size_t alignment, const char *filename, int fileline)
Definition zone.c:369

References _Mem_Alloc(), dp_strlcpy, NULL, and strlen().

◆ Mem_ExpandableArray_AllocRecord()

void * Mem_ExpandableArray_AllocRecord ( memexpandablearray_t * l)

Definition at line 695 of file zone.c.

696{
697 size_t i, j;
698 for (i = 0;;i++)
699 {
700 if (i == l->numarrays)
701 {
702 if (l->numarrays == l->maxarrays)
703 {
704 memexpandablearray_array_t *oldarrays = l->arrays;
705 l->maxarrays = max(l->maxarrays * 2, 128);
707 if (oldarrays)
708 {
709 memcpy(l->arrays, oldarrays, l->numarrays * sizeof(*l->arrays));
710 Mem_Free(oldarrays);
711 }
712 }
713 l->arrays[i].numflaggedrecords = 0;
714 l->arrays[i].data = (unsigned char *) Mem_Alloc(l->mempool, (l->recordsize + 1) * l->numrecordsperarray);
716 l->numarrays++;
717 }
719 {
720 for (j = 0;j < l->numrecordsperarray;j++)
721 {
722 if (!l->arrays[i].allocflags[j])
723 {
724 l->arrays[i].allocflags[j] = true;
726 memset(l->arrays[i].data + l->recordsize * j, 0, l->recordsize);
727 return (void *)(l->arrays[i].data + l->recordsize * j);
728 }
729 }
730 }
731 }
732}
#define max(A, B)
Definition mathlib.h:38
int i
unsigned char * data
Definition zone.h:129
unsigned char * allocflags
Definition zone.h:130
size_t numrecordsperarray
Definition zone.h:139
size_t recordsize
Definition zone.h:138
memexpandablearray_array_t * arrays
Definition zone.h:142
mempool_t * mempool
Definition zone.h:137

References memexpandablearray_array_t::allocflags, memexpandablearray_t::arrays, memexpandablearray_array_t::data, i, max, memexpandablearray_t::maxarrays, Mem_Alloc, Mem_Free, memexpandablearray_t::mempool, memexpandablearray_t::numarrays, memexpandablearray_array_t::numflaggedrecords, memexpandablearray_t::numrecordsperarray, and memexpandablearray_t::recordsize.

Referenced by BufStr_FindCreateReplace(), Mod_BSP_RecursiveNodePortals(), Mod_FindName(), Mod_LoadQ3Shaders(), Q3Shader_AddToHash(), R_GLSL_FindPermutation(), R_LoadTextureDDSFile(), R_LoadTextureRenderBuffer(), R_Mesh_CreateMeshBuffer(), R_RenderTarget_Get(), R_SetupTexture(), R_Shadow_NewWorldLight(), R_SkinFrame_Find(), VM_buf_create(), and W_LoadTextureWadFile().

◆ Mem_ExpandableArray_FreeArray()

void Mem_ExpandableArray_FreeArray ( memexpandablearray_t * l)

Definition at line 683 of file zone.c.

684{
685 size_t i;
686 if (l->maxarrays)
687 {
688 for (i = 0;i != l->numarrays;i++)
689 Mem_Free(l->arrays[i].data);
690 Mem_Free(l->arrays);
691 }
692 memset(l, 0, sizeof(*l));
693}

References memexpandablearray_t::arrays, memexpandablearray_array_t::data, i, memexpandablearray_t::maxarrays, Mem_Free, and memexpandablearray_t::numarrays.

Referenced by gl_backend_shutdown(), gl_main_shutdown(), Mod_BSP_MakePortals(), r_textures_shutdown(), and W_UnloadAll().

◆ Mem_ExpandableArray_FreeRecord()

void Mem_ExpandableArray_FreeRecord ( memexpandablearray_t * l,
void * record )

Definition at line 743 of file zone.c.

744{
745 size_t i, j;
746 unsigned char *p = (unsigned char *)record;
747 for (i = 0;i != l->numarrays;i++)
748 {
749 if (p >= l->arrays[i].data && p < (l->arrays[i].data + l->recordsize * l->numrecordsperarray))
750 {
751 j = (p - l->arrays[i].data) / l->recordsize;
752 if (p != l->arrays[i].data + j * l->recordsize)
753 Sys_Error("Mem_ExpandableArray_FreeRecord: no such record %p\n", (void *)p);
754 if (!l->arrays[i].allocflags[j])
755 Sys_Error("Mem_ExpandableArray_FreeRecord: record %p is already free!\n", (void *)p);
756 l->arrays[i].allocflags[j] = false;
758 return;
759 }
760 }
761}

References memexpandablearray_array_t::allocflags, memexpandablearray_t::arrays, memexpandablearray_array_t::data, i, memexpandablearray_t::numarrays, memexpandablearray_array_t::numflaggedrecords, memexpandablearray_t::numrecordsperarray, memexpandablearray_t::recordsize, and Sys_Error().

Referenced by BufStr_Del(), Mod_PurgeUnused(), R_FreeTexture(), R_GLSL_Restart_f(), R_Mesh_DestroyMeshBuffer(), R_RenderTarget_FreeUnused(), and R_Shadow_FreeWorldLight().

◆ Mem_ExpandableArray_IndexRange()

size_t Mem_ExpandableArray_IndexRange ( const memexpandablearray_t * l)

◆ Mem_ExpandableArray_NewArray()

void Mem_ExpandableArray_NewArray ( memexpandablearray_t * l,
mempool_t * mempool,
size_t recordsize,
int numrecordsperarray )

◆ Mem_ExpandableArray_RecordAtIndex()

void * Mem_ExpandableArray_RecordAtIndex ( const memexpandablearray_t * l,
size_t index )

Definition at line 780 of file zone.c.

781{
782 size_t i, j;
784 j = index % l->numrecordsperarray;
785 if (i >= l->numarrays || !l->arrays[i].allocflags[j])
786 return NULL;
787 return (void *)(l->arrays[i].data + j * l->recordsize);
788}
GLuint index
Definition glquake.h:629

References memexpandablearray_array_t::allocflags, memexpandablearray_t::arrays, memexpandablearray_array_t::data, i, index, NULL, memexpandablearray_t::numarrays, memexpandablearray_t::numrecordsperarray, and memexpandablearray_t::recordsize.

Referenced by BufStr_FindCreateReplace(), BufStr_Flush(), gl_backend_devicelost(), GL_Mesh_ListVBOs(), Mod_BSP_FinalizePortals(), Mod_ClearUsed(), Mod_FindName(), mod_newmap(), Mod_Print_f(), Mod_PurgeUnused(), Mod_Reload(), mod_shutdown(), mod_start(), PRVM_LeakTest(), R_BlendView(), R_CompleteLightPoint(), R_GLSL_Restart_f(), R_RenderTarget_FreeUnused(), R_RenderTarget_Get(), R_Shadow_BounceGrid_AssignPhotons_Task(), R_Shadow_BounceGrid_CheckEnable(), R_Shadow_BounceGrid_UpdateSpacing(), R_Shadow_ClearWorldLights(), R_Shadow_DrawCoronas(), R_Shadow_DrawLightSprites(), R_Shadow_EditLights_DrawSelectedLightProperties(), R_Shadow_EditLights_EditAll_f(), R_Shadow_GetRTLightInfo(), R_Shadow_PrepareLights(), R_Shadow_SaveWorldLights(), R_Shadow_SelectLightInView(), R_Shadow_UncompileWorldLights(), r_textures_devicelost(), r_textures_devicerestored(), SV_Loadgame_f(), SV_Savegame_to(), VM_buf_copy(), VM_buf_create(), VM_buf_cvarlist(), VM_buf_del(), VM_buf_getsize(), VM_buf_implode(), VM_buf_loadfile(), VM_buf_sort(), VM_buf_writefile(), VM_bufstr_add(), VM_bufstr_find(), VM_bufstr_free(), VM_bufstr_get(), VM_bufstr_set(), VM_uri_get(), W_GetTextureBGRA(), and W_UnloadAll().

◆ Mem_IsAllocated()

qbool Mem_IsAllocated ( mempool_t * pool,
const void * data )

Definition at line 652 of file zone.c.

653{
654 memheader_t *header;
656
657 if (pool)
658 {
659 // search only one pool
660 target = (memheader_t *)((unsigned char *) data - sizeof(memheader_t));
661 List_For_Each_Entry(header, &pool->chain, memheader_t, list)
662 if( header == target )
663 return true;
664 }
665 else
666 {
667 // search all pools
668 for (pool = poolchain;pool;pool = pool->next)
669 if (Mem_IsAllocated(pool, data))
670 return true;
671 }
672 return false;
673}
string target
Definition progsdefs.qc:193

References mempool_t::chain, data, List_For_Each_Entry, Mem_IsAllocated(), mempool_t::next, poolchain, and target.

Referenced by _Mem_Free(), and Mem_IsAllocated().

◆ Mem_Size()

static size_t Mem_Size ( void * data)
inlinestatic

Returns the current size of an allocation.

Definition at line 122 of file zone.h.

123{
124 return ((memheader_t *)((unsigned char *)data - sizeof(memheader_t)))->size;
125}

References data.

Referenced by Mod_BSP_FatPVS(), and Mod_ShadowMesh_AddMesh().

◆ Memory_Init()

void Memory_Init ( void )

Definition at line 882 of file zone.c.

883{
884 static union {unsigned short s;unsigned char b[2];} u;
885 u.s = 0x100;
886 mem_bigendian = u.b[0] != 0;
887
888 sentinel_seed = rand();
889 poolchain = NULL;
890 tempmempool = Mem_AllocPool("Temporary Memory", POOLFLAG_TEMP, NULL);
891 zonemempool = Mem_AllocPool("Zone", 0, NULL);
892
893 if (Thread_HasThreads())
895}
dp_FragColor b
qbool Thread_HasThreads(void)
Definition thread_null.c:13
#define Thread_CreateMutex()
Definition thread.h:15
unsigned int sentinel_seed
Definition zone.c:32
mempool_t * tempmempool
Definition zone.c:794
qbool mem_bigendian
Definition zone.c:34
mempool_t * zonemempool
Definition zone.c:796
#define Mem_AllocPool(name, flags, parent)
Definition zone.h:104
#define POOLFLAG_TEMP
Definition zone.h:43

References b, Mem_AllocPool, mem_bigendian, mem_mutex, NULL, poolchain, POOLFLAG_TEMP, sentinel_seed, tempmempool, Thread_CreateMutex, Thread_HasThreads(), and zonemempool.

Referenced by Host_Init().

◆ Memory_Init_Commands()

void Memory_Init_Commands ( void )

Definition at line 907 of file zone.c.

908{
909 Cmd_AddCommand(CF_SHARED, "memstats", MemStats_f, "prints memory system statistics");
910 Cmd_AddCommand(CF_SHARED, "memlist", MemList_f, "prints memory pool information (or if used as memlist 5 lists individual allocations of 5K or larger, 0 lists all allocations)");
911
917
918#if defined(WIN32)
919#ifdef _WIN64
920 {
921 MEMORYSTATUSEX status;
922 // first guess
924 // then improve
925 status.dwLength = sizeof(status);
926 if(GlobalMemoryStatusEx(&status))
927 {
928 Cvar_SetValueQuick(&sys_memsize_physical, status.ullTotalPhys / 1048576.0);
929 Cvar_SetValueQuick(&sys_memsize_virtual, min(sys_memsize_virtual.value, status.ullTotalVirtual / 1048576.0));
930 }
931 }
932#else
933 {
934 MEMORYSTATUS status;
935 // first guess
937 // then improve
938 status.dwLength = sizeof(status);
939 GlobalMemoryStatus(&status);
940 Cvar_SetValueQuick(&sys_memsize_physical, status.dwTotalPhys / 1048576.0);
941 Cvar_SetValueQuick(&sys_memsize_virtual, min(sys_memsize_virtual.value, status.dwTotalVirtual / 1048576.0));
942 }
943#endif
944#else
945 {
946 // first guess
947 Cvar_SetValueQuick(&sys_memsize_virtual, (sizeof(void*) == 4) ? 2048 : 268435456);
948 // then improve
949 {
950 // Linux, and BSD with linprocfs mounted
951 FILE *f = fopen("/proc/meminfo", "r");
952 if(f)
953 {
954 static char buf[1024];
955 while(fgets(buf, sizeof(buf), f))
956 {
957 const char *p = buf;
959 continue;
960 if(!strcmp(com_token, "MemTotal:"))
961 {
963 continue;
965 }
966 if(!strcmp(com_token, "SwapTotal:"))
967 {
969 continue;
971 }
972 }
973 fclose(f);
974 }
975 }
976 }
977#endif
978}
void Cmd_AddCommand(unsigned flags, const char *cmd_name, xcommand_t function, const char *description)
called by the init functions of other parts of the program to register commands and functions to call...
Definition cmd.c:1661
#define CF_SHARED
Definition cmd.h:67
char com_token[MAX_INPUTLINE]
Definition common.c:39
qbool COM_ParseToken_Console(const char **datapointer)
Definition common.c:819
void Cvar_SetValueQuick(cvar_t *var, float value)
Definition cvar.c:473
void Cvar_RegisterVariable(cvar_t *variable)
registers a cvar that already has the name, string, and optionally the archive elements set.
Definition cvar.c:599
GLenum GLuint GLenum GLsizei const GLchar * buf
Definition glquake.h:657
string fgets(float fhandle)
void fclose(float fhandle)
float fopen(string filename, float mode)
float f
static void MemStats_f(cmd_state_t *cmd)
Definition zone.c:858
static void MemList_f(cmd_state_t *cmd)
Definition zone.c:840
cvar_t sys_memsize_physical
Definition zone.c:93
cvar_t sys_memsize_virtual
Definition zone.c:94

References buf, CF_SHARED, Cmd_AddCommand(), COM_ParseToken_Console(), com_token, Cvar_RegisterVariable(), Cvar_SetValueQuick(), developer_memory, developer_memorydebug, developer_memoryreportlargerthanmb, f, fclose(), fgets(), fopen(), MemList_f(), MemStats_f(), min, sys_memsize_physical, sys_memsize_virtual, and cvar_t::value.

Referenced by Host_Init().

◆ Memory_Shutdown()

void Memory_Shutdown ( void )

Definition at line 897 of file zone.c.

898{
899// Mem_FreePool (&zonemempool);
900// Mem_FreePool (&tempmempool);
901
902 if (mem_mutex)
904 mem_mutex = NULL;
905}
#define Thread_DestroyMutex(m)
Definition thread.h:16

References mem_mutex, NULL, and Thread_DestroyMutex.

Referenced by Host_Shutdown().

Variable Documentation

◆ developer_memory

struct cvar_s developer_memory
extern

Definition at line 90 of file zone.c.

90{CF_CLIENT | CF_SERVER, "developer_memory", "0", "prints debugging information about memory allocations"};
#define CF_SERVER
cvar/command that only the server can change/execute
Definition cmd.h:49
#define CF_CLIENT
cvar/command that only the client can change/execute
Definition cmd.h:48

Referenced by _Mem_Alloc(), _Mem_FreeBlock(), Host_Init(), and Memory_Init_Commands().

◆ developer_memorydebug

struct cvar_s developer_memorydebug
extern

Definition at line 91 of file zone.c.

91{CF_CLIENT | CF_SERVER, "developer_memorydebug", "0", "enables memory corruption checks (very slow)"};

Referenced by _Mem_AllocPool(), _Mem_EmptyPool(), _Mem_Free(), _Mem_FreePool(), Clump_AllocBlock(), Clump_FreeBlock(), Host_Init(), and Memory_Init_Commands().

◆ developer_memoryreportlargerthanmb

struct cvar_s developer_memoryreportlargerthanmb
extern

Definition at line 92 of file zone.c.

92{CF_CLIENT | CF_SERVER, "developer_memorylargerthanmb", "16", "prints debugging information about memory allocations over this size"};

Referenced by _Mem_Alloc(), and Memory_Init_Commands().

◆ mem_bigendian

qbool mem_bigendian
extern

Definition at line 34 of file zone.c.

Referenced by Memory_Init(), OGG_GetSamplesFloat(), OGG_LoadVorbisFile(), and S_LoadWavFile().

◆ tempmempool

mempool_t* tempmempool
extern

Definition at line 794 of file zone.c.

Referenced by AssertBufsize(), CheckPendingDownloads(), CL_Beams_SetupBuiltinTexture(), CL_CutDemo(), CL_IPLog_Load(), CL_Particles_LoadEffectInfo(), CL_ReadPointFile_f(), CL_StopDownload(), CL_VM_Init(), Cmd_AddInterpreter(), Cmd_CompleteAliasBuildList(), Cmd_CompleteBuildList(), Cmd_Exec(), Cmd_Init(), Con_ConDump_f(), Con_Init(), Curl_FindPackURL(), Cvar_CompleteBuildList(), decode_image(), fixtransparentpixels(), fractalnoise(), FS_CRCFile(), FS_Deflate(), FS_Inflate(), FS_Init_SelfPack(), FS_LoadPackPAK(), FS_Search(), FS_Seek(), FS_VPrintf(), GetMapList(), gl_main_newmap(), GrowBuf(), hmac(), Image_Compress(), Image_GenerateDitherPattern(), Image_GenerateNoTexture(), Image_GenerateWhite(), Image_GetEmbeddedPicBGRA(), Image_GetStockPicSize(), Image_Resample32Lerp(), Image_WriteTGABGRA(), JPEG_LoadImage_BGRA(), JPEG_SaveImage_to_Buffer(), listdirectory(), LoadConChars_BGRA(), LoadFont(), loadimagepixelsbgra(), LoadLMP_BGRA(), LoadPCX_BGRA(), LoadTGA_BGRA(), LoadWAL_BGRA(), Log_ConPrint(), M_Setup_Draw(), Memory_Init(), Mod_BuildBaseBonePoses(), Mod_BuildVBOs(), Mod_BuildVertexRemapTableFromElements(), Mod_GenerateLightmaps_CreateLightmaps(), Mod_GenerateLightmaps_CreateLights(), Mod_GenerateLightmaps_CreateLights_ComputeSVBSP(), Mod_IDP0_Load(), Mod_IDP2_Load(), Mod_LoadModel(), Mod_LoadQ3Shaders(), Mod_LoadSkinFiles(), Mod_MDLMD2MD3_TraceBox(), Mod_MDLMD2MD3_TraceLine(), Mod_OBJ_Load(), Mod_PSKMODEL_Load(), Mod_Q1BSP_LoadLighting(), Mod_Q1BSP_LoadMapBrushes(), Mod_Q1BSP_LoadSplitSky(), Mod_Q2BSP_LoadBrushes(), Mod_Q2BSP_LoadTexinfo(), Mod_Q3BSP_LoadBrushes(), Mod_Q3BSP_LoadFaces(), Mod_Q3BSP_LoadLightmaps(), Nicks_CompleteBuildList(), Palette_Load(), Palette_LoadQ2Colormap(), Palette_SetupSpecialPalettes(), PK3_BuildFileList(), PK3_GetEndOfCentralDir(), PNG_LoadImage_BGRA(), PRVM_Fields_f(), PRVM_LoadLNO(), R_BuildNormalizationCube(), R_Envmap_f(), R_InitBloodTextures(), R_InitParticleTexture(), R_LoadCubemap(), R_LoadQWSkin(), R_LoadSkyBox(), R_LoadTextureDDSFile(), R_SaveTextureDDSFile(), R_SetupTexture(), R_Shadow_LoadLightsFile(), R_Shadow_LoadWorldLights(), R_Shadow_LoadWorldLightsFromMap_LightArghliteTyrlite(), R_Shadow_MakeTextures(), R_Shadow_SaveWorldLights(), R_SkinFrame_GenerateTexturesFromQPixels(), R_SkinFrame_LoadExternal_SkinFrame(), R_SkinFrame_LoadInternalBGRA(), SCR_CaptureVideo_Avi_BeginVideo(), SCR_CaptureVideo_Ogg_BeginVideo(), SCR_DrawScreen(), SCR_ScreenShot_f(), SV_Loadgame_f(), SV_ParticleEffectIndex(), SV_ReadClientMessage(), SV_SpawnServer(), VM_CL_ReadPicture(), VM_loadfromfile(), W_ConvertWAD3TextureBGRA(), and W_GetTextureBGRA().

◆ zonemempool

mempool_t* zonemempool
extern